A Shadowrun Based on The Paper Chase's You Will Never Take Us Alive 3

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A Shadowrun Based on The Paper Chase's You Will Never Take Us Alive 3
Date2080-05-04
GMDrBurst
LocationCharlotte, CAS
Result The successful theft of nine anti-bug multi-stage warheads
Factions Involved
ShadowHaven
Ex-Firewatch Team
Cyber Knight
Deimos
Tanuki
Dokkaebi
Ares Security
Firewatch
Bugs
Casualties and losses
None Ares Security (3)
Firewatch Helicopter Pilots (2)
Bug Spirits

Summary

The team was called out to a Vory bar in Pullayup, where they were contracted by the Ex-Firewatch Team to acquire a number of anti-bug warheads from Ares before the new, infested Ares destroys them.

Background

The Ex-Firewatch team who is trying to declare war on the bug infestation in Ares came across some information concerning a number of Ares prototype missiles being decommissioned and destroyed in a facility in Charlotte, CAS. These missiles were designed to destroy Bug Spirits, large ones in particular. They determined that this was a move by the infested form of Ares, and hired shadowrunners to acquire these warheads before their scheduled destruction, so that the warheads can be retained for the upcoming war.

The Meet

The team of Tanuki, Deimos, Dokkaebi and Cyber Knight traveled to Pullayup for the meet in a Vory bar. After being served a variety of drinks, with certified no corpses in the vodka... probably; they head up to meet the Ex-Firewatch team. The Ex Firewatch Johnsons outlined their problem. There is a number of Ares prototype anti-bug warheads that have been scheduled for destruction in a Firewatch facility in Charlotte, CAS. They wanted these missiles for their upcoming war, since the fact that the bugs were destroying them suggested that they worked. They offered 6k per runner, which the team relatively quickly accepted, piling into a VTOL with Tanuki's (Tanuki-themed) SUV, and flew across the continent.

The Legwork

When the team had arrived in Charlotte, they ran a quick driveby of the facility to judge the threat level, Deimos quickly discovering the Bug Spirits in human form guarding the gate. This prompted a quick retreat, while Dokkaebi went exploring in the facility's host. The technomancer made short work of getting inside the host, gathering the data the team needed on the warheads, their storage and their destruction schedule. He repeatedly fooled the patrol IC, and made it out of the host safely with this information.

The team rested for a couple days to the night before the scheduled demolition, so that Dokkaebi could recover the energy he spent on the first host dive.

The Plan

Dokkaebi would dive into the host from an external location, faking credentials and looping cameras at the loading bay.

Tanuki would drive Cyber Knight and Deimos into the facility with the faked credentials, taking them up to the loading bay.

Cyber Knight and Deimos would delve into the facility, grab the trolley of rockets, and load them into Tanuki's SUV

Cyber Knight, Deimos and Tanuki would get the hell out of dodge and escape the facility, hopefully before any alarms are raised. The team will then board the VTOL at a nearby carpark and return to Seattle.

The Run

Dokkaebi began his host dive, quickly fooling the scanners to allow the team entry,

Aftermath

Rewards

  • 16 karma
  • 6000 Nuyen
  • +3 rep with Ex-Firewatch
  • +1 rep with Lone Star

Player After Action Reports (AARs)