Difference between revisions of "Bill O'tuk"

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==Key Dice Pools==
==Key Dice Pools==


Negotiation Charisma 5 + Negotiation 10 + Bargain 2 + Clothing 2 + Swag Bonus 4 (Explosives and Demolitions) = 23
Negotiation Charisma 5 + Negotiation 9 + Bargain 2 + Clothing 2 + Swag Bonus 4 (Explosives and Demolitions) = 22
Intimidation 13
Intimidation 13
Explosives 13
Demolitions 14


==Stat Block==
==Stat Block==
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|-
|-
| colspan="1" |Skills
| colspan="1" |Skills
| colspan="11" | Demolitions 8, Intimidation 4, Negotiation(Bargaining) 10(12), Survival 2, Thrown Weapons 1
| colspan="11" | Demolitions 9, Intimidation 4, Negotiation(Bargaining) 9(11), Survival 2, Thrown Weapons 1
|-
|-
| colspan="1" |Knowledge Skills
| colspan="1" |Knowledge Skills

Revision as of 21:33, 27 December 2017

Bill O'tuk
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Demolitions and Dynamite
Contact Owner[1]
Connection5
Public Contact?Yes, free point of loyalty for orks and trolls, 1 extra Karma needed for non-orks and trolls
ArchetypeSwag (Explosives)
LocationRedmond
MetatypeOrk
SexMale
AgeYoung
Preferred Payment MethodNuyen & Favors
Hobbies/ViceGambling, Sons of Sauron/Gambling, Sons of Sauron
Personal LifeSingle
FactionSons of Sauron

Overview

One of the suppliers for the Sons of Sauron, Bill is devoted to the cause and has seen his fair share of tussles. How high up in the organization is unclear, but he certainly knows how to make things go boom which is quite necessary for his friends in Sauron. He knows where to get it, and how to use it, and tends to like his kind more than others. He is a big and gruff orangish ork with a couple missing fingers and plenty of scares across his face. He always is sporting a patch for the Sons of Sauron because this is the Barrens, what are you gonna do about it you fragging drek?

Special

Being a member of the Sons of Sauron, Bill is much friendly to those that are orks and trolls right off the bat, giving them one free point of loyalty when they take them as a contact. Those who are not, however, require an extra point of karma to acquire as a contact as he would rather not deal with your scummy humanity.

Key Dice Pools

Negotiation Charisma 5 + Negotiation 9 + Bargain 2 + Clothing 2 + Swag Bonus 4 (Explosives and Demolitions) = 22 Intimidation 13 Demolitions 14

Stat Block

B A R S W L I C Ess Edge
7 3 3 5 3 5 3 5 6 3
Condition Monitor 12/10
Limits Physical 7, Mental 6, Social 7
Initiative 6 + 1d6
Skills Demolitions 9, Intimidation 4, Negotiation(Bargaining) 9(11), Survival 2, Thrown Weapons 1
Knowledge Skills English(N), Smuggling Routes 1, Area Knowledge: Seattle 3, Explosives 5, Government Procedure 1, Gun Runners 1, Metahumans 2, Or'zet 1, Seattle Political Groups 1, Smuggler Safe Houses 2, Sons of Sauron 5, Sprawl Life 3, Terrorist Groups 1
Gear 10 Plastic Explosives, 10 Atomizers, Fairlight Caliban, Contacts 2, Earbuds 2, 10 High Explosive Grenades, 10 Flashbangs, Full Body Armor, Armor Jacket, Custom Ballistic Mask, Berwick Suit, Argentum Coat
Weapons AK-97
Vehicles Mack Hellhound

Handling 3/2 Accel 1 Speed 4/3 Pilot 3 Body 20 Armor 15 Sensor 3 Device 3 Seats 2 Smuggling Compartment with Shielding x 3, Chameleon Coating, Electromagnetic Shielding, Vehicle Tag Eraser, Morphing Vehicle Tag, Gridlink Override

Network

Player Characters with this Contact

NPC who know this contact

Name Chips Owed/Owned