Difference between revisions of "Frieren"

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===Positive===
===Positive===
Barehand Adept
;Shrine Maiden (Barehand Adept, Spiritual Lodge, Spiritual Pilgrim)
Dacoform - Eastern
:Frieren grew up as in a family who dedicated their lives to keeping a shrine. As such, she learned the teachings of Bhuddism from an early age. However, Frieren never truly believed in a god or a greater deity. Instead, she believed she saw spirits of the land and people. At first, her parents thought this to be the delusions of a growing child, however...
Elemental Atunement
 
Mentor Spirit / mask - Dragonslayer
;Buddhist Tradition ( Mystic Adept, Mentor Spirit / mask - Dragonslayer, Elemental Attunement, Spirit Whisperer
Mystic Adept
:With the coming of a new age saw the introduction of magic to the world.
Spirit Whisperer
;Frozen in Time (Eastern Drake)
Spiritual Lodhe
 
Spiritual Pilgrim
===Negative===
===Negative===
Designated Omega
Designated Omega

Revision as of 07:45, 21 December 2023

Frieren
Fireren 1.png
Mysad Channeler Drake
Why is it so cold?
Oh right!
It's me~
Discord@near_light_
RedditFangblade_
Metatype(Human)
Street Cred0
Notoriety0
Public Awareness0
CDP14
D.O.B.Character's Date of Birth
94
Folder[1]
PriorityMetatype - D
Attributes - B
Magic/Resonance - A
Skills - D
Resources - D
#Max IGs/Ascension0


Character Information

Summary

Frieren, SIN name Katja Messer, seeks refuge amidst the shadows. Frieren's childhood was anything but ordinary, as their latent magical abilities manifested, the Yakuza attempted to exploit their parents for money and power. Fearing for their life, Frieren's parents orchestrated their escape to Germany, eventually being sold off to an German Family with ties to SK.

In Germany, Frieren found a semblance of peace, living a dual life of normalcy and magic. They honed their ice manipulation skills through meditative practices, cultivating a sense of stillness they termed "purity." Despite the apparent tranquility, Frieren's past caught up with them in an unexpected twist; The dormant drake within emerged, revealing their true nature and shattering the fragile stability they had built.

With the revelation of Frieren's draconic essence, SK took an immediate interest and pursuit. Frieren, now a drake with a cold and brutal edge to their combat prowess, sought sanctuary in the chaotic shadows of Seattle. The city's vibrant underworld offered a chance to disappear amidst the myriad of runners, criminals, and magical entities.

Frieren took up shadowrunning as a means of survival, leveraging their formidable ice magic skills in covert operations. Their reputation as a relentless and powerful operative spread through the shadow community, attracting both allies and adversaries. Despite the danger that surrounded them, Frieren clung to a code of honor, keeping earnest promises and forming unexpected connections in the shadows.

As Frieren navigates the treacherous world of shadowrunning, they are haunted by the looming threat of Saedar-Krupp. The pursuit is not only a matter of survival and freedom from the past. Each shadowrun becomes a step towards eluding the relentless grasp of their former life, all while discovering the untapped potential within their drake heritage. As Frieren's new journey unfolds, blending the chilling elegance of ice magic with the gritty reality of the shadow underworld.

Goals

  • Achieve peace with the Yakuza
  • Come to Terms with Being a Drake
  • Master the mystical arts of a Mystical adept and achieve enlightenment
  • Spread the teachings of Buddhism and peace

Background

Narrative Significant Qualities

Positive

Shrine Maiden (Barehand Adept, Spiritual Lodge, Spiritual Pilgrim)
Frieren grew up as in a family who dedicated their lives to keeping a shrine. As such, she learned the teachings of Bhuddism from an early age. However, Frieren never truly believed in a god or a greater deity. Instead, she believed she saw spirits of the land and people. At first, her parents thought this to be the delusions of a growing child, however...
Buddhist Tradition ( Mystic Adept, Mentor Spirit / mask - Dragonslayer, Elemental Attunement, Spirit Whisperer
With the coming of a new age saw the introduction of magic to the world.
Frozen in Time (Eastern Drake)

Negative

Designated Omega Elf Poser Farady Himself Gremlins 2 Wanted - Yakuza 0 50K

Run History

NameGMMetaplotDate of Run
Jackson Danger's Radical AdventureDawnfire22 March 2085
Walking To The LibraryAnumati12 March 2085
Bottom Barrel TheftAnumati10 March 2085
Clever run title about carsDawnfireKAPTAIN KILLDOZER's Revenge5 March 2085
Dear HelenaAsmodeus1 March 2085
Dog Days are OverDiscogoblin25 January 2085
A Wolf In Wolf's clothing?BulldogcTrophäenjagd6 January 2085

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Ritz Malheur 1 5 Fixer Fixer World Unwatching, Who am I?, Who are you?, Beyond the Journey's End, Red Magic Adept, Paracritters, Astral Threats, Weapon Foci, By your side!, Not so Fast!, Magical Theory, Necromancy Even
Tohru Okkotsu 2 4 Service Assasin Wanted Soul, Assassination, Connection, Black Mage Mysad, I believed it once Even


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1
3
6

Shadow Community Table

Threshold Result
1
3
5

Assensing Table

Threshold Result
1
2
3
4
5


SINs

Appearance

Clothing

Matrix Persona

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1
Aspect 2
Aspect 3
Aspect 4
Aspect 5

Media Mentions

ShadowGrid Profile Comments