Difference between revisions of "Honeypie"

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Enjoy life and what it has to offer  
Enjoy life and what it has to offer  
==Background==
==Background==
Honeypie emerged into the unforgiving world in the heart of the desolate and perilous Barrens of Seattle. In this harsh realm, survival often hinged on the embrace of gang life or the art of evading the ever-watchful eyes of trouble. Her family, navigating the shadows with their secrets, found a fragile sanctuary within the confines of the Barrens, a haven for those who shared their clandestine existence.
Honeypie found solace and a sense of belonging in a group of like-minded individuals—fellow wanderers amidst urban decay. These were dreamers, misguided by youthful exuberance and a hunger for more than the common life has to offered. Whether this choice was wise or reckless remained irrelevant; Honeypie, casting aside retrospective glances, lived anchored in the present.
 
Growing up in the relentless struggle for existence, Honeypie found solace and a sense of belonging in a group of like-minded individuals—fellow wanderers amidst urban decay. These were dreamers, misguided by youthful exuberance and a hunger for more than the barren streets offered. Whether this choice was wise or reckless remained irrelevant; Honeypie, casting aside retrospective glances, lived anchored in the present.


Her childhood unfolded in a relentless dance with the challenges of the Barrens, where resourcefulness and resilience were paramount. Pursuing whispers and tales of peculiar occurrences in the depths of the Barrens became a shared pursuit for Honeypie and her comrades. It was during one such exploration that their ragtag group stumbled upon an abandoned book, dismissed as mere magical nonsense by the others.
Her childhood unfolded in a relentless dance with the challenges of the Barrens, where resourcefulness and resilience were paramount. Pursuing whispers and tales of peculiar occurrences in the depths of the Barrens became a shared pursuit for Honeypie and her comrades. It was during one such exploration that their ragtag group stumbled upon an abandoned book, dismissed as mere magical nonsense by the others.


In an unexpected turn of fate, a mysterious raven, adorned with four piercing eyes, descended nearby, its gaze fixated upon Honeypie. Little did she know that this enigmatic bird heralded the beginning of a journey into the arcane, marking a pivotal moment where the mundane and the magical collided. after a few seconds, the raven was gone like it was never there.
In an unexpected turn of fate, a mysterious raven, adorned with four piercing eyes, descended nearby, its gaze fixated upon Honeypie. Little did she know that this enigmatic bird heralded the beginning of a journey into the arcane, marking a moment where the mundane and the magical collided. after a few seconds, the raven was gone like it was never there.


She kept this book around and even with her friends making jokes about how it was useless later that night. she had a nightmare witnessing a strange being and a raven watching from a nearby light pole and giving into her instincts she ran towards the light and heard the raven speak a riddle
She kept this book around and even with her friends making jokes about how it was useless later that night. She had a nightmare witnessing a strange being and a raven watching from a nearby light pole and giving into her instincts she ran towards the light and heard the raven speak a riddle
"A realm unseen, a veil malign.
"A realm unseen, a veil malign.
With whispers old and secrets bold,
With whispers old and secrets bold,
Line 89: Line 87:
For in its depths, your fate enthralls."
For in its depths, your fate enthralls."


Following the words of the raven, she would leave her group of friends and follow this new path...who knows what would happen if she stayed with her old life and did not embrace this new one? but she has made the choice and from then she began to work with others and figure out how to work in the shadows till to the current day. Working in the shadows as a face and trying to make a living with the background goal of learning more of the bits of knowledge that raven promises for her...Now will she reach her goal or once she stares into the abyss will it stare back?
Walking down this path with the guide of raven at her side to uncover the hidden secrets of the magical world and using the magic inside of her to boost her skills at getting what she wants. for better or worse she has spent a few years in the shadow trying to make enough of a name to get noticed.


== Narrative Significant Qualities ==
== Narrative Significant Qualities ==

Revision as of 20:21, 6 January 2024



Honeypie
IMG 2386.jpg
Social Adept
"Fear not the unknown"
Discorddraknic
Reddithttps://www.reddit.com/user/Draknic
MetatypeTroll (minotaur)
Street Cred0
Notoriety0
Public Awareness0
CDP6
D.O.B.6/9/63
Age21
Folderhttps://drive.google.com/drive/folders/1yVa2VEsGhKtPxaXOcaMZSWysP6agFfbQ?usp=drive_link
PriorityMetatype - A
Attributes - B
Magic/Resonance - D
Skills - C
Resources - E
#Max IGs/Ascension1


Character Information

Summary

Honeypie's willingness to use charm and allure as tools in the shadowrunning trade adds an extra layer to her skills among the shadows. This aspect of her personality can be a powerful asset in negotiations, gaining information, or even manipulating situations to her advantage.

Goals

Be able to make a good living for oneself

Learn more about the magical ways and come to an understanding of the strangeness in the world

Enjoy life and what it has to offer

Background

Honeypie found solace and a sense of belonging in a group of like-minded individuals—fellow wanderers amidst urban decay. These were dreamers, misguided by youthful exuberance and a hunger for more than the common life has to offered. Whether this choice was wise or reckless remained irrelevant; Honeypie, casting aside retrospective glances, lived anchored in the present.

Her childhood unfolded in a relentless dance with the challenges of the Barrens, where resourcefulness and resilience were paramount. Pursuing whispers and tales of peculiar occurrences in the depths of the Barrens became a shared pursuit for Honeypie and her comrades. It was during one such exploration that their ragtag group stumbled upon an abandoned book, dismissed as mere magical nonsense by the others.

In an unexpected turn of fate, a mysterious raven, adorned with four piercing eyes, descended nearby, its gaze fixated upon Honeypie. Little did she know that this enigmatic bird heralded the beginning of a journey into the arcane, marking a moment where the mundane and the magical collided. after a few seconds, the raven was gone like it was never there.

She kept this book around and even with her friends making jokes about how it was useless later that night. She had a nightmare witnessing a strange being and a raven watching from a nearby light pole and giving into her instincts she ran towards the light and heard the raven speak a riddle "A realm unseen, a veil malign. With whispers old and secrets bold, A truth untold, a tale to unfold.

Feathers weave a mystic dance, In moonlit night, take a chance. Through secrets veiled, by whispers told, The ancient art, the power to hold.

Wings that span both earth and sky, A riddle whispered, flying high. Seek the words within the caws, Unravel mysteries, break the laws.

In fourfold gaze, the answer lies, A magic spark, a truth that flies. Embrace the riddle, heed its call, For in its depths, your fate enthralls."

Walking down this path with the guide of raven at her side to uncover the hidden secrets of the magical world and using the magic inside of her to boost her skills at getting what she wants. for better or worse she has spent a few years in the shadow trying to make enough of a name to get noticed.

Narrative Significant Qualities

mentor Spirit (raven)

Day job (20hrs) (Barkeep)

Positive

Exceptional Attribute (Cha)

Honest Face

mentor Spirit (raven)

Negative

Creature of Comfort (middle)

Day job (20hrs) (Barkeep)

Phobia Uncommon Mid (rats)

Sinner National UCAS)

Run History

NameGMMetaplotDate of Run
Sweet StyleDawnfire10 March 2085
Dog Days are OverDiscogoblin25 January 2085
Stars Long DeadFangblade_The Light Before We Land15 January 2085

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Isis 1 4 Service Book Restorer Combat Medic, Arcane Knowledge, Medical Knowledge, Astral Beacon Even
Ferdinand Gray 2 3 Fixer Pawnbroker Pawnbroker, Spies, Appraiser Even
Dana Jessica Boatman 2 3 Custom (G,K,A,N) Talismonger (Burnout) Unreliable, Gifts of the Unknown, Dark Knowledge, military past, Awakened Even


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1
3
6

Shadow Community Table

Threshold Result
1
3
5

Assensing Table

Threshold Result
1
2
3
4
5


SINs

Appearance

Clothing

Matrix Persona

A woman in a dress with strange eyes following her.

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1
Aspect 2
Aspect 3
Aspect 4
Aspect 5

Media Mentions

ShadowGrid Profile Comments