Difference between revisions of "Our Fellow Sorcerer's Corpses Part 1"

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==The Run==
==The Run==
Starting at the bar, the runners find themselves with a strategy; Enter Heaven and Bhop stayed outside to scout while Solaris and Lingchi head inside. Scouting the interiors, they saw an older wizard follow someone into the batrhoom and summon a corpse spirit that began to attack a nearby citizen. Stopping the attack, the team found the wizard holding a strange piece of a tablet. The tablet called to Lingchi and pulled her towards a nearby warehouse, while Bhop picked up someone watching over the net named Mother.


Mother continued to say the few things over and over again; Its safe to come inside, do not bring weapons, do not bring the tablet, come alone, if you are afraid we will look together. It constantly repeate, giving the team an ominous vibe. Further inspection of the warehouse gave the team some entry into a basement, and together they ventured into the unknown below.


==Aftermath==
==Aftermath==

Revision as of 04:32, 19 October 2023

Our Fellow Sorcerer's Corpses Part 1
Date2084-10-18
GMFangblade
LocationSeattle, Redmond
Status Threat Level: Deadly
Factions Involved
ShadowHaven
Clocktower
RE:gulus
The Family
Bunny Hop
Enter Heaven
Lingchi
Solaris
Father
Mother
Daughter
Casualties and losses
15+


Summary

Clocktower has found that a cult is operating within Seattle that wishes to summon a greater deity. The ritual itself is unclear, so RE:Gulus hires the runners to figure out where his fellow members went, where the bodies are, and to bring any alive. Finding out info about the cult or stopping the operations was additional but not necessary.

Background

The Clocktower is an organization operating from the shadows. They tend to keep to themselves and hire folks who prove their abilities. They are small in numbers, with less than 30 members total, and now even less after a large portion of their team was killed during an operation to sus out the details of a cult in Redmond. So, given the missing teammates, Re:Gulus takes command of Clocktower as its reluctant and reticent leader.

The cult activites are one of a newer sort going by a name of 'The Family'. Their goals are shaded and unknown, popping up almost out of thing air from the astral. More questions pop up than answered, so the runners are called in to deal with the cult and save the remaining Clocktower Members.

The Meet

The runners meet and discuss the situation with Re:Gulus, going over the nature of the Clocktower and the cult activities. Re:Gulus suggests the team head to a local bar to start their searches, but before they leave Lingchi and Re:Gulus have a short chess match where Lingchi foiled the moves of Re:Gulus, creating a new powerful move called the Redmond Gambit.

The Plan

The runners decide to head to the bar to scout things out, and then try to asses the damage from there. Heading to the bar, they begin the searches for Re:Gulus's fellow sorcerers' bodies.

The Run

Starting at the bar, the runners find themselves with a strategy; Enter Heaven and Bhop stayed outside to scout while Solaris and Lingchi head inside. Scouting the interiors, they saw an older wizard follow someone into the batrhoom and summon a corpse spirit that began to attack a nearby citizen. Stopping the attack, the team found the wizard holding a strange piece of a tablet. The tablet called to Lingchi and pulled her towards a nearby warehouse, while Bhop picked up someone watching over the net named Mother.

Mother continued to say the few things over and over again; Its safe to come inside, do not bring weapons, do not bring the tablet, come alone, if you are afraid we will look together. It constantly repeate, giving the team an ominous vibe. Further inspection of the warehouse gave the team some entry into a basement, and together they ventured into the unknown below.

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)