Difference between revisions of "Route 66 part 3: Drive"

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==Rewards==
==Rewards==
* 16K NuYen or 32K Vehicle Parts
* 16K NuYen or 32K Vehicle Parts
* 2 CDP
* 1 Karma
* 1 Karma
*[[Pitty 'Grease Lightning' McShane]] 3/2 Contact
*[[Pitty 'Grease Lightning' McShane]] 3/2 Contact
*OR
*[[The Dukes]] 3/2 Contact
*[[The Dukes]] 3/2 Contact
*2 CDP


==Player After Action Reports (AARs)==
==Player After Action Reports (AARs)==


[[Category:Runs]]
[[Category:Runs]]

Revision as of 23:09, 28 March 2020

Route 66 part 3: Drive
Part of Like_mad_max_but_more_guns
Date2081-02-22
GMDocMcGuffin
LocationThe Barrens (Pulayap)
Factions Involved
ShadowHaven
Flyboy
Tanuki
Dandy
Dr-Boo
The Dukes
Lonestar
Units involved
20 Lonestar Patrol Cars 5 Go-Gangers


Summary

The team participate in a team race against some local motor-heads at the behest of Pappy.

Background

The Meet

The team made contact with Paisley who provided them with the location of the race start, and informed them that whilst they did not have to necessarily come first, they were required to win the race. The victor would be declared based on which team scored more points, with points being awarded on a positional basis.

The Plan

The team planned to not get shown up by a bunch of Go-Gangers, they were professional shadowrunners after all. It was a simple and straight forward plan.

The area along the route was also scouted out for potential shortcuts to use.

The Run

The team all turned up early to the race bar their fifth member, The Dukes. After a reasonable start, Tanuki and Dandy easily outpaced the go-gangers, leaving Dr. Boo and Flyboy behind. Dr. Boo deployed a number of counter-measures to hinder the go-gangers (and Flyboy), to reasonable success, but the go-gang responded by netting Flyboy's vehicle.

The Dukes turned up leading 20 Lonestar Patrol vehicles behind them.

The gangers that hadn't crashed split off from the race, leaving Flyboy in a very awkward situation as the faster patrol cars caught up to him, until he dove through traffic and also left the race, leaving the remaining 3 runners and The Dukes to easily outpace the patrol.

Aftermath

The Team regrouped at the finish line having won the race and successfully avoided being caught by the law.

Rewards

Player After Action Reports (AARs)