Difference between revisions of "Viper"

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Tag: visualeditor
Tag: visualeditor
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===Goals===
===Goals===


* Trying to live up to his shadowrunner parents' legacy
*Trying to live up to his shadowrunner parents' legacy
* Keeping his sister safe and financially supported
*Keeping his sister safe and financially supported
* Maybe even actually make a difference in the world if they can  
*Maybe even actually make a difference in the world if they can


==Background==
==Background==
Line 70: Line 70:
{{HasContact|
{{HasContact|
|Name=Dr Elijah "Snowflake" Turing
|Name=Dr Elijah "Snowflake" Turing
|Loyalty=4
|Loyalty=3
|Chips=Even
|Chips=Even
|}}
|}}
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===Clothing===
===Clothing===


* Mortimer of London's Berwick Suit and Greatcoat  
*Mortimer of London's Berwick Suit and Greatcoat
* Injector pen tucked into inner pocket  
*Injector pen tucked into inner pocket
* Rarely seen without gloves  
*Rarely seen without gloves


==Media Mentions==
==Media Mentions==

Revision as of 19:52, 15 February 2020

Viper
Viper Image.jpg
Face/Medic (Magic-based)
(Aka: Dr. Anzelm Zabek, Dr. Ziven Kaminski)
PlayerSmallScarecrow
MetatypeElf
Street Cred0
Notoriety1
Public Awareness0
Titles and Awards0
D.O.B.October 30th, 2053
FolderGoogle Drive
Priority
Metatype - D
Attributes - D
Magic/Resonance - A
Skills - A
Resources - E

Character Information

Summary

Goals

  • Trying to live up to his shadowrunner parents' legacy
  • Keeping his sister safe and financially supported
  • Maybe even actually make a difference in the world if they can

Background

Viper was born as Anzelm Ząbek in 2053, in the National Republic of Poland. Both of his parents were former shadowrunners---his mother specialized as a face and a grifter, and his father was an infiltration specialist. Both of them had frequently teamed up on runs together, and eventually they decided to get married and attempt to go legit. The increasing unrest in Poland put a damper on that. In 2061, they contacted a smuggler and fled with Anzelm in tow. Their new home base ended up being an old stomping ground of theirs: Seattle. There, Anzelm grew up relatively safe---certainly not the most luxurious of childhoods, but he, and later on his younger sister Elena, had a roof over their heads and food to eat, their parents teaching them tricks of their respective trades. Anzel, to the surprise of both his mundane parents, awakened at age thirteen. when he accidentally discharged a lightning bolt in the direction of a schoolyard bully who had been picking on him and his sister. The other child actually ended up unharmed due to bad aim, but Anzelm lost control of the mana and the lightning rebounded on him, causing fractal scarring over most of his body and some of his face.

Shortly after this, Veles, the Slavic god of magic, trickery, and snakes, became Anzelm's mentor spirit. Veles frequently pushed the notably shy Anzelm out of his comfort zone, forcing him into more social situations and teaching him how to lie and charm people in addition to magic. Under his tutelage Anzelm became a talented mage and healer, who managed to con and steal enough money to put himself through medical school. It's likely he would have been perfectly content staying semi-legit, if it weren't for what happened when he went home for a visit after completing his residency. While the family was out for a walk, a Humanis supporter opened fire on the street, targeting every non-human he saw. Anzelm threw up a barrier around his family, but for his parents it was too late.

In the aftermath of the shooting, struggling with his own grief while trying to support his sister as well, Anzelm contacted Ellie Esps, an old friend of his parents, and started doing minor shadowruns. He took the alias "Viper" as a nod to his patron (and to his own love of snakes.) Part of why he started running, he supposed, was to carry on his parents' legacy. The money and the opportunity to actually have an impact on the world didn't hurt, either.

Narrative Significant Qualities

  • Alibi
  • Bilingual
  • College Education
  • Honest Face
  • Mentor Spirit (Veles)
  • Addiction (Mild): cigarettes
  • Day Job (10 hours): part time at a local medical practice
  • Dependent (Inconvenience): his 15-year-old sister
  • Distinctive Style
  • Emotional Attachment

Run History

NameGMMetaplotDate of Run
Reformation Hunt 18DarklordiabloThe Reformation22 February 2081
Carmilla's DebutanteDoomCoronation16 February 2081

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Dr Elijah "Snowflake" Turing 4 3 Service Doctor Specializing in Exotic Physiologies Surgeon, Exotic Physiology Specialist, Missionist, Health Spells, Chip On His Shoulder Even
Ellie Esps 4 3 Fixer (G,N,A,K) Retired Catburglar Thief, The High Life, Gossiper, Sommelier, among others, SAAB Dynamite Even
Trip Softly 3 2 Custom(G,K,N,A) Talismonger Talismonger, Foci, Planar Magic, Wealth and Privilege, Altered States, Hard to Reach Even
"Wild Goose" 2 2 Gear ID Manufacturer SIN Forger, License Forger, Matchmaker Even


Organizations

Allies

Enemies

In Character Information

Perhaps the best word to describe Viper is mercurial. He tends to adapt himself to whoever he's speaking to, even unconsciously mimicking their speech patterns. Off the job, he tends towards being introverted, shy, quiet, and bookish---essentially the stereotypical nerd mage. On the job, he's much more extroverted and confident, to the point where previous runners who've worked with him say it almost seems like a split personality. He's as equally likely to wear a dress as he is to wear a suit, as he is genderfluid. He'll answer to any pronouns except for "it".

Symbols and Signatures

Matrix Search Table

Shadow Community Table

SINs

"Dr. Ziven Kaminski": Polish shamanic healer working part time at a local clinic in a (very, very slightly) less dangerous area of Redmond, Seattle. Medical license, mage license, all rating 2.

Appearance

He (or she, or they, depending on when you find them) has black hair, grey eyes, and pale skin, and has very distinctive fractal scarring over most of their body and some of their face, as a result of their childhood accident with their powers. Often seen in a nice(ish) suit or various components of suits, or a nice(ish) dress---relics from a better time.

Clothing

  • Mortimer of London's Berwick Suit and Greatcoat
  • Injector pen tucked into inner pocket
  • Rarely seen without gloves

Media Mentions

ShadowGrid Profile Comments