Dante Passini
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Owner of Dante's Inferno | |
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In da Club | |
Heaven and Hell | |
Owner's Discord Name | Robinton |
Connection | 6 |
Archetype | Legwork |
Location | Downtown |
Metatype | Human |
Gender | Male |
Awakened/Emerged | Unknown |
Age | Middle Aged |
Preferred Payment Method | Chips |
Hobbies/Vice | Clubbing |
Personal Life | None of Your Business |
Faction | Dante's Inferno |
Aspects | Club Hours Mafia Ties Yakuza Ties I met him once! Whispers in the Shadows Know the Enemy In the Game Seattle Vice Seattle Native You called me for this drek? In the Business |
Overview
IMPORTANT! Runs using Dante Passini, Alessio, Charon, or any named NPC requires a Run Proposal. Runs that are simply placed at the Inferno, even on a private level by a run's Johnson, however, do not. GMs may give out named NPCs as a result of a Prime Run. These contacts are private to those runners and are subject to Thematics approval as per our GM rules involving Canon Characters. Happy gaming!
Owner of the club, Dante's Inferno, Dante Passini himself is rather a hard person to get ahold of; preferring to let the club run through his manager, Alessio. Nevertheless, he makes a point of keeping his finger on the pulse of the Seattle Nightlife as well as the shadowrunners who make their way through his door. Anyone with even an ounce of Street Cred is likely already on his radar and he is likely to already know their name, general motifs, and what they've been up to recently.
He is, rather clearly, something of an information broker and extremely tight lipped about secrets of other runners and organizations. Once someone earns his loyalty, however, he is a goldmine of knowledge - for a price. When dealing with the Devil Himself, it always comes at a cost.
GM Notes
- Dante is a master of secrets in Seattle and he stays that way by being exceptionally careful and tight lipped. He likely already knows why the runners are calling, and is unlikely to be willing to help unless it serves some purpose for him or the club.
- To anyone under Loyalty 2, Dante is a social connection. He simply does not trust them enough in order to give the runners anything worthwhile besides surface level information. The exception to this would be "Seattle Vice" and "Seattle Native". That is general enough to be discussed with anyone - so long as they deal with the problem of "You called me for this drek?"
- He is a complete hedonist himself, but at the same time, will not allow drugs, alcohol, or sex to influence his decision making process. He hasn't gotten where he is now by being careless.
- Dante being called as a contact on a run should be a Big Deal and he is likely to lose Loyalty for runners who call him with small problems they should be able to solve himself.
- Dante only trades in chips. Without fail - they pay, or they go.
- Dante's loyalty can only be raised by 1 on any given run. His trust takes time to earn.
Aspects Description
Aspect | Description |
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Club Hours | The Inferno lives at night, and so does Dante. He is active from around 10PM in the evening until around 6AM in the moring. Add +5 to the threshold of hiscontact availability test if trying to contact him at other times. |
You called me for this drek? | If a Runner calls Dante for anything less than a Semi-Prime run, they need to pass an Etiquette check of Threshold 5, and have some kind of valid reason in-game, as to why Dante should care or even be willing to take their call. Failing this roll means Dante will be too busy for them and not answer any questions. A glitch on this roll means that they have annoyed him and he will expect a chip for wasting his time. A critical glitch on the Etiquette test will mean he will not only be annoyed and unhelpful, but the character in question will lose one loyalty with him. |
Mafia Ties | Dante has been working with the local mafia families for ages at this point and rather notably knows where all the skeletons are buried. +2 to Knowledge Rolls regarding Mafia information |
Yakuza Ties | Much like the Mafia, Dante has been working with various families of the Yakuza for about as long. +2 to Knowledge Rolls regarding Yakuza information. |
I met him once! | Dante has likely met most Seattle based elected officials, public servants, etc. +2 to Knowledge Rolls regarding Seattle Politics, Politicians, etc. |
Whispers in the Shadows | That Dante's is a meeting place for Shadowrunner jobs is something of an open secret; as such, Dante is exceptionally well informed about runs and runners. +2 to Knowledge Rolls regarding prior jobs, Shadowrunners, etc. |
Know the Enemy | While the club is clearly Shadowrunner friendly, the number of times that corporations hire deniable assets have given Dante an intimate understanding of some of their inner workings. +2 to Knowledge Rolls regarding any of the AAA Megacorporations. |
In the Game | Dante has been around long enough to know the Who's Who of the biggest games in town. +2 to Knowledge Rolls regarding Dragon and Drake Information. |
Seattle Vice | Dante might as well be an expert in all things Vice - Drugs, Drinks, BTLs. +2 to Knowledge Rolls on any of those topics. |
Seattle Native | Dante has been around long enough to know almost everything there is to know about the ins and outs of Seattle. +2 to Knowledge Rolls that would cover Area Knowledge: Seattle |
In the Business | Dante has a huge number of contacts within other service industry and related companies, such as food service, restaurants, etc. +2 to Knowledge Rolls regarding any insider information in that industry. |
Dicepools
Dicepools | |
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Knowledge Checks | 14 + Loyalty + Aspects - Notoriety |
Active Checks | 10 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 4 + Loyalty + Aspects - Notoriety |
Networking Checks | 6 + Loyalty + Aspects - Notoriety |
Network
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