Fire Mage
Black Lodge Network Specialist | |
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God's in heaven | |
All is right | |
Yet there's much to do | |
Contact Owner | Fangblade_ |
Owner's Discord Name | Fangblade_ |
Connection | 5 |
Archetype | Fixer |
Location | Seattle |
Metatype | Human |
Gender | Trans Man |
Awakened/Emerged | Awakened |
Age | 30 |
Preferred Payment Method | Chips |
Hobbies/Vice | Pyromaniac |
Personal Life | Overworked, Dating |
Faction | Black Lodge |
Aspects | Black Lodge Loyalist Black Lodge Black Mage Magical Theory Spirits Astral Topography Metaplanar Denizen Things have learn'd to walk That ought to crawl |
Overview
Młynarz Laska, known simply as Gregory - or just Fire Mage, if you work with him. With an air of dread that sends shivers down the spines of those who cross their path. A Polish expatriate with a past veiled in mystery, Gregory's presence in the sprawling city raises more questions than answers. Little is known about the circumstances that led them to Seattle, but the ominous aura that surrounds them hints at a past steeped in darkness and intrigue.
In the clandestine employ of the elusive and mysterious Black Lodge, Gregory is a formidable force, a harbinger of destruction guided by skills in summoning and brutal combat tactics that leave no room for mercy. The bodies they leave in their wake are not just casualties; they are scorched remnants, beyond recognition.,
Flaming red eyes, accentuated by the dark rings underneath, pierce through the shadows like smoldering embers. Gregory's gaze is a fierce proclamation, a visual warning that echoes their inner turmoil. It's a look that speaks volumes, conveying the haunting truth that within lies a soul long dead, a void filled only with the echoes of a tortured past.
Gregory's proficiency in summoning - shown by their ally spirit, Owsla - adds an extra punch to their already lethal skill set. Their ability to command and unleash her ally, as well as both being able to cast immense fire magics, amplifies the air around them that threatens to spark and ignite around him. Those who have witnessed Gregory in action speak of avenging angels reduced to whispers, unable to stand against the overwhelming darkness that emanates from this mysterious figure. At least, the few who survive.
A relentless pursuer of grudges, Gregory does not let go easily. The pursuit of vengeance is a driving force, an unyielding determination to settle scores and claim what they believe is rightfully theirs. The mere mention of the Draco Foundation sparks a fiery resolve within Gregory, an insatiable desire to seize an opportunity and claim a wish, regardless of the cost or consequences.
Gregory's name, be it Gregory or Fire Mage, invokes fear and caution among those who have heard of the enigmatic figure. They are a living embodiment of the adage that some souls are irreparably scarred, consumed by a darkness that refuses to be extinguished. The whispers of their past, the alliance with the Black Lodge, and the relentless pursuit of vengeance paint a portrait of a vile madman.
Aspects Description
Aspect | Description |
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Black Lodge Loyalist | More out of necessity than personal choice, he won't work against his lodge and will try to capture any runners who have a bounty with the Black Lodge. If you contact him during a run and use the information provided to work against the Black Lodge, roll a loyalty check. If it fails he immediately burns you. If it succeeds you owe him a chip to re-earn favor with him. |
Black Lodge, Black Mage | He was taken into the Lodge due to his overwhelming ability with fire magic. He's devoted his magic studies to pretty much just combat magic, making him a monster in battle. While he doesn't overextend in other areas, he isn't unskilled as a mage otherwise. |
Magical Theory | He's well versed in the theory of magical studies. Magic is math for Fire Mage, and in turn his magic application and method of practice has always been with numeric intent. If you asked him, he'd go on and on, if asked in earnest. |
Spirits | Having crafted their own spirit formulae, they know much about spirits, spirit pacts, allies etc. |
Astral Topography | If you have questions about traversing the metaplanes yourself, he has much knowledge on their layout and content. |
Metaplanar Denizen | They traverse the metaplanes and astraly project as much as they can. Their primary method of contact tends to be this way, for the most part. |
Things have learn'd to walk | He can help you connect with other black lodge operations in your area, or help you find other individuals operating in the area. |
That ought to crawl | When you reach out to them, they may ask an extra task of you that can sometimes be incredibly cruel. If you do complete it, they will be more inclined to think highly of you for doing it - including providing a good word for you with the others later. |
Dicepools
Dicepools | |
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Knowledge Checks | 5 + Loyalty + Aspects - Notoriety |
Active Checks | 3 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 9 + Loyalty + Aspects - Notoriety |
Networking Checks | 13 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
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Nearl | 6 | +1 |
Olivia Silence | 2 | Even |
NPC who know this contact
Narrative Significant Runs
Name | GM | Metaplot | Date of Run |
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An Invitation to Wine | Fangblade_ | 5 November 2085 | |
Or'zet! An opera in three acts: confrontation | Villiers | All The World's a Stage | 7 September 2085 |