Mezmur
Halloweener Rager | |
---|---|
Die. | |
Die, die... die. | |
Die. Die. Die. Die. | |
Contact Owner | Fangblade_ |
Owner's Discord Name | Fangblade_ |
Connection | 4 |
Public Contact? | Yes |
Archetype | Custom(A,K,N,G) |
Location | Redmond |
Metatype | Human Vamnpire |
Gender | None |
Awakened/Emerged | Awakened |
Age | ????? |
Preferred Payment Method | Bloodshed |
Hobbies/Vice | Violence |
Personal Life | Destruction |
Faction | Halloweeners |
Aspects | The hearts of men are... ...black with corruption... Come show me more! Honed is the blade that severs... ...not granted. |
Overview
Mezmur's origin is shrouded in mystery, much like the dark forces they wield. Little is known of their early life before they emerged as a formidable figure within the Halloweeners, their past obscured by layers of secrecy and speculation.
Born into the shadows of Seattle's underworld, Mezmur's journey into the arcane arts began at a young age. Drawn to the mystic energies that permeated the city's darkest corners, they delved deep into the study of magic, honing their skills in secrecy and solitude. While others sought power through brute force and violence, Mezmur embraced the subtler, more esoteric aspects of the occult, delving into forbidden knowledge that few dared to explore.
As they delved deeper into the mysteries of the astral plane, Mezmur's talents as a channeler of spirits began to emerge. Through rituals and incantations whispered in the shadows, they forged a connection with the denizens of the spirit world, bending these shadowy entities to their will and harnessing their otherworldly powers.
But with great power came great danger, and Mezmur soon found themselves embroiled in a deadly game of intrigue and deception. As rumors of their dark arts spread throughout the underworld, whispers of their true nature and intentions began to circulate among the Halloweeners and their rivals alike.
Some whispered that Mezmur was a puppet, a mere pawn in the hands of a mysterious and enigmatic master who pulled the strings from the shadows. Others speculated that they were the true power behind the throne, a shadowy figure who wielded influence over the gang with an iron grip.
Yet, amidst the rumors and gossip, one thing remained certain: Mezmur was a force to be reckoned with, their mastery of the arcane arts unmatched and their allegiance to the Halloweeners unwavering. Whether they served as a vessel for a higher power or stood as a dark sovereign in their own right, one thing was clear – Mezmur's true intentions remained veiled in darkness, their secrets known only to the shadows that whispered their name.
Aspects Description
Aspect | Description |
---|---|
The hearts of men are... | Mezmur is violent, vicious, and willing to push anyone to their limits. If not careful, or perhaps if asked, they can use their magics, from the school of Dark Magic in order to perform their work, as well as aided by shadow spirits or use mind magic. |
...black with corruption... | Any direct action you could ask for that exists to excise the corporate scum from this earth will go far with Mezmur. If you ask them to help you mess up the corps, or you tell them you are going take on a corp, they'll eagerly assist. |
Come, show me more! | Mezmur is inclined to help you find magical goods and knowledge in magical fields, especially if you show even a modicum of potential as an awakened. |
Honed is the blade that severs... | the magics to their name is primarily summoning and casting, but they also have adept powers, too. They spend most of that into dodging, initiative, and blades. As well, they have a hand crafted blade that they use to sever the heads of those who stand in their way. Their enigmatic proclivities aside, they'll eagerly be a sensei in blades or melee weapons skill group. |
...not granted. | Given their enigmatic nature, they also have access to information somewhat akin to an information broker. It's not quite their main skillset, but they can be convinced to divulge such informations. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 8 + Loyalty + Aspects - Notoriety |
Active Checks | 12 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 2 + Loyalty + Aspects - Notoriety |
Networking Checks | 4 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
No active characters with this contact have been found.
NPC who know this contact
Narrative Significant Runs
Name | GM | Metaplot | Date of Run |
---|---|---|---|
WELCOME TO HELL MOTHERFUCKER | Fangblade_ | 20 April 2085 |