Property:Has Spells
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This is a property of type Text.
C
Infusion of Attack, Infusion of Firewall, Derezz, Puppeteer, Primed Charge +
E
Manabolt, Powerbolt, Flamethrower, Fireball +
G
Infusion of Firewall, Infusion of Attack, Derezz, Resonance Spike, Diffusion of Attack, Diffusion of Firewall +
K
N/A +
* Stunbolt
* Stunball
* Manabolt
* Manaball
* Lightning Bolt
* Ball Lightning
* Fire Grenade
* Detect Enemies
* Detect Enemies, Extended
* Detect Explosives
* Detect Guns
* Spatial Sense
* Spatial Sense, Extended
* Awaken
* Heal
* Increase Reflexes
* Improved Invisibility
* Physical Barrier
* Control Actions
* Mob Control
+
N/A +
N/A +
Spirit of Air
Force 6
B 4, A 9, R 10, S 3, W 6, L 6, I 6, C 6, ESS 6, EDG 3, M 6
Condition Monitor (P/S): 10 / 11
Movement: x2/x4/+10
Armor: 12H
Limits: Physical 7, Mental 8, Social 8
Physical Initiative: 16+2D6
Astral Initiative: 12+3D6
Active Skills:
* Assensing 6
* Astral Combat 6
* Exotic Ranged Weapon: Elemental Attack 6
* Perception 6
* Running 6
* Unarmed Combat 6
Critter Powers:
* Accident (12dicepool vs. Reaction + Intuition)
* Astral Form, Concealment (-6dicepool for 30 small or 6 large targets), Confusion (12dicepool vs. Willpower + Logic)
* Elemental Attack:
* Energy Aura (DV 12P(cold) v -6)
* Engulf (10dicepool vs. Strength + Body)
* Immunity to Normal Weapons (Armor Rating 12)
* Materialization
* Movement (x/÷ 6)
* Sapience
* Search (12dicepool (5, 10 minutes))
Weapons:
* Engulf: Air (Unarmed, Acc 7, DV 12S, AP -6)
* Elemental Attack: Cold (Exotic Ranged Weapon, Acc 7, DV 12P(cold), AP -6, SS)
--------------------
Spirit of Earth
Force 6
B 10, A 4, R 5, S 10, W 6, L 5, I 6, C 6, ESS 6, EDG 3, M 6
Condition Monitor (P/S): 13 / 11
Movement: x2/x4/+2
Armor: 12H
Limits: Physical 12, Mental 8, Social 8
Physical Initiative: 11+2D6
Astral Initiative: 12+3D6
Active Skills:
* Assensing 6
* Astral Combat 6
* Perception 6
* Unarmed Combat 6
Critter Powers:
* Astral Form, Binding (12dicepool vs. Strength + Body)
* Concealment (-6dicepool for 30 small or 6 large targets)
* Confusion (12dicepool vs. Willpower + Logic), Guard (6 characters)
* Immunity to Normal Weapons (Armor Rating 12)
* Materialization
* Movement (x/÷ 6)
* Sapience
* Search (12dicepool (5, 10 minutes))
--------------------
Spirit of Fire
Force 6
B 7, A 8, R 9, S 4, W 6, L 6, I 7, C 6, ESS 6, EDG 3, M 6
Condition Monitor (P/S): 12 / 11
Movement: x2/x4/+5
Armor: 12H
Limits: Physical 8, Mental 9, Social 8
Physical Initiative: 15+2D6
Astral Initiative: 12+3D6
Active Skills:
* Assensing 6
* Astral Combat 6
* Exotic Ranged Weapon: Elemental Attack 6
* Flight 6
* Perception 6
* Unarmed Combat 6
Critter Powers:
* Accident (12dicepool vs. Reaction + Intuition)
* Astral Form, Confusion (12dicepool vs. Willpower + Logic)
* Elemental Attack: Fire, Energy Aura (DV 12P(fire) v -6)
* Fire, Engulf (13dicepool vs. Strength + Body)
* Fire, Guard (6 characters)
* Immunity to Normal Weapons (Armor Rating 12)
* Materialization
* Sapience
* Search (13dicepool (5, 10 minutes))
Weaknesses: Allergy, Severe: Water
Weapons:
* Engulf: Fire (Unarmed, Acc 8, DV 12P(fire), AP -6)
* Elemental Attack: Fire (Exotic Ranged Weapon, Acc 8, DV 12P(fire), AP -6, SS)
--------------------
Spirit of Fire
Force 6
B 7, A 8, R 9, S 4, W 6, L 6, I 7, C 6, ESS 6, EDG 3, M 6
Condition Monitor (P/S): 12 / 11
Movement: x2/x4/+5
Armor: 12H
Limits: Physical 8, Mental 9, Social 8
Physical Initiative: 15+2D6
Astral Initiative: 12+3D6
Active Skills:
*Assensing 6
*Astral Combat 6
*Exotic Ranged Weapon: Elemental Attack 6
*Flight 6
*Perception 6
*Unarmed Combat 6
Critter Powers:
* Accident (12dicepool vs. Reaction + Intuition)
* Astral Form
* Confusion (12dicepool vs. Willpower + Logic)
* Elemental Attack: Fire
* Energy Aura (DV 12P(fire) v -6)
* Engulf (13dicepool vs. Strength + Body): Fire
* Guard (6 characters)
* Immunity to Normal Weapons (Armor Rating 12)
* Materialization
* Sapience
* Search (13dicepool (5, 10 minutes))
Weaknesses: Allergy, Severe: Water
Weapons:
* Engulf: Fire (Unarmed, Acc 8, DV 12P(fire), AP -6)
* Elemental Attack: Fire (Exotic Ranged Weapon, Acc 8, DV 12P(fire), AP -6, SS)
--------------------
Spirit of Man
Force 6
B 7, A 6, R 8, S 4, W 6, L 6, I 7, C 6, ESS 6, EDG 3, M 6
Condition Monitor (P/S): 12 / 11
Movement: x2/x4/+2
Armor: 12H
Limits: Physical 8, Mental 9, Social 8
Physical Initiative: 15+2D6
Astral Initiative: 14+3D6
Active Skills:
* Assensing 6
* Astral Combat 6
* Perception 6
* Spellcasting 6
* Unarmed Combat 6
Critter Powers:
* Accident (12dicepool vs. Reaction + Intuition),
* Astral Form,
* Concealment (-6dicepool for 30 small or 6 large targets),
* Confusion (12dicepool vs. Willpower + Logic),
* Enhanced Senses: Low-Light Vision,
* Enhanced Senses: Thermographic Vision,
* Fear (12dicepool vs. Willpower + Logic),
* Guard (6 characters),
* Immunity to Normal Weapons (Armor Rating 12),
* Influence (12dicepool vs. Willpower + Logic),
* Materialization,
* Sapience,
* Search (13dicepool (5, 10 minutes))
Innate Spells: Magebolt
--------------------
Spirit of Water
Force 6
B 6, A 7, R 8, S 6, W 6, L 6, I 6, C 6, ESS 6, EDG 3, M 6
Condition Monitor (P/S): 11 / 11
Movement: x2/x4/+2
Armor: 12H
Limits: Physical 9, Mental 8, Social 8
Physical Initiative: 14+2D6
Astral Initiative: 12+3D6
Active Skills:
* Assensing 6,
* Astral Combat 6,
* Perception 6,
* Unarmed Combat 6
Critter Powers:
* Accident (12dicepool vs. Reaction + Intuition),
* Astral Form,
* Binding (12dicepool vs. Strength + Body),
* Concealment (-6dicepool for 30 small or 6 large targets),
* Confusion (12dicepool vs. Willpower + Logic),
* Engulf (12dicepool vs. Strength + Body): Water,
* Immunity to Normal Weapons (Armor Rating 12),
* Materialization,
* Movement (x/÷ 6),
* Sapience,
* Search (12dicepool (5, 10 minutes))
Weaknesses: Allergy, Severe: Fire
Weapons:
* Engulf: Water (Unarmed, Acc 9, DV 12S, AP -6)
N/A +
M
None +