Property:Has Spells

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This is a property of type Text.

Showing 19 pages using this property.
C
Infusion of Attack, Infusion of Firewall, Derezz, Puppeteer, Primed Charge  +
E
Manabolt, Powerbolt, Flamethrower, Fireball  +
G
Infusion of Firewall, Infusion of Attack, Derezz, Resonance Spike, Diffusion of Attack, Diffusion of Firewall  +
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* Stunbolt * Stunball * Manabolt * Manaball * Lightning Bolt * Ball Lightning * Fire Grenade * Detect Enemies * Detect Enemies, Extended * Detect Explosives * Detect Guns * Spatial Sense * Spatial Sense, Extended * Awaken * Heal * Increase Reflexes * Improved Invisibility * Physical Barrier * Control Actions * Mob Control   +
Spirit of Air Force 6 B 4, A 9, R 10, S 3, W 6, L 6, I 6, C 6, ESS 6, EDG 3, M 6 Condition Monitor (P/S): 10 / 11 Movement: x2/x4/+10 Armor: 12H Limits: Physical 7, Mental 8, Social 8 Physical Initiative: 16+2D6 Astral Initiative: 12+3D6 Active Skills: * Assensing 6 * Astral Combat 6 * Exotic Ranged Weapon: Elemental Attack 6 * Perception 6 * Running 6 * Unarmed Combat 6 Critter Powers: * Accident (12dicepool vs. Reaction + Intuition) * Astral Form, Concealment (-6dicepool for 30 small or 6 large targets), Confusion (12dicepool vs. Willpower + Logic) * Elemental Attack: * Energy Aura (DV 12P(cold) v -6) * Engulf (10dicepool vs. Strength + Body) * Immunity to Normal Weapons (Armor Rating 12) * Materialization * Movement (x/÷ 6) * Sapience * Search (12dicepool (5, 10 minutes)) Weapons: * Engulf: Air (Unarmed, Acc 7, DV 12S, AP -6) * Elemental Attack: Cold (Exotic Ranged Weapon, Acc 7, DV 12P(cold), AP -6, SS) -------------------- Spirit of Earth Force 6 B 10, A 4, R 5, S 10, W 6, L 5, I 6, C 6, ESS 6, EDG 3, M 6 Condition Monitor (P/S): 13 / 11 Movement: x2/x4/+2 Armor: 12H Limits: Physical 12, Mental 8, Social 8 Physical Initiative: 11+2D6 Astral Initiative: 12+3D6 Active Skills: * Assensing 6 * Astral Combat 6 * Perception 6 * Unarmed Combat 6 Critter Powers: * Astral Form, Binding (12dicepool vs. Strength + Body) * Concealment (-6dicepool for 30 small or 6 large targets) * Confusion (12dicepool vs. Willpower + Logic), Guard (6 characters) * Immunity to Normal Weapons (Armor Rating 12) * Materialization * Movement (x/÷ 6) * Sapience * Search (12dicepool (5, 10 minutes)) -------------------- Spirit of Fire Force 6 B 7, A 8, R 9, S 4, W 6, L 6, I 7, C 6, ESS 6, EDG 3, M 6 Condition Monitor (P/S): 12 / 11 Movement: x2/x4/+5 Armor: 12H Limits: Physical 8, Mental 9, Social 8 Physical Initiative: 15+2D6 Astral Initiative: 12+3D6 Active Skills: * Assensing 6 * Astral Combat 6 * Exotic Ranged Weapon: Elemental Attack 6 * Flight 6 * Perception 6 * Unarmed Combat 6 Critter Powers: * Accident (12dicepool vs. Reaction + Intuition) * Astral Form, Confusion (12dicepool vs. Willpower + Logic) * Elemental Attack: Fire, Energy Aura (DV 12P(fire) v -6) * Fire, Engulf (13dicepool vs. Strength + Body) * Fire, Guard (6 characters) * Immunity to Normal Weapons (Armor Rating 12) * Materialization * Sapience * Search (13dicepool (5, 10 minutes)) Weaknesses: Allergy, Severe: Water Weapons: * Engulf: Fire (Unarmed, Acc 8, DV 12P(fire), AP -6) * Elemental Attack: Fire (Exotic Ranged Weapon, Acc 8, DV 12P(fire), AP -6, SS) -------------------- Spirit of Fire Force 6 B 7, A 8, R 9, S 4, W 6, L 6, I 7, C 6, ESS 6, EDG 3, M 6 Condition Monitor (P/S): 12 / 11 Movement: x2/x4/+5 Armor: 12H Limits: Physical 8, Mental 9, Social 8 Physical Initiative: 15+2D6 Astral Initiative: 12+3D6 Active Skills: *Assensing 6 *Astral Combat 6 *Exotic Ranged Weapon: Elemental Attack 6 *Flight 6 *Perception 6 *Unarmed Combat 6 Critter Powers: * Accident (12dicepool vs. Reaction + Intuition) * Astral Form * Confusion (12dicepool vs. Willpower + Logic) * Elemental Attack: Fire * Energy Aura (DV 12P(fire) v -6) * Engulf (13dicepool vs. Strength + Body): Fire * Guard (6 characters) * Immunity to Normal Weapons (Armor Rating 12) * Materialization * Sapience * Search (13dicepool (5, 10 minutes)) Weaknesses: Allergy, Severe: Water Weapons: * Engulf: Fire (Unarmed, Acc 8, DV 12P(fire), AP -6) * Elemental Attack: Fire (Exotic Ranged Weapon, Acc 8, DV 12P(fire), AP -6, SS) -------------------- Spirit of Man Force 6 B 7, A 6, R 8, S 4, W 6, L 6, I 7, C 6, ESS 6, EDG 3, M 6 Condition Monitor (P/S): 12 / 11 Movement: x2/x4/+2 Armor: 12H Limits: Physical 8, Mental 9, Social 8 Physical Initiative: 15+2D6 Astral Initiative: 14+3D6 Active Skills: * Assensing 6 * Astral Combat 6 * Perception 6 * Spellcasting 6 * Unarmed Combat 6 Critter Powers: * Accident (12dicepool vs. Reaction + Intuition), * Astral Form, * Concealment (-6dicepool for 30 small or 6 large targets), * Confusion (12dicepool vs. Willpower + Logic), * Enhanced Senses: Low-Light Vision, * Enhanced Senses: Thermographic Vision, * Fear (12dicepool vs. Willpower + Logic), * Guard (6 characters), * Immunity to Normal Weapons (Armor Rating 12), * Influence (12dicepool vs. Willpower + Logic), * Materialization, * Sapience, * Search (13dicepool (5, 10 minutes)) Innate Spells: Magebolt -------------------- Spirit of Water Force 6 B 6, A 7, R 8, S 6, W 6, L 6, I 6, C 6, ESS 6, EDG 3, M 6 Condition Monitor (P/S): 11 / 11 Movement: x2/x4/+2 Armor: 12H Limits: Physical 9, Mental 8, Social 8 Physical Initiative: 14+2D6 Astral Initiative: 12+3D6 Active Skills: * Assensing 6, * Astral Combat 6, * Perception 6, * Unarmed Combat 6 Critter Powers: * Accident (12dicepool vs. Reaction + Intuition), * Astral Form, * Binding (12dicepool vs. Strength + Body), * Concealment (-6dicepool for 30 small or 6 large targets), * Confusion (12dicepool vs. Willpower + Logic), * Engulf (12dicepool vs. Strength + Body): Water, * Immunity to Normal Weapons (Armor Rating 12), * Materialization, * Movement (x/÷ 6), * Sapience, * Search (12dicepool (5, 10 minutes)) Weaknesses: Allergy, Severe: Fire Weapons: * Engulf: Water (Unarmed, Acc 9, DV 12S, AP -6)  
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None  +