Sea Shepherd

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Sea Shepherd
Dryad Mage
Discordnittykurogane
RedditNittytoro
Wiki UserNitty
MetatypeElf (Dryad)
Street Cred0
Notoriety0
Public Awareness0
CDP0
D.O.B.2064-02-19
Age23
Folder[1]
PriorityMetatype - D
Attributes - B
Magic/Resonance - A
Skills - C
Resources - E
#Max IGs/Ascension0


Character Information

Summary

Sea Shepherd is a one armed Dryad mage who has sworn to defend maritime life.

Goals

Buy a new boat, possibly even live in it.

Find out who betrayed her crew.

Redeem herself from her failures, for not realising that someone under her command had given in to the false promises of megacorporations.

Background

Sea Shepherd was born somewhere in Tír na nÓg to a family of Elves that, despite being born a Dryad, treated her like any other elf.

As she grew up she developed the characteristic love for nature that Dryads had, though unlike most of her sisters she turned her sight towards the seas, and the nature that too flourished there. She felt like it had remained largely undefended against the exploitation from Megacorporations and the like. And so, determined to make a difference, she set off towards and into the seas in company of her new and like-minded allies: Green Cells.

Time passed, and slowly she rose through the ranks of the organisation until she was finally allowed to command a team herself. With her newly acquired position as the captain of a ship, she and her crew were sent off to an important assault near the coasts of Seattle, far beyond their usual reach in coordination with TerraFirst!.

Things were going smoothly. Their forces overwhelmed the defenses laid down by the megacorporation responsable, and Sea Shepherd was possibly the proudest she had ever been since she had begun her journey.

And then, explosions.

Left and right, her allies were all consumed by the explosions, until her own ship was hit. There was a traitor, someone who had been bought off by the corpos with promises of all the riches one could imagine. Ears ringing, dazed and heavily injured, Sea Shepherd tried her best to stop the bleeding from the gaping wound where once her left arm was attached.

Barely managing to do so and holding onto a floating piece of her now wrecked ship, she drifted off to the coast of Seattle, where she was spotted by the city's citizens who had found her unconcious on the beach. As she laid on the bed of a hospital, she could do nothing more than break down into tears. In the same night where she had reached her highest, she fell to her lowest; she had lost her arm, her crew and her pride.

She could not return to her family like this. She swore to herself not only that she would get back on her feet and be worthy to return, but to also find the one responsable for the massacre and bring them before TerraFirst! and Green Cells.

And so, slowly, she made connections with various fixers and runners which she'd utilize to earn a living while she was stuck in Seattle and to eventually grow a web of information to catch the one behind the betrayal.

Narrative Significant Qualities

Positive

  • Disgraced (Failed a Major Operation, losing her arm in the process.)
  • Focused Concentration 2
  • High Pain Tolerance 1
  • Mentor Spirit (Dolphin)
  • Quick Healer

Negative

  • Allergy (Uncommon, Mild - Pollutants)
  • Code of Honor (To Defend and Protect Marine Life)
  • Prejudiced (Common, Biased - Megacorporations)

Run History

No runs yet. This list will auto-populate when this character is tagged in a run AAR.

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Alejandro Contreras 3 2 Gear Shamanic Talismonger East Bay, Shaman, Talismonger, United Talismongers Association Even
Ether 5 2 Fixer Fixer Smuggler, Armorer, Vehicles, Elven Blood, Ganger Network, Seattle Underworld Even
'Doc' Mortimer 6 1 Custom(G,A,K,N) Street Doc Biotechnologist, Advanced 'Ware, Black Market Pipeline, Forbidden Gear, Cybertechnologist, Cyberlimbs, Blood and Bone Even
$p1keslinger 4 1 Custom(K,N,G,A) White-Hat Hacker Matrix Native, Deep in the Weeds, You'll Never Turn Me, Yeah, I've been around., High and Mighty Even


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1 Sometimes can be seen in the background of images in news related to minor Green Cells operations.
3 Appears to be from Tír na nÓg or somewhere in Ireland.
6 Rumored to be one of the only survivors out of a major eco-terrorist attack off the coast of Seattle.

Shadow Community Table

Threshold Result
1 Freshly new runner, somewhat decent with magic and SMGs.
3 Seems to be digging around, trying to find someone who has wronged her.
5 Appears to be connected to eco-terrorist organizations, such as Green Cells.

Assensing Table

Threshold Result
1 Healthy, Neutral, Awakened
2 No cyberware.
3 No alphaware.
4 No bioware or betaware. Compare Essence and Magic.
5 No deltaware, gene treatments, or nanotech. Not a technomancer.


SINs

Fake SIN R4 (Sadie O'Brien, UCAS): Mage License R4, Marine License R4, Firearms License R4

Appearance

Although other elves might consider her less so now because of her missing arm, Sea Shepherd lives up to the rumors of the beauty of Dryads, despite the fact that it was visible that her time at sea gave her a rougher aspect. Her hair is short, and an unusual black, though you can still notice a slight tint that changes depending on the season of the year. Her eyes were a pale green, and her skin had become tanned after spending plenty of time exposed to the sun. Her remaining arm is covered in a tattoo depicting red roses, which extends beyond her shoulder. Despite the fact that her injury is now entirely healed, she still wears a bandage over the stump where her arm used to be, as if it still hurt from time to time....

Clothing

[Outfit depicted in the wiki art.]

Matrix Persona

Same appearance as in the physical world, except with both arms intact.

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Betrayal at Sea Someone from the crew under her leadership betrayed Green Cells. They might still be out there, assuming they didn't die in their own sabotage...
A Chance for Redemption Although her family would likely welcome her back with open arms, she feels the need to prove to herself that she is still worthy of defending marine nature.
Grounded in Seattle With her main method of transport destroyed, she is now stuck living in Seattle, and there are definitely megacorporations with presence in the city that would not be happy to find out she is still alive...

Media Mentions

ShadowGrid Profile Comments