Throwing-Bones
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Talismonger | |
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Sorry for the clutter. | |
Contact Owner | YouMayFireWhenReady |
Owner's Discord Name | YouMayFireWhenReady |
Connection | 4 |
Public Contact? | Yes |
Archetype | Gear |
Location | Seattle (Redmond Barrens) |
Metatype | Dwarf |
Gender | Make |
Awakened/Emerged | Awakened |
Preferred Payment Method | Credstick |
Hobbies/Vice | Foci Addiction |
Personal Life | Unknown |
Faction | N/A |
Aspects | Short on Cred Hard Time Saying No So Many Pups Underfoot You Don’t Like Kids? This Is My Livelihood Foci Focused All that Glitters Is Gold Baubles of Power Rat’s Guidance Loveable Rat In-Person Business One Affectionate Rat One Grateful Rat |
Overview
Throwing-Bones may look tough from a distance but face-to-face he’s a quiet and shy dwarf Rat shaman. A very talented (if overworked) local talismonger, Throwing-Bones operates out of a squatted former butcher’s shop on the edge of Touristville, a curio shop now called “The Packrat”. Though he’s uncomfortable around strangers he is quick to warm up around those who treat him kindly.
Aspects Description
Aspect | Description |
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Short on Cred | Throwing-Bones’ shop is a jumbled and confusing place because, despite his shyness, Throwing-Bones never says no to someone in need. His shop and the apartments above see the coming and going of intransigent gutterkids and on any given day he’s likely housing a dozen or more. That’s a lot of mouths to feed and street doc bills to foot. Sometimes, with quiet embarrassment, he has to ask for a bit more than usual for his services. (Roll a 1d6. On a 1, he will ask for 1d6 x 50 nuyen more for his services than normal.) |
Hard Time Saying No | Throwing-Bones has a hard time saying no. People are always asking for favors, putting in more requests than he can possibly handle in a timely fashion. He’ll apologize profusely and sometimes even quiver with shame and embarrassment but it’s just going to take longer than normal to get that order filled. He’s sorry, truly. Please don’t yell. (Each time Tossing-Bones provides a service, roll 2D6. The normal amount of time that it would take to provide the service is multiplied by the resulting number.) |
So Many Pups Underfoot | Throwing-Bones has children to care for, even if they aren’t his. He makes sure to carve out enough time each day to tend to their needs and gives them all his attention on weekends. You see, there are always more shoes to cobble, clothes to mend, and big meals to be made. More bedtime stories to be told and sheets to tuck in. He hopes you understand. (Throwing-Bones is hard to reach outside of his shop’s PST operating hours (9-5, Monday through Friday). Add +5 to the threshold of his contact availability test if trying to contact him at other times (very early in the morning, late in the evening, on the weekends)) |
You Don’t Like Kids? | Throwing-Bones is an oddball, and he knows it. But he can’t help but love the children, can’t help but fret about their wellbeing when they’re not under his roof. If you show that you care about the unfortunate, he’ll warm up to you very quickly. If not, it’ll be harder to gain his trust. (Raising Loyalty with Throwing-Bones costs twice as much as normal unless the contact has demonstrated financial or emotional care for the children at The Packrat) |
This Is My Livelihood | For Throwing-Bones, being a talismonger is his whole life. It’s what he was trained to do when he was just a little gutterkid, learning at the heel of his street mage master. It’s how he’s kept all these little kids that come and go fed for decades now. (+2 dice to all tests involving magical goods and gear) |
Foci Focused | Throwing-Bones understands: we all need that edge. Life is hard. Not just in the gutter, but in the shadows of alleyways and in the boardrooms of skyscrapers. Magic is here, all around us, begging us to unlock their gates so they can better flow through us, and for us. Throwing-Bones understands. (+2 dice to all tests involving foci (Artificing, Disenchantment, and acquisition)) |
All that Glitters Is Gold | Throwing-Bones is an accomplished jeweler. He derives great pleasure in curving metals and hammering out rings. Wands and other tridmagic silliness make him giggle. He’ll still make it for you, but he’ll not put as much love into it. (+2 dice to all tests involving foci in the form of jewelry (rings, necklaces, bands, et cetera) |
Baubles of Power | Fetishes: they help you. Throwing-Bones wants to help you. So he’ll try his hardest. (+2 dice to all tests involving magical fetishes) |
Rat’s Guidance | Rat whispers in Throwing-Bone’s ears. Rat is not concerned with tradition. Rat is concerned with survival, with scavenging, with alchemizing the nothing into something; desperation into peace. (+2 dice to all tests involving the harvesting, use, or acquisition of reagents from all traditions) |
Loveable Rat | So many people have come and gone from Throwing-Bones’ life. So many connections forged over the years. It may not look like it at a glance but Throwing-Bones has many friends outside the Barrens that he can call upon in his business. (+2 dice to all Gear Acquisition tests involving items at Availability 16 and greater) |
In-Person Business | Throwing-Bones likes the personal touch. Literally. He’s a big hugger for such a little man. Throwing-Bones loves to make and serve tea and to nibble on salty crunchies with sweet friends. If you come to his shop and show him friendly affection, he’ll work all the harder for you. (+2 dice to all tests if the contact has made their request/order in person at The Packrat) |
One Affectionate Rat | Throwing-Bones is good at what he does but his heart is always with the gutterkids under his care. He wishes he had more hours in the day, to keep up with his work and keep the children cared for and tended to. Throwing-Bones does not expect other people to care about the kids the way he does but any expression of care for them (a donation of nuyen towards their care, a gift basket of household goods or toys, or an offer to spend time with them) will change how Throwing-Bones feels about you, and how hard he’ll work for you. (+2 dice to all tests if the contact has just demonstrated kindness towards the children under Throwing-Bone’s care) |
One Grateful Rat | Throwing-Bones doesn’t care if you pretend to care about the kids, as long as some goods or nuyen are flowing to help make their lives better. Now, if one demonstrates exceptional kindness, that can only further endear you to Throwing-Bones and motivate him to move heaven and earth for you. (+2 dice to all Gear Acquisition tests if the contact pays 50% more on the item (or 2500 Nuyen, if a greater cost. The minimum price increase is 2500 Nuyen, if 50% is smaller)) |
Dicepools
Dicepools | |
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Knowledge Checks | 2 + Loyalty + Aspects - Notoriety |
Active Checks | 4 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 12 + Loyalty + Aspects - Notoriety |
Networking Checks | 8 + Loyalty + Aspects - Notoriety |
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