Difference between revisions of "Boss"
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Boss of an up and coming neighbourhood watch with some added income of smuggling | Boss of an up and coming neighbourhood watch with some added income of smuggling | ||
===Goals=== | ===Goals=== | ||
*Achieve in the region again. | *Achieve peace in the region again. | ||
*Solidify the TNC grounds | *Solidify the TNC grounds | ||
*Expand buisness | *Expand buisness | ||
==Background== | ==Background== | ||
Growing up on a nameless, cause forgotten, Street in the Barrens Jim had the Luck to find himself in a stable neighbourhood, as stable as it can be in a rusty, rotten and violent district of a Sprawl. Gathered together around an abandoned Weather Station the few residents held together and tried to fend for themselfes. Eventually an equilibrium with the other local residents of the Area was reached and into this relative peace born was Jim, son to a Bartender-Dad and a Mechanics-mother. Growing up serving drinks to the locals in the "Thunder Needle", the bar just across the old Station, inspired by the highrising Antennae which was struck frequently by lightning, he too made his place in the Community. | Growing up on a nameless, cause forgotten, Street in the Barrens Jim had the Luck to find himself in a stable neighbourhood, as stable as it can be in a rusty, rotten and violent district of a Sprawl. Gathered together around an abandoned Weather Station the few residents held together and tried to fend for themselfes. Eventually an equilibrium with the other local residents of the Area was reached and into this relative peace born was Jim, son to a Bartender-Dad and a Mechanics-mother. Growing up serving drinks to the locals in the "Thunder Needle", the bar just across the old Station, inspired by the highrising Antennae which was struck frequently by lightning, he too made his place in the Community. | ||
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===Allies=== | ===Allies=== | ||
Thunder Needle Company | Thunder Needle Company | ||
(will add the Group Contact table after | (will add the Group Contact table after approval) | ||
===Enemies=== | ===Enemies=== | ||
Line 147: | Line 148: | ||
* PI License | * PI License | ||
* Restricted Aug License | * Restricted Aug License | ||
==Character Plot Hooks== | |||
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. | |||
{| class="wikitable sortable" | |||
|+ | |||
!Aspect | |||
!Information | |||
!Related Run(s) | |||
|- | |||
| Act I: Introduction | |||
|The Opera House Slasher is aware of Boss. He left a note asking for a meet. | |||
|} | |||
==Appearance== | ==Appearance== | ||
Jimmy is never out in the streets without featuring his Berwick suit, in TNC colors deep blue and chrome lining, bearing the logo where a breast pocket would be. In addition to that one chrome hand holds a cigarette while the other puts up pilot-style shades. As usuall for an elf he´s charsimatic even though he seems to know you a little to well for a first meet. A firm handshake and you notice well maintained chrome arms, on the right side you can make out a LED-Tatto underneath the suit presumably flashing the same logo thats on the suit given the coloring. A true and inviting smile while draggin on his smoke lets you in on the talk. Hes persuasive but respectful, after all you could be a usefull person to know. | Jimmy is never out in the streets without featuring his Berwick suit, in TNC colors deep blue and chrome lining, bearing the logo where a breast pocket would be. In addition to that one chrome hand holds a cigarette while the other puts up pilot-style shades. As usuall for an elf he´s charsimatic even though he seems to know you a little to well for a first meet. A firm handshake and you notice well maintained chrome arms, on the right side you can make out a LED-Tatto underneath the suit presumably flashing the same logo thats on the suit given the coloring. A true and inviting smile while draggin on his smoke lets you in on the talk. Hes persuasive but respectful, after all you could be a usefull person to know. |
Latest revision as of 04:52, 5 February 2024
Archetype | |
---|---|
Gang Boss, Face | |
Discord | @xGugulu#9963 |
[1] | |
Metatype | Elf |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
CDP | 8 |
D.O.B. | 23.08.2057 |
Age | 27 |
Folder | [2] |
Priority | Metatype - D Attributes - A Magic/Resonance - E Skills - C Resources - B |
#Max IGs/Ascension | 0 |
Character Information
Summary
Boss of an up and coming neighbourhood watch with some added income of smuggling
Goals
- Achieve peace in the region again.
- Solidify the TNC grounds
- Expand buisness
Background
Growing up on a nameless, cause forgotten, Street in the Barrens Jim had the Luck to find himself in a stable neighbourhood, as stable as it can be in a rusty, rotten and violent district of a Sprawl. Gathered together around an abandoned Weather Station the few residents held together and tried to fend for themselfes. Eventually an equilibrium with the other local residents of the Area was reached and into this relative peace born was Jim, son to a Bartender-Dad and a Mechanics-mother. Growing up serving drinks to the locals in the "Thunder Needle", the bar just across the old Station, inspired by the highrising Antennae which was struck frequently by lightning, he too made his place in the Community.
Good will and connections even got him a well paying but back breaking job in a Renton factory. That was about the peak in his recent life. In the last few years the peace has been broken by some new and upcoming gangs, as well as old ones picking up scent again. So he had to work as a Factory worker and Neighbourhood watch. Eventually this strain took its toll and in a particularly nasty accident in the factory he lost both his arms. Having saved up his money planned for a better future and with a compensation and eartly retirement paymnt from the factory Jim was able to afford a set of chrome arms.
By that time word got around that the Community was weak and so after many days of assault Jim decided to counter and together with some childhood friends and the approval of the Community he founded the "Thunder Needle Company". Basically a better organised Watch and, with the help of his friends, a medication smuggling gang, a new hope for a way out. It must´ve attracted some attention already, just recently a mysterious Person called "Dial-Up" offered him better paying jobs. Jim knew what he was getting into but couldnt afford to let such an opportunity slip.
Narrative Significant Qualities
Positive
Profiler- You better know your enemy, on the street and in buisness.
Negative
Code of Honor: Thugs life- Who isnt proud of their own first buisness?
Run History
Name | GM | Metaplot | Threat | Date of Run |
---|---|---|---|---|
Belle nuit, ô nuit d'amour | Dawnfire | The Opera House Slasher | Low | 4 February 2085 |
Pandora's Casket | Asmodeus | Deadly | 8 March 2084 | |
Call in the Remnants | Zerre | Contre-Révolution | High | 21 February 2084 |
Trouble at Squatters Gym | Kaigen87 | Medium | 18 January 2084 |
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
Dial-Up | 4 | 2 | Fixer | Matrix-Bound, Like a fish to water, Data Miner, Computer Jackson, Hard Drive Dealer, Briefing, Former Renraku property, Logistics, Involuntary Program Updates | Even | |
Alias | 5 | 3 | Gear | SIN Forger | SIN Forger, Police Contacts, Disguise Enthusiast, Hacker, Infiltrator, College Educated | Even |
Brainchild | 3 | 3 | Legwork | Wandering Hacker | System Subverter, Global Grid, Ever-Active Infobroker, Strange Innocence | Even |
Brett Moran | 3 | 1 | Networking | Telestrian Lobbyist | Corporate Connection, Tir Native, Telestrian Climber, High Society, Low Society | Even |
Organizations
Allies
Thunder Needle Company (will add the Group Contact table after approval)
Enemies
no one specific yet
In Character Information
Symbols and Signatures
Thunder Needle Company Emblem: A shieldshaped emblem, silver outlines and a silver-chrome needle center on deep blue ground
Matrix Search Table
Threshold | Result |
---|---|
1 | A bar in a Redmond district |
3 | A bar in a south Redmond district near the redmond-renton-SSC border |
6 | above and a newly funded "transportation company" |
Shadow Community Table
Threshold | Result |
---|---|
1 | "You mean the bar in Redmond?" |
3 | "Yea, theres a bar and a transport company of the same name" |
5 | "Listen, there´s a guy and his people doing some illicit shipping across the border triangle down south in Redmond. Seems to be no big fish tho. |
SINs
Harold Cox (UCAS R4)
- Driver´s License
- Weapon License
- PI License
- Restricted Aug License
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
Aspect | Information | Related Run(s) |
---|---|---|
Act I: Introduction | The Opera House Slasher is aware of Boss. He left a note asking for a meet. |
Appearance
Jimmy is never out in the streets without featuring his Berwick suit, in TNC colors deep blue and chrome lining, bearing the logo where a breast pocket would be. In addition to that one chrome hand holds a cigarette while the other puts up pilot-style shades. As usuall for an elf he´s charsimatic even though he seems to know you a little to well for a first meet. A firm handshake and you notice well maintained chrome arms, on the right side you can make out a LED-Tatto underneath the suit presumably flashing the same logo thats on the suit given the coloring. A true and inviting smile while draggin on his smoke lets you in on the talk. Hes persuasive but respectful, after all you could be a usefull person to know.
Oh no you ended up on the wrong buisness end. The persuasiveness is now your enemy, he knows frighteningly much about your dirty secrets and you´d believe him if he threatened to kill you with a plushie. If you dont fuck up further... oh no. Your hand that was in a nice comfortable handshake is now in a painful vise, you look into piercing turqouise eyes that glare from above the shades down at you. In some odd fascination you glance over skin that looks like rough life. many small cuts and generally weathered make this face both frightening and interesting to look at. Risk of burn mark by cigarette are high and possible death by electrocution is used amazingly effective for torture. He hasnt risen his voice but the calm and soothing speak of before now has become icicles, every word well placed and burning in your mind as he loosens his grip and gets up. You survived a meeting with The Boss! congratulations. While you tend your bruised wrist you look back as he leaves and wonder who the hell this man is and where he comes from.
Clothing
Berwick Suit and Argentum Coat, in TNC colors
Matrix Persona
A Karl Kombatmage variant with a TNC styled Cape
Media Mentions
none yet