Difference between revisions of "Ranni 'The Witch' Nearl"

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{{CategoryTemplate}} <!-- This entire line is safe to delete. In fact, please do. -->
 
{{ContactInfobox|
{{ContactInfobox|
<!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you'd like to use. After you create the page, click on the red link to upload the image. -->
<!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you'd like to use. After you create the page, click on the red link to upload the image. -->
|Image=[[File:Ranni.jpg|200px]]  
|Image=[[File:Ranni 24.png|200px]]  


<!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. -->
<!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. -->
|Profession=Finnigan Decker
|Profession=Info Broker


<!-- You can write a short description on the below lines if you want. -->
<!-- You can write a short description on the below lines if you want. -->
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<!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. -->
<!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. -->
|Connection=1
|Connection=3


<!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. -->
<!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. -->
|Archetype=Service
|Archetype=Legwork


<!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. -->
<!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. -->
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|HobbiesOrVice=Electronic breaking
|HobbiesOrVice=Electronic breaking
|PersonalLife=
|PersonalLife=
|Faction=Finnigan Family
|Faction=


<!-- Use of the age template is optional. It can be replaced with vague terms such as "middle aged" if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. -->
<!-- Use of the age template is optional. It can be replaced with vague terms such as "middle aged" if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. -->
|Age={{Age| Middle Aged
|Age=Unknown
|Month=
|Day=
|Year=
|}}




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==Overview==
==Overview==
A low ranking Finnigan Family grunt who works as part of the HOUND Squad, a group of folk who are with otherwise low standing / ostracized by the Finnigans due to being outside of the core finnigan's Clique.


A quiet weeb who is a wiz with the computer stuff. Surprising! Ranni really is a wiz but left a trail one too many times (once) where the Fins picked up that they were snooping around. Stuck with [[Spriggan]] after having a kink bomb drilled into their head, Ranni's been kept a prisoner by the Fins until she's paid her debt. As much as Spriggan protested, the punishment was final. While they seem to have some form of respect for the leader of the Hounds, Ranni would betray them all in a heartbeat if it meant they'd get away.
Ranni's transformation from a low-ranking Finnigan Family grunt to the cold and disconnected 'Wireeyes' showcases the profound impact of the shadows on her life. Previously a quiet weeb with a knack for computers, Ranni's skills led her to a position within the Hounds.However, a kink bomb drilled into her head turned her into a prisoner of the Finnigans until she could pay her debt, an ordeal that left her resentful and detached.
 
She survived a dangerous situation orchestrated by [[Lappland]]'s selfish desires, an incident that further solidified Ranni's cold demeanor. Though she owes her life to sheer luck, the experience has left her emotionally scarred, intensifying her sense of isolation.
 
Embracing the shadows in a different way, Ranni has reinvented herself as 'Wireeyes,' an info broker for Seattle. Under this pseudonym, she navigates the intricate web of information, using her computer expertise to carve out a niche in the shadows. This transformation speaks to her resilience and adaptability, even in the face of a past marked by betrayal and punishment.  
 
While Ranni may not have warmed up to her found family, especially keeping her distance from [[Akane Sawatari|Akane]],  she remains an integral part of the team. Her improvement is predominantly in skill, maintaining a reticent and distant demeanor. The team dynamics may still be challenging for her, but her evolution into 'Wireeyes' demonstrates her ability to thrive under the face of adversity.


==Aspects Description==
==Aspects Description==
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{{AspectTable|
{{AspectTable|
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<!-- Do not remove the above code. It's super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  -->
<!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->
{{NegativeAspect|
|Aspect=Hostage
|Description=Ranni will not help players unless there is clear evidence that the way he is helping will not harm the Finnigans.
|HasThematicsApproval=No
|}}
<!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->






{{PositiveAspect|
{{PositiveAspect|
|Aspect=Finnigan's HOUND
|Aspect=Info Broker
|Description=They work as part of the HOUND squad for the [[Finnigan Family]], led by [[Spriggan]].
|Description=If you need info from or on info broker's she's a good fit for your needs.
|}}
|}}
{{PositiveAspect|
{{PositiveAspect|
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|Description=They're good at hiding on the net and helping when needed as decking backup
|Description=They're good at hiding on the net and helping when needed as decking backup
|}}
|}}


<!-- Do not remove the below text. It's super important for the Aspect table. All aspects should be listed above this line. -->
<!-- Do not remove the below text. It's super important for the Aspect table. All aspects should be listed above this line. -->

Latest revision as of 21:31, 24 February 2024

Ranni 'The Witch' Nearl
Ranni 24.png
Info Broker
Footsteps in the hallway
Ranni, you haven't got time
Go, far away
Contact OwnerFangblade_
Owner's Discord NameFangblade_
Connection3
ArchetypeLegwork
LocationSeattle
MetatypeHuman
Awakened/EmergedMundane
GenderM
AgeUnknown
Preferred Payment MethodMoney
Hobbies/ViceElectronic breaking
AspectsMatrix Wizard
Decker
Overwatch Interfearence
Info Broker



Overview

Ranni's transformation from a low-ranking Finnigan Family grunt to the cold and disconnected 'Wireeyes' showcases the profound impact of the shadows on her life. Previously a quiet weeb with a knack for computers, Ranni's skills led her to a position within the Hounds.However, a kink bomb drilled into her head turned her into a prisoner of the Finnigans until she could pay her debt, an ordeal that left her resentful and detached.

She survived a dangerous situation orchestrated by Lappland's selfish desires, an incident that further solidified Ranni's cold demeanor. Though she owes her life to sheer luck, the experience has left her emotionally scarred, intensifying her sense of isolation.

Embracing the shadows in a different way, Ranni has reinvented herself as 'Wireeyes,' an info broker for Seattle. Under this pseudonym, she navigates the intricate web of information, using her computer expertise to carve out a niche in the shadows. This transformation speaks to her resilience and adaptability, even in the face of a past marked by betrayal and punishment.

While Ranni may not have warmed up to her found family, especially keeping her distance from Akane, she remains an integral part of the team. Her improvement is predominantly in skill, maintaining a reticent and distant demeanor. The team dynamics may still be challenging for her, but her evolution into 'Wireeyes' demonstrates her ability to thrive under the face of adversity.

Aspects Description

Aspect Description
Info Broker If you need info from or on info broker's she's a good fit for your needs.
Decker Ranni is a Decker wiz. If you need someone or something hacked, they can do it.
Matrix Wizard Ranni can help search the matrix for information for players.
Overwatch Interfearence They're good at hiding on the net and helping when needed as decking backup

Dicepools

Dicepools
Knowledge Checks 11 + Loyalty + Aspects - Notoriety
Active Checks 7 + Loyalty + Aspects - Notoriety
Gear Acquisition Checks 1 + Loyalty + Aspects - Notoriety
Networking Checks 3 + Loyalty + Aspects - Notoriety


Network

Player Characters with this Contact

NameLoyaltyChips
Lappland3Even


NPC who know this contact

Karen 'Sketch' O'Malley
Casey Kinnerk
Akane Sawatari
James 'Boxman' Box
Sarah O'Connor
Quinn Connoway

Narrative Significant Runs

NameGMMetaplotDate of Run
Highway to HellhoundDawnfire14 February 2085
Goodnight, BrigitFangblade_17 December 2084
BANGYOURHEAD+55Fangblade_2 November 2084