Difference between revisions of "WELCOME TO HELL MOTHERFUCKER"

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==Player After Action Reports (AARs)==
==Player After Action Reports (AARs)==
[[[Hotdog]]]
===[[Hotdog]]===
Did I do the right thing? He got hurt, so fucking bad, and it's my fault. I pushed him too hard. I brought him into this.
Did I do the right thing? He got hurt, so fucking bad, and it's my fault. I pushed him too hard. I brought him into this.
Why do I fucking care so much? People get hurt. ''I'' hurt people, all the damn time. But this is different...
Why do I fucking care so much? People get hurt. ''I'' hurt people, all the damn time. But this is different...

Latest revision as of 18:41, 23 May 2024

WELCOME TO HELL MOTHERFUCKER
Date2085-04-20
GMFangblade_
LocationAll of Seattle
Status Threat Level: High
Factions Involved
ShadowHaven
Halloweeners
Zeta Key
Hotdog
Terrafops
Yorshka Val
Mack and Hack
Dinky
Mother of Mayhem
Mezmur
Skitters
Character1
Character2
Casualties and losses
0 4


Summary

It's time to burn in some sparks, and what better way than to have a Halloween burn-in. Four Ragers meet to coordinate a burn-in for newer members of the gang. Given the lack of combat prowess, a hairbrained hairball scheme is set in place to make sure things go off without a hitch.

Background

Yorshka Val, the crazed explosives lover, hires the Halloweeners to explodify some buildings for her. Given the opportunity, the Halloweener Ragers of Mother of Mayhem, Mezmur, and Skitters decide to "burn in" some new recruits, including Dinky. Hotdog is hired to lead the charge, along with Mack and Hack with the aid of explosive expert Terrafops. And while they can sometimes be careless, family is family, so even on the job MoM is looking out for the younger generation of gangers.

The Meet

Hotdog, hanging out at the Jackal's Lantern, drinks and freestyles to impress the local crowd and rile the spirits of those patrons still up at the hour late. It's pretty good, or perhaps the crowd is easily impressed. She soon gets a message from MoM about a meeting in the back, and is told to "sober up and keep your wits up." The meet explains that the Ragers are getting folks burned in, and so there's a small meeting to explain the plan.

Mezmur’s team is hitting Renton Skitters’s team is hitting Downtown Mother of Mayhem’s team is hitting Redmond

MoM explains that Hotdog will be leading a group to get Dinky burned in, and Hotdog’s tail starts to wag - even with kinesics - at the prospect of becoming more important with the Halloweeners.

“We’re going to be hitting warehouses; not well guarded, but guarded still. If we strike at night, and plan plenty of similar diversions, the corps and craps won’t know where or what hit em’. Plus, if we keep the civvies away from it, casualties to an absolute zero, we really won’t draw the heat. At least, not that kind of heat. Your job, squirt, is to get Dinky burned in. He’s your problem. Talk with Yorshka, and she’ll let you know where to go.”

The Ragers left for a rager-only meeting, leaving Yorshka and Hotdog to talk about the location and details. Yorshka and HD talked about explosions, and HD explained they were immortal. Yorhska reveals she loves Seattle and wants to burn it down, starting with clinics and other areas in Seattle first. Yorhska offered 10k to get it down, and was negotiated up by 4k with Hotdog's charms. Yorshka offers 10 Radio triggers, 16xR10 plastic explosives to get the job done. As well, Yorshka impresses how important that Hotdog not make too big a scene, and to not let Civilians get hurt. Perplexed, Hotdog ponders the meaning, but shakes it off.

The Plan

But in order to get this all together, Hotdog had to call up some folks, starting with Terra. The two talked about the gig, as well as Dinky, mentioning they were gonna try and sneak in and then fuck things up after / if they got caught. Terra asks if Hotdog trusts Yorshka, and Hotdog thinks more that this must be some form of insurance fraud, and that they were trying to hide a “flaming empty warehouse” in a forest of “flaming empty warehouses”. Though, without checking into the claims, no info heads or tails is found.

Hotdog also calls Mack and Hack to get the duo in on the game, suggesting that they're gonna double dip and test out the newbies as well as hit the empty warehouses. Hotdog says they gotta help the newbs - except Muelsyse - and the three agree that something is wrong with Mwell. They agree that while they want backup, Mwell would be a terrible, terrible choice for tonight.

The crew for the gig is Hotdog, Mack, Hack, Terrafops, and Dinky

The Importance of Family

Afterwards, Hotdog goes to meet Dinky and pounds on the door. Dinky opens up and it’s clear that they were crying. Hotdog, intending to have fucked with them, instead tries to help chear them up and recruit them for a gig. Hotdog asks if Dinky really even wants to be part of the Halloweeners, and Dinky says that they do, he just misses his stuffed animals back in Germany. Hotdog again feeling down about the situation, offers to have a sleepover with.

On the drive back to Hotdog's place, Hotdog describes the importance of being burned in, and the ritual importance of it with the Halloweeners. Hotdog cheers Dinky up and remarks how Dinky's sister was a real Slitch. Hotdog mentions that she thought it was funny that they "threw her in a pool" and Dinky, staring aghast, reminds her that no, the duo sold his sister out to Interpol. Hotdog melts down, angry that she worked for the cops even once. The subject once again turns to Mwel and the two Hotdog and Dinky talk about how Mwel needs mental help. Hotdog calls herself the "Hotdogster" and Dinky cringes.

When at Hotdog’s new apartment, Hotdog gives Dinky one of her stuffed animals to share for the sleepover. Hotdog mentions it’s her favorite stuffy; a stuffed plush of Cthulhu, and Dinky agrees to take care of him. Afterwards, Hotdog throws on a horror film, and Dinky says they're okay with horror, but part way through Dinky is terrified of a jumpscare and holds onto Hotdog for support. The two instead turn on the hit Ares gun cats anime called "Ares Magical Gun Cats", of which Dinky is very appreciative. After, Hotdog asks Dinky if he wants some zen to calm his nerves. He takes a hit, passing out almost immediately.

In the morning, Hotdog wakes to find Dinky missing; though a small investigation finds him in the shower. A sandwich was waiting on the counter made for her, and eating it she tasted the most foul concoction of peanut butter, mayonnaise, onion, and orange slices. Throwing the sandwich out, Hotdog takes damage from shock due to how sensitive her sensitive nose is. Dinky, exiting the shower, suggests it’s his favorite kind of sandwich, and Hotdog chews him out for his terrible taste. Hotdog then orders an ‘Eggr-Sandwich’ from McHughs and smokes several cigarettes to purge her taste buds.

The Run

The team meets up at the base of operations, a warehouse within Redmond. Hack says that he has an entire map of the place, and has "owned" the network, suggesting they have access to cams. Mack says he'll protect Hotdog, Terra and Dinky. Terra says she'll shoot any guard that comes their way. Dinky says his magic will help the team sneak in and be safe in combat. Hotdog begins to channel a big spirit, as well. After the prep, everyone hops into the van and zips off to the location: Zeta Key's clinic in seattle.

Once there, Hack suggests he needs a few minutes to get back into the network, but once inside he's able to open the doors and shut off or loop the security as needed. With the aid from AR Tags and other sensors, the team is able to sneak through the enemy defenses. Once inside, they begin to start placing and tamping explosives. This goes mostly well until an armed Zeta Key guard notices one of the explosives. Hack manages to squelch the guard’s commlink, but the team has no choice but to go loud and let off all the explosives inside the warehouse at once. The trigger doesn't work at first; the enemy decker had squelched Terra's commlink, until Hack deals with the decker, and allows the explosions to go off.

After the explosions are triggered, a violent combat ensues with the Zeta Key guards, where a brute enters and almost ruins the day. Yet, Hotdog's force 10 comet saved the day as the explosion took a helping chunk out of the brute. Meanwhile, Mack took out a guard, and so did the duo of Dinky and Terra. Seeing that the building was empty after the only inhabitants - the Zeta Key guards - were taken out, the Halloweeners left Dinky to get ‘burned in’.

As time passed, the squad of Hotdog, Mack, Hack, and Terra outside started to celebrate by cutting loose. Loud howls, screams, and cheers were sounded from the team. They expended what little firebombs they had left on the parking lot and empty streets, as those few bystanders this late at night had long since fled once the explosions started. Still sticking to the plan, the Halloweener crew, feeling triumphant in their goals, celebrated while keeping within their Rager’s orders.

Hack let them know that the Ragers' plan to cause distractions worked, which caused emergency services to be diverted away from the gang burn-ins like the ones that were started here. The idea to avoid as much as possible the involvement of civilians worked; the response to the newer Halloweeners fires were in fact delayed or smaller than if they had caused real mayhem.

Aftermath

The team waits for Dinky's return. The waiting feeling like minutes turned into hours. The building partially collapsed and Hotdog worried, so she sent in a spirit to check up on Dinky. Seeing Dinky on fire but alive and waiting, the team decided to trust Dinky. Eventually Dinky flew out from the building in his drake form, landing nearby. The team put him out and realized that Dinky had pushed himself too far, and had been gravely injured, needing immediate medical attention. Hotdog called Alessa P who told her to go to... the Zeta Key facility that she had just crossed off the map. Instead, Hotdog took Dinky to the Veterinarian's office. With the critical care he needed, Dinky was able to come out alive, but not unscathed. The burn wounds on him were terrible. Though, the goal of the burn in had been complete, and Dinky became a full Halloweener member, recognized within the gang for his bravery and excellence under fire.

Hotdog, relieved, apologized to Dinky, and Dinky realized Hotdog was by his side all night. Smiling and stroking the top of her head, Dinky merely replied, "I'm alright~".


  • 10 K nuyen or 20 K nuyen in weapons, armor up to 19F - 5 RVP
  • 4 K negotiation
  • 8 Karma - 8 RVP
  • 6 + 2 CDP - 3 RVP
  • + 4 Halloweeners rep
  • May raise Dinky, MoM, Mack and Hack loyalty by 1 for new rating * 1 in RVP or rating * 2 in CDP


Plothook
The other Ragers are noticing you
Plothook
For the outstanding performance and leadership, Hotdog has the ability to increase their listed rank, and start a "crew" within the halloweeners.


Optional rewards
  • Shoot first don't ask for 2 RVP
  • 1 rank of Tough as Nails stun or phys for 5 RVP
  • Natural leader for 5 RVP
  • Terrafops for C2 L1 for 1 RVP / 2 CDP
  • Rank - non military 1 for 5 RVP

Game Quotes

Player After Action Reports (AARs)

Hotdog

Did I do the right thing? He got hurt, so fucking bad, and it's my fault. I pushed him too hard. I brought him into this. Why do I fucking care so much? People get hurt. I hurt people, all the damn time. But this is different...