Difference between revisions of "Plaguemaster"

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|image= <center>[[File:Plaguemaster.png|200px]]</center>
|image= <center>[[File:Plaguemaster.png|200px]]</center>
|header1= <center>The Wandering Pox</center>
|header1= <center>The Wandering Pox</center>
|header4= <center>''[https://www.youtube.com/watch?v=sctWwMVn9Ug Die young and leave a purulent corpse.]''</center>
|header4= <center>''[https://www.youtube.com/watch?v=FqxBs3J6P8Y How I envy you, gripped by such a succulent fever.]''</center>
|label5 = Player
|label5 = Player
|data5 = [https://www.reddit.com/user/Archdevil_Asmodeus Asmodeus]
|data5 = [https://www.reddit.com/user/Archdevil_Asmodeus Asmodeus]
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|label12 = CDP  
|label12 = CDP  
|data12 = {{CDP|  
|data12 = {{CDP|  
|Expenses=0
|Expenses=14
|Bonuses=0
|Bonuses=20
|}}
|}}
|label13 = D.O.B.
|label13 = D.O.B.
Line 26: Line 26:
|data14 = Ancient
|data14 = Ancient
|label15 = Folder
|label15 = Folder
|data15 =[]
|data15 =[https://drive.google.com/drive/folders/10TG2Wbbag4JEqdFRTI9NRO9GNF46Gxqr?usp=sharing]
|label16 = Priority
|label16 = Priority
|data16 = <br />Metatype - C <br /> Attributes - A <br /> Magic/Resonance - A <br /> Skills - E <br /> Resources - E
|data16 = <br />Metatype - C <br /> Attributes - A <br /> Magic/Resonance - A <br /> Skills - E <br /> Resources - E
|label17 = Initiations Unlocked
|label17 = Initiations Unlocked
|data17 = {{IGTracker| <!-- Leave this line alone, enter the month, day, and year of the first run after awakening below in numeric format. If you are mundane enter the date of your first run and 0 for AwakenedStatus. -->
|data17 = {{IGTracker| <!-- Leave this line alone, enter the month, day, and year of the first run after awakening below in numeric format. If you are mundane enter the date of your first run and 0 for AwakenedStatus. -->
|Month=01
|Month=02
|Day=23
|Day=26
|Year=2085
|Year=2085
|AwakenedStatus=1
|AwakenedStatus=1
|}}
|}}
|label18 = Initiations Claimed
|label18 = Initiations Claimed
|data18 = 0
|data18 = 2
|label19 = Optional Infected Powers Available
|label19 = Optional Infected Powers Available
|data19 = {{InfectedPowers| <!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren't infected -->
|data19 = {{InfectedPowers| <!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren't infected -->
|Month=01
|Month=02
|Day=23
|Day=26
|Year=2085
|Year=2085
|Owned=0
|Owned=3
|}}
|}}
}}
}}


==Background==
==Background==
A traveller back from decades past, Plaguemaster's origins much like everything else about him are lost. He has a foreigner's Japanese accent but speaks on a native level and finds a deep fascination in medicine and pathology. He wanders Seattle's underground network in search of peculiar diseases, on occasion providing treatment to strangers from disinfection to diagnosing symptoms and writing prescriptions of cheap drugs the person can go buy for their ailment. In other cases, he intentionally coats his scythe in phlegm and sinks it into the flesh of those that threaten him, spreading viral contagions by wielding them as a weapon. He cures and inflicts, spreading plagues and promoting health according to whatever byzantine code he believes in.
A traveller back from decades past, Plaguemaster's origins much like everything else about him are lost. He has a faint, difficult to place accent and finds a deep fascination in medicine and pathology. The goblin wanders Seattle's underground network in search of peculiar diseases, on occasion providing treatment to strangers. This may range from from disinfection to diagnosing symptoms and writing prescriptions of cheap drugs the person can go buy for their ailment. In other cases, defends himself with the claws of the dead, pulling once dead bodies back into life to protect him from those that would accost a seemingly defenseless, decrepit old man.


On occasion, fixers in need of more manpower call upon him to help out with shadowruns involving capture and delivery due to his ability to both harm and heal. Few truly like him or even try to understand him, but this suits Plaguemaster just fine. He staves off the influence of toxic magic by providing treatment as much as he provides ailments; he doesn't want to watch the whole world burn in rampant contagions. Then again, he's also not going to stop it from happening. Those who are in the delirium of aggressive pathogens are blessed in his eyes, suffering the true struggle of living beings. He aims to spread fever dreams, shortness of breath and constant sleepiness since in his eyes they are an euphoric experience no drug can match.
On occasion, fixers in need of more manpower call upon him to help out with shadowruns involving capture and delivery due to his ability to both harm and heal. He staves off the influence of toxic magic through his staunch beliefs and core principles which aid in grounding his mind on the side of sanity; he doesn't want to watch the whole world burn in rampant contagions. Then again, he's also not going to stop it from happening. Those who are in the delirium of aggressive pathogens are blessed in his eyes, suffering the true struggle of living beings. Unlike truly toxic disease mages, however, Plaguemaster doesn't see the march of disease as the end goal, but rather as an obstacle to overcome. He views sickness as a purifying trial for both body and mind, thus earning him the ire of those he'd otherwise be lumped together with.


Plaguemaster is a self-taught doctor and a pathologist. He fuels his continuing travels in the Ork Underground with the life essence of those who try to stop him, himself becoming a cancer on Seattle. What else could be more tempting than for him to become a pox-marked blight on his enemies with his very existence? Toxic whispers echo in his mind from time to time, but he pays them no need. The cure and the disease are not opposites. They are symbiotic and both are required for the true experience in life.
Plaguemaster is a self-taught doctor and a pathologist. Toxic whispers echo in his mind from time to time, but he pays them no need. The cure and the disease are not opposites. They are symbiotic and both are required for the true experience in life.


==Goals==
==Goals==
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==Personality==
==Personality==
Plaguemaster adores the art of medicine as much as he adores the tenacity and raw power of various diseases. He wants to master both sides, the crafting of illnesses and improving their vectors as well as how to cure them. The people that he inflicts his plague upon are a secondary concern; after all, he can just treat them later if it's important for whatever reason. He has a detached sense towards the sanctity of life, yet at the same time he views all life as sacred and worth admiring, if not preserving.
Plaguemaster adores the art of medicine as much as he adores the tenacity and raw power of various diseases. He wants to master both sides, the crafting of illnesses and improving their vectors as well as how to cure them, yet he views all life as sacred and worth admiring, if not preserving.


==Positive & Negative Qualities==
==Positive & Negative Qualities==
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==Run History==
==Run History==
{{RunHistory}}
{{RunHistory}}
==Affiliations==


===Contacts===
===Contacts===
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{{SearchTable|
{{SearchTable|
|LowResult=ERROR, NO RESULTS FOUND
|LowResult=Infrequent sightings of a robed dwarf in the Ork Underground have persisted as long as the Matrix has existed, possibly more.
|MidResult=ERROR, NO RESULTS FOUND
|MidResult=Some sparse witness testimonies claim a figure matching this description has appeared to them in dreams, offering cures to fevers. After waking up, signs of a break-in were noticed.
|HighResult=ERROR, NO RESULTS FOUND
|HighResult=Over five different witness accounts claim to have shot the figure dead, only for him to show up months later all over again. This has led to theories of a cult with multiple members.
}}
}}


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{{SearchTable|
{{SearchTable|
|LowThreshold=1
|LowThreshold=1
|LowResult=
|LowResult=An alchemist in the Ork Underground.
|MidThreshold=3
|MidThreshold=3
|MidResult=
|MidResult=Was known for working a few jobs in the Haven some years back. Went missing afterwards.
|HighThreshold=5
|HighThreshold=5
|HighResult=
|HighResult=Is known to carry around bone motifs, leading some to suspect use of ritualistic fetishes.
}}
}}


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|-
|-
| style="text-align:center; background-color: #595959" |1
| style="text-align:center; background-color: #595959" |1
|Dual-natured and deathly sick.
|-
| style="text-align:center; background-color: #595959" |2
|A mystic adept and an infected Goblin expression of HMHVV-1.
|-
| style="text-align:center; background-color: #595959" |3
|High Essence.
|-
| style="text-align:center; background-color: #595959" |4
|11 Essence, 7 Magic.
|-
| style="text-align:center; background-color: #595959" |5
|Not a technomancer.
|}
==Plot Hooks==
{| class="wikitable sortable"
|+
!Aspect
!Information
!Related Run(s)
|-
|Poxmother's Disciple
|Plaguemaster has an infatuation with pathogens. Harmful microbes ranging from bacteria and viruses to prions and fungi, even toxins to some degree. While this manifests as a desire to find and experience them first-hand, he also wants equally as much to find ways to treat them. While he envies those that suffer the ravages of disease, to let a patient die from the ailment would be anathema to Plaguemaster's philosophy of persevering in life. Whether toxic disease cults manage to convince him to become a true harbinger of pestilence or he maintains his ironclad code of treaments and cures remains to be seen.
|
|
|-
|-
| style="text-align:center; background-color: #595959" |2
|Lord of Graves
|Having come back from the dead twice now, he's unusually resilient for a goblin without regenerative abilities. Part of this affinity to death makes itself known as latent necromantic talent. Even if he knows they're not the same people as they were alive, Plaguemaster finds great joy in reanimating his deceased patients for one final hurrah against entropy. How much he ends up getting along with other necromancers that survive with their practices kept secret remains unknown. Perhaps he'll bump into more of them along the way?
|
|
|-
|-
| style="text-align:center; background-color: #595959" |3
|Amnesiac
|He's of Asian descent, possibly Japanese, and old enough that he wonders when he was even born. Much of Plaguemaster's past is a mystery to him as well as anyone else. While he's not actively searching for who he used to be, he is relatively certain he wasn't anyone famous or magically talented back in the day. Maybe his past life will smack him in the face when he least expects it? (GMs have a complete free reign regarding this.)
|
|
|-
|-
| style="text-align:center; background-color: #595959" |4
|In Search Of A Doctorate
|To no-one's surprise, he loves medicine in all its forms. So much so that despite the HMHVV strain impeding his cognitive functions, Plaguemaster is adamant about chasing his dreams of becoming a doctor. He wants to build a clinic in the Ork Underground. Hidden. Secret. Equipped with an operating theatre, medical supplies, even a surgery drone if he ends up becoming too contagious himself. In addition, one day he contemplates entering med school. Perhaps under a pseudonym, online or some other way. It would be extremely difficult, but he'd be thrilled to get a genuine medical license. Or at least, the skills of one.
|
|
|-
|-
| style="text-align:center; background-color: #595959" |5
|Spectral Warden
|Conjurers of his ilk are often considered ill-tempered or outright slavers. He doesn't see it that way. Having gained a spirit on parole, Plaguemaster seeks to rehabilitate this ill-tempered and violent spirit over time, returning it back to its former and more peaceful state before it was contaminated by blood magic. The spirit in question is a Grim Reaper, a phantom gone mad going by the name of Mortifactos. If he successfully aids in the spirit's psychological recovery, he will be able to entrap and forcibly restore other befouled spirits in the future. If they intend to remain on Earth, he will be their jailer until they can find it within themselves to become better. Just like him.
|
|
|-
|}
|}
==SINs==


[[Category:Player Characters]]
[[Category:Player Characters]]

Latest revision as of 09:27, 26 July 2024

Plaguemaster
Plaguemaster.png
The Wandering Pox
How I envy you, gripped by such a succulent fever.
PlayerAsmodeus
MetatypeKoborokuru Goblin
Street Cred0
Notoriety0
Public Awareness0
CDP12
D.O.B.Unknown
AgeAncient
Folder[1]
Priority
Metatype - C
Attributes - A
Magic/Resonance - A
Skills - E
Resources - E
Initiations Unlocked5
Initiations Claimed2
Optional Infected Powers Available2

Background

A traveller back from decades past, Plaguemaster's origins much like everything else about him are lost. He has a faint, difficult to place accent and finds a deep fascination in medicine and pathology. The goblin wanders Seattle's underground network in search of peculiar diseases, on occasion providing treatment to strangers. This may range from from disinfection to diagnosing symptoms and writing prescriptions of cheap drugs the person can go buy for their ailment. In other cases, defends himself with the claws of the dead, pulling once dead bodies back into life to protect him from those that would accost a seemingly defenseless, decrepit old man.

On occasion, fixers in need of more manpower call upon him to help out with shadowruns involving capture and delivery due to his ability to both harm and heal. He staves off the influence of toxic magic through his staunch beliefs and core principles which aid in grounding his mind on the side of sanity; he doesn't want to watch the whole world burn in rampant contagions. Then again, he's also not going to stop it from happening. Those who are in the delirium of aggressive pathogens are blessed in his eyes, suffering the true struggle of living beings. Unlike truly toxic disease mages, however, Plaguemaster doesn't see the march of disease as the end goal, but rather as an obstacle to overcome. He views sickness as a purifying trial for both body and mind, thus earning him the ire of those he'd otherwise be lumped together with.

Plaguemaster is a self-taught doctor and a pathologist. Toxic whispers echo in his mind from time to time, but he pays them no need. The cure and the disease are not opposites. They are symbiotic and both are required for the true experience in life.

Goals

  • Learn more about medicine and pathogens
  • Understand HMHVV and its strains in particular
  • Grow in power to be capable of healing and treating any ailment
  • Resist toxic taint of any kind

Appearance

Plaguemaster is a hooded, robed figure with nylon and kevlar intervowen into his dirtied, old clothes. He walks around with a cane that doubles as a scythe, but behind the mask he's a hairless, skin-and-bones husk of a dwarf with vaguely Asian features and pale skin. He has a pox-scarred back, implying he may have had a severe viral infection in early childhood.

Personality

Plaguemaster adores the art of medicine as much as he adores the tenacity and raw power of various diseases. He wants to master both sides, the crafting of illnesses and improving their vectors as well as how to cure them, yet he views all life as sacred and worth admiring, if not preserving.

Positive & Negative Qualities

  • Infected: Goblin - I burn, yet do not burn. I spread, yet stand still. I am the fever. I am the pox.
    1. Celerity - Moving at the speed of plague.
    2. Aged - As long as the idyllic river of bacteria flows, so too shall I.
    3. Impassive - Every year, up to 500,000 people die from influenza. How, exactly, are you unique?


  • Student of the Poxmother - Birth of our suffering, the nurse and her lamp, the warm embrace of fever. She sees our torment and would have us surpass it.
    1. Mentor Spirit - She arrived to me in a fever dream. Knowledge and vision flows to those who comprehend the world beyond our eyes, for it is her that knows all.
    2. Mentor's Mask - The green miasma of the Poxmother's influence is as carrion winds before me. When I tap into her gifts, so too shall I bring her mists to this world.

Run History

NameGMMetaplotThreatDate of Run
/clean up that Rat's nest!J.R.High24 June 2085
Roll Me UpDawnfireLow23 May 2085
Medicinal MysteriesLotusHigh25 February 2085

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Father Midnight 5 2 Fixer(G,N,K,A)
Gravekeeper
Underworld, Undead, Undertaker, Underground, Reaper's Harvest, Forensics Even
Bubblegum 1 1 Gear Fake SINner Corporate Forger, SINner, Nothing Lasts Forever, Knows How She Got Here Even


Matrix Search Table

Threshold Result
1 Infrequent sightings of a robed dwarf in the Ork Underground have persisted as long as the Matrix has existed, possibly more.
3 Some sparse witness testimonies claim a figure matching this description has appeared to them in dreams, offering cures to fevers. After waking up, signs of a break-in were noticed.
6 Over five different witness accounts claim to have shot the figure dead, only for him to show up months later all over again. This has led to theories of a cult with multiple members.

Shadow Community Table

Threshold Result
1 An alchemist in the Ork Underground.
3 Was known for working a few jobs in the Haven some years back. Went missing afterwards.
5 Is known to carry around bone motifs, leading some to suspect use of ritualistic fetishes.

Assensing Table

Threshold Description
1 Dual-natured and deathly sick.
2 A mystic adept and an infected Goblin expression of HMHVV-1.
3 High Essence.
4 11 Essence, 7 Magic.
5 Not a technomancer.

Plot Hooks

Aspect Information Related Run(s)
Poxmother's Disciple Plaguemaster has an infatuation with pathogens. Harmful microbes ranging from bacteria and viruses to prions and fungi, even toxins to some degree. While this manifests as a desire to find and experience them first-hand, he also wants equally as much to find ways to treat them. While he envies those that suffer the ravages of disease, to let a patient die from the ailment would be anathema to Plaguemaster's philosophy of persevering in life. Whether toxic disease cults manage to convince him to become a true harbinger of pestilence or he maintains his ironclad code of treaments and cures remains to be seen.
Lord of Graves Having come back from the dead twice now, he's unusually resilient for a goblin without regenerative abilities. Part of this affinity to death makes itself known as latent necromantic talent. Even if he knows they're not the same people as they were alive, Plaguemaster finds great joy in reanimating his deceased patients for one final hurrah against entropy. How much he ends up getting along with other necromancers that survive with their practices kept secret remains unknown. Perhaps he'll bump into more of them along the way?
Amnesiac He's of Asian descent, possibly Japanese, and old enough that he wonders when he was even born. Much of Plaguemaster's past is a mystery to him as well as anyone else. While he's not actively searching for who he used to be, he is relatively certain he wasn't anyone famous or magically talented back in the day. Maybe his past life will smack him in the face when he least expects it? (GMs have a complete free reign regarding this.)
In Search Of A Doctorate To no-one's surprise, he loves medicine in all its forms. So much so that despite the HMHVV strain impeding his cognitive functions, Plaguemaster is adamant about chasing his dreams of becoming a doctor. He wants to build a clinic in the Ork Underground. Hidden. Secret. Equipped with an operating theatre, medical supplies, even a surgery drone if he ends up becoming too contagious himself. In addition, one day he contemplates entering med school. Perhaps under a pseudonym, online or some other way. It would be extremely difficult, but he'd be thrilled to get a genuine medical license. Or at least, the skills of one.
Spectral Warden Conjurers of his ilk are often considered ill-tempered or outright slavers. He doesn't see it that way. Having gained a spirit on parole, Plaguemaster seeks to rehabilitate this ill-tempered and violent spirit over time, returning it back to its former and more peaceful state before it was contaminated by blood magic. The spirit in question is a Grim Reaper, a phantom gone mad going by the name of Mortifactos. If he successfully aids in the spirit's psychological recovery, he will be able to entrap and forcibly restore other befouled spirits in the future. If they intend to remain on Earth, he will be their jailer until they can find it within themselves to become better. Just like him.