Difference between revisions of "Meat"
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|Shortblurb1= | |Shortblurb1=Ghoul Tunnel Guide | ||
|Shortblurb2=[[WCM]] scout and marksman | |Shortblurb2=[[WCM]] scout and marksman | ||
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Overlooked by many, Meat is a workhorse for the WCM. He usually is found wearing full body armor to help prevent the spread of the infection, something he prefers to not talk about. When it comes to it, he'll do whatever he cant to stop the spread of the infected, even going so far as to remove his right arm after a particularly greusome battle in the redmond sewers with [[The 162s]]. Meat is quiet, the name being given to him based on the cold way he acts, having been 'just another cut of meat' until he eventually proved himself with the WCM. He still keeps the name, because he's too impassive to ask to change it. If he has orders, he'll do it, no questions asked. | Overlooked by many, Meat is a workhorse for the WCM. He usually is found wearing full body armor to help prevent the spread of the infection, something he prefers to not talk about. When it comes to it, he'll do whatever he cant to stop the spread of the infected, even going so far as to remove his right arm after a particularly greusome battle in the redmond sewers with [[The 162s]]. Meat is quiet, the name being given to him based on the cold way he acts, having been 'just another cut of meat' until he eventually proved himself with the WCM. He still keeps the name, because he's too impassive to ask to change it. If he has orders, he'll do it, no questions asked. | ||
Given his adept and ghoul status, he much prefers being underground as much as possible. He'll avoid any radiated areas, knowing to spot and avoid them as he almost always has a Geiger counter on him. | |||
His specialties include navigation, marksmanship (both in long and close distance), and survival. If you're caught someplace you don't wanna be, he's a life saver. If you're caught somewhere he doesn't wanna be, well, then he's your best friend. | |||
===Notes for GM=== | |||
Meat will do anything to avoid above ground during the day. He is similarly keen on avoiding radioactive areas as well. As such, he can offer guidance to them but not through them unless he is being asked to as part of his job, or the situation requires it. | |||
==Aspects Description== | ==Aspects Description== |
Latest revision as of 18:28, 8 October 2024
Scout | |
---|---|
Ghoul Tunnel Guide | |
WCM scout and marksman | |
Contact Owner | Fangblade_ |
Owner's Discord Name | Fangblade_ |
Connection | 2 |
Public Contact? | Yes |
Archetype | Legwork |
Location | Glow City / Ork Underground |
Metatype | Human Ghoul |
Gender | Male |
Awakened/Emerged | Awakened |
Age | Middle Aged |
Preferred Payment Method | Vintage Comics |
Hobbies/Vice | Infected |
Personal Life | Overworked |
Faction | West Coast Monolith |
Aspects | Reticence Tunnels Navigation Tracking Org Underground |
Overview
Overlooked by many, Meat is a workhorse for the WCM. He usually is found wearing full body armor to help prevent the spread of the infection, something he prefers to not talk about. When it comes to it, he'll do whatever he cant to stop the spread of the infected, even going so far as to remove his right arm after a particularly greusome battle in the redmond sewers with The 162s. Meat is quiet, the name being given to him based on the cold way he acts, having been 'just another cut of meat' until he eventually proved himself with the WCM. He still keeps the name, because he's too impassive to ask to change it. If he has orders, he'll do it, no questions asked.
Given his adept and ghoul status, he much prefers being underground as much as possible. He'll avoid any radiated areas, knowing to spot and avoid them as he almost always has a Geiger counter on him.
His specialties include navigation, marksmanship (both in long and close distance), and survival. If you're caught someplace you don't wanna be, he's a life saver. If you're caught somewhere he doesn't wanna be, well, then he's your best friend.
Notes for GM
Meat will do anything to avoid above ground during the day. He is similarly keen on avoiding radioactive areas as well. As such, he can offer guidance to them but not through them unless he is being asked to as part of his job, or the situation requires it.
Aspects Description
Aspect | Description |
---|---|
Reticence | Given how quiet he can be, Meat will not perform knowledge checks for players unless they have 3 loyalty or 20+ rep with the WCM. Either prove yourself to him, or to the cause for him to open up. |
Tunnels | If you need help understanding the underground tunnels, Meat knows much of navigating not only the tunnels in Seattle, but also general spelunking. |
Navigation | He never gets lost. Well, he get's lost sometimes, but not normally. |
Org Underground | For traveling through, to, or around the OU, he's an indispensable guide. |
Tracking | He's got a keen eye when it comes to finding people, especially for the WCM. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 10 + Loyalty + Aspects - Notoriety |
Active Checks | 6 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 0 + Loyalty + Aspects - Notoriety |
Networking Checks | 2 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
---|---|---|
Irena the Hitman | 4 | +1 |
Čarivnýk | 2 | Even |
NPC who know this contact
Narrative Significant Runs
No runs yet. This list will auto-populate when this character is tagged in a run AAR.