Difference between revisions of "Naomi Bloodwoven"
(Created page with "{{ContactInfobox| <!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you'd like to use. After you create the page, click on the red link to upload the image. --> |Image=200px <!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --> |Profession= Blood Shade <!-- You ca...") |
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{{ContactInfobox| | {{ContactInfobox| | ||
<!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you'd like to use. After you create the page, click on the red link to upload the image. --> | <!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you'd like to use. After you create the page, click on the red link to upload the image. --> | ||
|Image=[[File: | |Image=<center>[[File:NaomiBloodwoven.jpg|300px]] </center> | ||
<!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --> | <!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --> | ||
|Profession= | |Profession= | ||
<!-- You can write a short description on the below lines if you want. --> | <!-- You can write a short description on the below lines if you want. --> | ||
|Shortblurb1= | |Shortblurb1= <center>Painting it Red in a Dark World</center> | ||
|Shortblurb2= | |Shortblurb2= <hr> | ||
|Shortblurb3= | |Shortblurb3= | ||
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<!-- Below is where you define the Archetype. Default Archetypes are: Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --> | <!-- Below is where you define the Archetype. Default Archetypes are: Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --> | ||
|Archetype= | |Archetype= Generalist | ||
<!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --> | <!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --> | ||
|Location= | |Location= Worldwide | ||
|Metatype= | |Metatype= Blood Tainted Anima Spirit | ||
|AwakenedEmergedOrMundane= | |AwakenedEmergedOrMundane= Awakened | ||
|Gender= | |Gender= Female | ||
|PreferredPayment= | |PreferredPayment= Fun Experiences, Helping the Foundation | ||
|HobbiesOrVice= | |HobbiesOrVice= Learning Magic, Discovering Herself, Murder Fantasies | ||
|PersonalLife= | |PersonalLife= Complicated | ||
|Faction= | |Faction= Draco Foundation | ||
<!-- Use of the age template is optional. It can be replaced with vague terms such as "middle aged" if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --> | <!-- Use of the age template is optional. It can be replaced with vague terms such as "middle aged" if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --> | ||
|Age= | |Age= 18ish or a year, depending on how you count. | ||
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==Overview== | ==Overview== | ||
This is | |||
There was one a girl who lived the regimented life of a corporate scion, working hard to make her parents and company proud. She studied and mastered the topics expected of her, waiting for an Awakening that that would never come. Frustrated and maddened, the girl's father devised a solution, of a sort. Kidnapping his daughter, he cut her down, her lifeblood spilt to fuel a ritual of his own design. Calling myriad spirits from beyond the veil, he stitched them together in threads of blood, creating a tapestry in the image of his slain daughter. The new entity arose, awakened and magical, ready for the birthright the girl was denied. | |||
The father called this spirit Naomi, his daughter woven again in bloody weaves. The spirits he called were weak, fragmented, his intention to build a dominant personality in the image of his daughter, a copy of her memories reborn. He succeeded, to a degree. Ultimately, the spirit did retain an impression of the girl's past, an identity and ego continued. But the differences glare at her, mismatches of expectation and reality, of memory and past. Sometimes she dreams of worlds beyond, of planes unseen, of instincts and drives she shouldn't. It bothers her, the thoughts bringing anxiety and dread, so she distracts herself, thinking of anything else. | |||
After her creation, the Father bound her to his will, fettering her in astral chains. His 'gift' ongoing, his lessons in magic enforced. In the midst of her despair, four runners freed her, killing the Father, and shattering her bonds. Grateful but uncertain of her place in the world, the runner [[Scarecrow]] gave her a path forward. Connecting her with the [[Draco Foundation]], she found a refuge, a place where she could heal from the trauma of her creation. | |||
She serves under the mentorship and command of the dragon [[Sybaris]], who teaches her to manage impulses imparted on her in her creation and to channel them in a positive direction, that of the greater good of the world. The strength of the ritual that created her imparted a great deal of strength to the young spirit, and the Dragon hopes she will be a powerful aid to her cause. | |||
==Notes for GMs== | |||
* Naomi generally identifies herself with the girl she was, but her confidence in this varies. Her past as Naomi is the most clear and resonant set of memories she has, but often she finds herself with acting out strange habits without thought, facing intrusive flashes of memory, and other similar things. If something approaches which challenges her current identity, she could act erratically, with anxiety or hostility possible. Her self-identity very well could change as she matures and the gestalt pieces of her self stabilize and grow in a new direction. | |||
* Her existence is complicated by the method of her "rebirth". The Father conducted a rather innovative ritual, but it was blood magic all the same. While not a blood spirit herself, the magic has left deep marks on her, tied into the essence of her creation. This has effected her psyche to a degree. Thoughts of violence and murder call to her, and her new job is as much to work out these urges as to provide a service to the foundation. She and Sybaris both hope that with time, cleansing rituals, and therapy, things might change for the better. It's uncertain how much can be done though with dissolving her into her constituent parts. | |||
* She's still kind of a teenage girl. The human element of her grew up in an exacting corp school, with demanding parents, so she's professional and dedicated, but is more naive than a bit naive in regards to 'regular person' stuff, and off the clock she's eager to experience more in life beyond labor. | |||
* She's often rather somber, but perks up when something she finds interesting or enjoyable happens. | |||
* Her experience being fettered left a very traumatic mark on her. She's very scared and paranoid about being bound again, and hates mages who abuse spirits in that way. They're her favorite kinds of targets. She's also a bit strong on the idea of spirit personhood for obvious reasons. She's also terrified about getting permanently banished. | |||
==Notes regarding [[Sybaris]]== | |||
* Sybaris's primary reason for making the deal was the usage and loyalty of a powerful spirit to eliminate threats. While Naomi is somewhat unstable and riskier to use than the average spirit, due to her lingering corruption, the fact that she's wanting to heal, in whatever way that means, plus the potent ability of the young spirit means the effort is worth it. Probably. Keeping Naomi in continued contact and supervision is likely to improve outcomes anyway, so it's of mutual benefit. | |||
* Sybaris hopes that with mentorship, magical therapy and spiritual cleansing, and "acceptable targets" to work out any latent murderous desires, that Naomi might be able to get to a decent place. While she was reborn in an act of blood magic, and the scars still affect her, spirits can and do change like anyone else. Sometimes it just takes a bit of effort. Sybaris wants to try. | |||
* Naomi is respectful-scared of Sybaris. Sybaris is polite towards her, and tries to be supportive to Naomi, but the recency of her position coupled with the power the dragon has over her has made Naomi a bit nervous to put it mildly. Sybaris, from her perspective, is rather detached about the whole thing, at the moment, though does honestly want good things for Naomi. | |||
==Aspects Description== | ==Aspects Description== | ||
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<!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --> | <!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --> | ||
{{NegativeAspect| | {{NegativeAspect| | ||
|Aspect= | |Aspect=The Taint of Creation | ||
|Description=This is | |Description= While not a blood spirit herself, the taint of blood magic follows her from her creation. Her aura and magical signatures show signs of blood magic. This also has impacts on her mental state and behaviors, causing her to strictly control her actions. To avoid giving into her worst impulses, and backsliding, she tries to avoid any and all violence in her jobs for players, no matter how much she might prefer otherwise. The sole exception, is if the targets could be categorized into her "normal" set of job targets. This includes things such as cultists of destructive powers, blood mages, and so on. GM discretion for qualification. | ||
|HasThematicsApproval= | |||
Naomi requires a run to purchase as contact. | |||
|HasThematicsApproval=Yes | |||
|}} | |}} | ||
<!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --> | <!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --> | ||
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<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--> | <!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--> | ||
{{PositiveAspect| | {{PositiveAspect| | ||
|Aspect= | |Aspect=Ares Corpkid | ||
|Description= | |Description= Naomi remembers Ares, growing up under their watch, molded from birth to be a good corporate minion. +2 to tests involving Ares, its subsidaries, or its products. | ||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Foundation Connections | |||
|Description= Naomi hasn't been introduced to much of the Foundation yet, still adjusting to things, but through her mentor she can sometimes call on resources or knowledge. +2 to Tests involving the Draco Foundation. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Magical Lore | |||
|Description=Though she never did, it was always expected that she'd awaken eventually. She was drilled in magical theory and knowledge from a young age. Now she gets to apply it. +2 to tests involving magic or magical knowledge. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect= A Fragmented History | |||
|Description= Many would say she's not actually Naomi. Sometimes she's worried she agrees. When her mind wanders, she starts to remember, but what, she's not entirely sure. Memories like shards, the picture incomplete. +2 to tests involving the metaplanes. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Cult Hunter | |||
|Description=In her new job, she acts as secret enforcer for the Draco Foundation's dirty work, clearing out some of the more dangerous and ''sensitive'' of their enemies. +2 to tests involving magical groups, political conspiracies, cultists, and other similar factions. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Spooky Knowledge | |||
|Description= While all the stories talk about how you ''really'' shouldn't look at what cults are obsessing over, you do pick up some things over time, if only for self protection. Naomi knows a few things now. +2 to tests involving secret lore, forgotten histories, or forbidden magic. '''Note:''' Sybaris teaches her to be pretty careful about sharing this stuff. She won't share the 'big' stuff without the other person already being looped in to some degree. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Globetrotter | |||
|Description= Naomi travels around a lot, both her work and her incredible ease of transit justifying it. She going to see every country on Earth someday. +2 to tests involving geography, local cultures, or nations. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Free Time! | |||
|Description= Even with the heavy responsibilities she holds and the investment they take, she still has something new. Freedom, autonomy, hobbies. +2 to tests involving media, games, pets, and hobbyist activities. | |||
|}} | |}} | ||
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --> | <!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --> |
Latest revision as of 00:29, 22 May 2024
Contact Owner | Archtmag |
---|---|
Owner's Discord Name | Archtmag |
Connection | 6 |
Public Contact? | Yes |
Archetype | Generalist |
Location | Worldwide |
Metatype | Blood Tainted Anima Spirit |
Gender | Female |
Awakened/Emerged | Awakened |
Age | 18ish or a year, depending on how you count. |
Preferred Payment Method | Fun Experiences, Helping the Foundation |
Hobbies/Vice | Learning Magic, Discovering Herself, Murder Fantasies |
Personal Life | Complicated |
Faction | Draco Foundation |
Aspects | The Taint of Creation Ares Corpkid Foundation Connections Magical Lore A Fragmented History Cult Hunter Spooky Knowledge Globetrotter Free Time! |
Overview
There was one a girl who lived the regimented life of a corporate scion, working hard to make her parents and company proud. She studied and mastered the topics expected of her, waiting for an Awakening that that would never come. Frustrated and maddened, the girl's father devised a solution, of a sort. Kidnapping his daughter, he cut her down, her lifeblood spilt to fuel a ritual of his own design. Calling myriad spirits from beyond the veil, he stitched them together in threads of blood, creating a tapestry in the image of his slain daughter. The new entity arose, awakened and magical, ready for the birthright the girl was denied.
The father called this spirit Naomi, his daughter woven again in bloody weaves. The spirits he called were weak, fragmented, his intention to build a dominant personality in the image of his daughter, a copy of her memories reborn. He succeeded, to a degree. Ultimately, the spirit did retain an impression of the girl's past, an identity and ego continued. But the differences glare at her, mismatches of expectation and reality, of memory and past. Sometimes she dreams of worlds beyond, of planes unseen, of instincts and drives she shouldn't. It bothers her, the thoughts bringing anxiety and dread, so she distracts herself, thinking of anything else.
After her creation, the Father bound her to his will, fettering her in astral chains. His 'gift' ongoing, his lessons in magic enforced. In the midst of her despair, four runners freed her, killing the Father, and shattering her bonds. Grateful but uncertain of her place in the world, the runner Scarecrow gave her a path forward. Connecting her with the Draco Foundation, she found a refuge, a place where she could heal from the trauma of her creation.
She serves under the mentorship and command of the dragon Sybaris, who teaches her to manage impulses imparted on her in her creation and to channel them in a positive direction, that of the greater good of the world. The strength of the ritual that created her imparted a great deal of strength to the young spirit, and the Dragon hopes she will be a powerful aid to her cause.
Notes for GMs
- Naomi generally identifies herself with the girl she was, but her confidence in this varies. Her past as Naomi is the most clear and resonant set of memories she has, but often she finds herself with acting out strange habits without thought, facing intrusive flashes of memory, and other similar things. If something approaches which challenges her current identity, she could act erratically, with anxiety or hostility possible. Her self-identity very well could change as she matures and the gestalt pieces of her self stabilize and grow in a new direction.
- Her existence is complicated by the method of her "rebirth". The Father conducted a rather innovative ritual, but it was blood magic all the same. While not a blood spirit herself, the magic has left deep marks on her, tied into the essence of her creation. This has effected her psyche to a degree. Thoughts of violence and murder call to her, and her new job is as much to work out these urges as to provide a service to the foundation. She and Sybaris both hope that with time, cleansing rituals, and therapy, things might change for the better. It's uncertain how much can be done though with dissolving her into her constituent parts.
- She's still kind of a teenage girl. The human element of her grew up in an exacting corp school, with demanding parents, so she's professional and dedicated, but is more naive than a bit naive in regards to 'regular person' stuff, and off the clock she's eager to experience more in life beyond labor.
- She's often rather somber, but perks up when something she finds interesting or enjoyable happens.
- Her experience being fettered left a very traumatic mark on her. She's very scared and paranoid about being bound again, and hates mages who abuse spirits in that way. They're her favorite kinds of targets. She's also a bit strong on the idea of spirit personhood for obvious reasons. She's also terrified about getting permanently banished.
Notes regarding Sybaris
- Sybaris's primary reason for making the deal was the usage and loyalty of a powerful spirit to eliminate threats. While Naomi is somewhat unstable and riskier to use than the average spirit, due to her lingering corruption, the fact that she's wanting to heal, in whatever way that means, plus the potent ability of the young spirit means the effort is worth it. Probably. Keeping Naomi in continued contact and supervision is likely to improve outcomes anyway, so it's of mutual benefit.
- Sybaris hopes that with mentorship, magical therapy and spiritual cleansing, and "acceptable targets" to work out any latent murderous desires, that Naomi might be able to get to a decent place. While she was reborn in an act of blood magic, and the scars still affect her, spirits can and do change like anyone else. Sometimes it just takes a bit of effort. Sybaris wants to try.
- Naomi is respectful-scared of Sybaris. Sybaris is polite towards her, and tries to be supportive to Naomi, but the recency of her position coupled with the power the dragon has over her has made Naomi a bit nervous to put it mildly. Sybaris, from her perspective, is rather detached about the whole thing, at the moment, though does honestly want good things for Naomi.
Aspects Description
Aspect | Description |
---|---|
The Taint of Creation | While not a blood spirit herself, the taint of blood magic follows her from her creation. Her aura and magical signatures show signs of blood magic. This also has impacts on her mental state and behaviors, causing her to strictly control her actions. To avoid giving into her worst impulses, and backsliding, she tries to avoid any and all violence in her jobs for players, no matter how much she might prefer otherwise. The sole exception, is if the targets could be categorized into her "normal" set of job targets. This includes things such as cultists of destructive powers, blood mages, and so on. GM discretion for qualification.
Naomi requires a run to purchase as contact. |
Ares Corpkid | Naomi remembers Ares, growing up under their watch, molded from birth to be a good corporate minion. +2 to tests involving Ares, its subsidaries, or its products. |
Foundation Connections | Naomi hasn't been introduced to much of the Foundation yet, still adjusting to things, but through her mentor she can sometimes call on resources or knowledge. +2 to Tests involving the Draco Foundation. |
Magical Lore | Though she never did, it was always expected that she'd awaken eventually. She was drilled in magical theory and knowledge from a young age. Now she gets to apply it. +2 to tests involving magic or magical knowledge. |
A Fragmented History | Many would say she's not actually Naomi. Sometimes she's worried she agrees. When her mind wanders, she starts to remember, but what, she's not entirely sure. Memories like shards, the picture incomplete. +2 to tests involving the metaplanes. |
Cult Hunter | In her new job, she acts as secret enforcer for the Draco Foundation's dirty work, clearing out some of the more dangerous and sensitive of their enemies. +2 to tests involving magical groups, political conspiracies, cultists, and other similar factions. |
Spooky Knowledge | While all the stories talk about how you really shouldn't look at what cults are obsessing over, you do pick up some things over time, if only for self protection. Naomi knows a few things now. +2 to tests involving secret lore, forgotten histories, or forbidden magic. Note: Sybaris teaches her to be pretty careful about sharing this stuff. She won't share the 'big' stuff without the other person already being looped in to some degree. |
Globetrotter | Naomi travels around a lot, both her work and her incredible ease of transit justifying it. She going to see every country on Earth someday. +2 to tests involving geography, local cultures, or nations. |
Free Time! | Even with the heavy responsibilities she holds and the investment they take, she still has something new. Freedom, autonomy, hobbies. +2 to tests involving media, games, pets, and hobbyist activities. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 8 + Loyalty + Aspects |
Active Checks | 8 + Loyalty + Aspects |
Gear Acquisition Checks | 8 + Loyalty + Aspects |
Networking Checks | 8 + Loyalty + Aspects |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
---|---|---|
Eidolon | 4 | Even |
Nu11st@ck | 4 | Even |
NPC who know this contact
Narrative Significant Runs
No runs yet. This list will auto-populate when this character is tagged in a run AAR.