Difference between revisions of "Chance"
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|data16 = Metatype - C <br /> Attributes - A <br /> Magic/Resonance - E <br /> Skills - A <br /> Resources - E | |data16 = Metatype - C <br /> Attributes - A <br /> Magic/Resonance - E <br /> Skills - A <br /> Resources - E |
Revision as of 05:03, 22 June 2024
Barrens Rat, Combat Decker, Mr. Lucky | |
---|---|
(Short Blurb) | |
Discord | @J.R. 6515 |
GamingHoople | Reddit Name |
Metatype | (Human) |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
Titles and Awards | North Redmond High: Most Likely to Die in a Gangland Shootout 2082 |
CDP | 20 |
D.O.B. | Character's Date of Birth |
22 | 22 |
Folder | [1] |
Priority | Metatype - C Attributes - A Magic/Resonance - E Skills - A Resources - E |
#Max IGs/Ascension | 1 |
# Optional Infected powers allowed | 0 |
Essence(Current/Max): | 4/12 |
# Optional Drake powers available | Major Powers:0 or Minor Powers:0 |
Character Information
Summary
Chance was born in North Redmond and think that Outremer is a long way from Seattle. He is a brilliant mind that has been largely filled with Barrens garbage and life on the streets. A fairly competent Decker, Chance barely pays attention to how much skill he actually brings to the table in the matrix, preferring to act like the street hooligan he is. Chance is currently living in a dilapidated second store condo like set of rooms in the rear of the Bargain Basement where he takes jobs and occasional streetside security work.
Goals
Background
Like he often says "My Mother was in Bunraku and my Father had a credstick" he group up sinless in a failing foster system and as a result his SIN fell through the cracks well before he finished school as a "head count" student from North Redmond High. He was smart enough to avoid joining a street gang as of yet, and has been plucked for some shadow work in the meantime.
Narrative Significant Qualities
Positive
Negative
Social Stress (If Cops are visible) Did You Just Call me Dumb? Force of Chaos Records on File KE (Arrested never Prosecuted. Pics and Biometrics attached to name, no actual SIN or criminal SIN.)
Run History
Name | GM | Metaplot | Threat | Date of Run |
---|---|---|---|---|
Reaching for a Soul | Zerre | A Quest for Transcendence | High | 4 November 2085 |
Anamnesis | Zerre | A Quest for Transcendence | Medium | 28 October 2085 |
Die Hand Die Verletzt | Scarcarian | Medium | 21 October 2085 | |
The Barons of the Barrens | Sarcarian | High | 2 September 2085 | |
Selling Redmond by the Pound | Madotsuki | Compound Interest | Medium | 27 August 2085 |
Stop, Drop, and Roll | discogoblin | 3 August 2085 | ||
Three Deckers at Minase | Robinton | Medium | 25 July 2085 | |
Redmond Run | Robinton | Medium | 16 July 2085 | |
HR Complaint | Robinton | Medium | 1 July 2085 | |
Bingles' Butterfly Bonanza | beanbongos | Low | 25 June 2085 |
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
Clint Wilder | 4 | 2 | Fixer(G,K,A,N) | Barn Boy Cyberdoc and Fixer in the Off-hours | You best buy somethin', You a city slicker or somethin?, 'I'll stick somethin good in ya!, 'Cuttin Edge, I tell ya. Cuttin EDGE!, 'Legality? What in the SAM HELL is that?, Texas Proud, 'An Arm and a Leg', 'Organs n' Genes are the Future, son', Chrome Zone | Even |
Goober | 2 | 2 | Gear | Deckmeister | Black Market Decks, It's not paranoia if they're really out to get you!, Cool, Retro | Even |
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
Threshold | Result |
---|---|
1 | |
3 | |
6 |
Shadow Community Table
Threshold | Result |
---|---|
1 | |
3 | |
5 |
Assensing Table
Threshold | Result |
---|---|
1 | |
2 | |
3 | |
4 | |
5 |
SINs
Appearance
Clothing
Matrix Persona
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
Aspect | Information | Related Run(s) |
---|---|---|
Aspect 1 | ||
Aspect 2 | ||
Aspect 3 | ||
Aspect 4 | ||
Aspect 5 |