Let's be cops 2: License to Drek: Difference between revisions
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==The Plan== | ==The Plan== | ||
The team decided to scope out the building a bit first before settling on a raid strategy. Pete strolled around to some burning barrels, looking in windows along the way while newt used clairvoyance to roam around the building a bit and Kong climbed up adjacent buildings to scope out the second floor. With the recon done the team decided a stealth approach until things got loud. | |||
==The Run== | ==The Run== | ||
Revision as of 18:53, 30 May 2026
| Let's be cops 2: License to Drek | |||||||||
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| Part of Or'zet Underground | |||||||||
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| Factions Involved | |||||||||
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ShadowHaven Jane Dior Knight Errant | Skraacha | ||||||||
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Trashcan_Pete Newt Kong |
Character1 Character2 | ||||||||
Summary
Jane Dior is trying to evict some ganger squatters from a building on the edge of tourist ville before he coworkers get the job done a lot more brutally.
Background
Now that the orc underground is gaining prominence the local population is getting bolder. A group of skratcha have taken up residence squatting in a tenement building in the middle of a redmond revitalization zone. The local pawns have a score to settle and some aggression to let out. Jane Dior wants the situation handled a little less brutally.
The Meet
The team met Jane at the daze in a virtual meet. She explained the situation. In a couple of days Knight Errant is going to raid the building and likely kill everyone in it. She wants to clear the building in a more life friendly manner. The pay for this is only 2000Y each, citing it as a humanitarian opportunity. But mentioned most of the gangers have a price on their head. The more they bring in alive the more cash she will be able to raise for them. The team agreed and Jane sent over a batch of fake sins identifying them as police associates and provides a couple of gas grenades and less lethal flechettes at the runners request.
The Plan
The team decided to scope out the building a bit first before settling on a raid strategy. Pete strolled around to some burning barrels, looking in windows along the way while newt used clairvoyance to roam around the building a bit and Kong climbed up adjacent buildings to scope out the second floor. With the recon done the team decided a stealth approach until things got loud.
The Run
Aftermath
Rewards
Med 10RVP
6Karma (6RVP)
4000Y (2RVP) or gear rates on stuff that fell off the truck, ask if you arent sure i suppose. Mostly KE appropriate gear though.
4 CDP (2RVP) + 2 Free CDP
Optional
Kong - suit of fba up to avail 20 with mods from a gang enforcer.
Contact Jane Dior at loyalty 1 - 5RVP
Trash can pete steals an armidillo from the gangers.
Dana gets 8 GMP for using a pregen
Game Quotes
Player After Action Reports (AARs)
"They make them a lot softer out here in Redmond than I realized. I'll need to adjust my load out of less than lethals, this is not the first time the locals could not handle my blade." -Kong