Difference between revisions of "Erik Steiner"
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Erik is the son of Reinhardt and Genevieve Steiner. His father is currently a regional dispatcher for the MET 2000. He keeps tabs on his son, but stays out of his business. Erik emerged when he was only 4. His skills at maipulating technology were apparent early on. He was pegged as a future recruit for the MET 2K for two reasons. Firstly, he would be a valuable recruit. Erik's skills are developing rapidly. Second, it waws the only way his family could keep the dragon's claws out of their son. Everyone in the AGS knows that S-K's reach is far and wide. | Erik is the son of Reinhardt and Genevieve Steiner. His father is currently a regional dispatcher for the MET 2000. He keeps tabs on his son, but stays out of his business. Erik emerged when he was only 4. His skills at maipulating technology were apparent early on. He was pegged as a future recruit for the MET 2K for two reasons. Firstly, he would be a valuable recruit. Erik's skills are developing rapidly. Second, it waws the only way his family could keep the dragon's claws out of their son. Everyone in the AGS knows that S-K's reach is far and wide. | ||
Erik served on an HTR team with his best friend, Ameline Laurent. She kept him out of trouble, and kept him safe on the battlefield while he worked. Erik is calm and reserved in person, but bold and brash on the Matrix. He prefers less subtle methods to get the job done. His particular style of hacking isn't always called for, but can usually find a place on the modern battlefield. Erik spent most of his time in armor, behind the guys and girls with guns, instead of passed out in a van somewhere. | Erik served on an HTR team with his best friend, [[Ameline Laurent]]. She kept him out of trouble, and kept him safe on the battlefield while he worked. Erik is calm and reserved in person, but bold and brash on the Matrix. He prefers less subtle methods to get the job done. His particular style of hacking isn't always called for, but can usually find a place on the modern battlefield. Erik spent most of his time in armor, behind the guys and girls with guns, instead of passed out in a van somewhere. | ||
He took a break from regular mercenary work to travel. He keeps in constant contact with his father, but is currently on an inactive status with the MET 2K. | He took a break from regular mercenary work to travel. He keeps in constant contact with his father, but is currently on an inactive status with the MET 2K. |
Revision as of 07:14, 24 August 2022
Met2000 Technomancer | |
---|---|
Mercenary Technomancer | |
Contact Owner | andbenedict |
Owner's Discord Name | |
Connection | 4 |
Public Contact? | Yes |
Archetype | Custom(A,K,N,G) |
Location | The Emerald Grid (Bellevue) |
Metatype | Human |
Gender | Male |
Awakened/Emerged | Emerged |
Age | Young |
Preferred Payment Method | Favors, Information |
Hobbies/Vice | Reading |
Personal Life | Single |
Aspects | Technomancer Propensity for Violence MET2000 Contacts Matrix Savvy |
Overview
Erik is the son of Reinhardt and Genevieve Steiner. His father is currently a regional dispatcher for the MET 2000. He keeps tabs on his son, but stays out of his business. Erik emerged when he was only 4. His skills at maipulating technology were apparent early on. He was pegged as a future recruit for the MET 2K for two reasons. Firstly, he would be a valuable recruit. Erik's skills are developing rapidly. Second, it waws the only way his family could keep the dragon's claws out of their son. Everyone in the AGS knows that S-K's reach is far and wide.
Erik served on an HTR team with his best friend, Ameline Laurent. She kept him out of trouble, and kept him safe on the battlefield while he worked. Erik is calm and reserved in person, but bold and brash on the Matrix. He prefers less subtle methods to get the job done. His particular style of hacking isn't always called for, but can usually find a place on the modern battlefield. Erik spent most of his time in armor, behind the guys and girls with guns, instead of passed out in a van somewhere.
He took a break from regular mercenary work to travel. He keeps in constant contact with his father, but is currently on an inactive status with the MET 2K.
GM tips
- Erik is intended to act as a stand-in decker in a pinch
- He never works for free. He will accept Nuyen, but he takes approximately 110% of what would normally be asked for his service.
- He NEVER works in person, but will meet Runners in a social call so long as he is not hacking in front of them.
Aspects Description
Aspect | Description |
---|---|
SSC Ranger | Dakota possesses exceptional combat and wilderness skills. She is a sure shot, and a ghost in the night. +2 to checks relating to combat, wilderness, and B&E. |
Shadow Connections | Dakota keeps tabs on hundreds of individuals and Corps. +2 to checks relating to Corporation, Mercenary, or Shadowrunner networking checks. |
Mageslayer | Dakota uses a gun but also has a beautiful combat axe with a R5 weapon focus in it. +2 to checks involving combat against awakened individuals and creatures. |
Smuggled Contraband | Dakota has access to plenty of lockups and supply caches she can use at her discretion. +2 for gear checks to acquire Restricted or Forbidden gear. |
Solid Rep: First Nations | If you need to get a hold of the gang, or find yourself on their bad side, Dakota might be able to help you out. +2 to interactions with the First Nations. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 7 + Loyalty + Aspects - Notoriety |
Active Checks | 11 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 1 + Loyalty + Aspects - Notoriety |
Networking Checks | 3 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
---|---|---|
Katherine Tyler | 3 | Even |
NPC who know this contact
Narrative Significant Runs
No runs yet. This list will auto-populate when this character is tagged in a run AAR.