Difference between revisions of "Enigma The Boggart"
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|Aspect=Enjoyer Of Entropy | |Aspect=Enjoyer Of Entropy | ||
|Description=As a boggle spirit, Enigma's very presence causes inanimate objects to degrade and fall apart. Entrusting it to stay in a location, hold onto gear or deal with physical items will result in them having all of their numerical statistics reduced by 50% until repaired. | |Description=As a boggle spirit, Enigma's very presence causes inanimate objects to degrade and fall apart. Entrusting it to stay in a location, hold onto gear or deal with physical items will result in them having all of their numerical statistics reduced by 50% until repaired. | ||
|HasThematicsApproval= | |HasThematicsApproval=Yes | ||
|}} | |}} | ||
{{NegativeAspect| | {{NegativeAspect| | ||
|Aspect=Enigmatic Exposition | |Aspect=Enigmatic Exposition | ||
|Description=Enigma speaks Apsáalooke, the language spoken by the Cascade Crow tribe of Native Americans. Unfortunately, it only speaks a bizarre variation of it that has the Enigma cipher applied to it. As a result, communicating with Enigma requires not only the linguasoft or learned language of Apsáalooke, one must also have ready access to the Enigma cipher. CarnivoreGold or two knowledgesofts running parallel guarantee reasonable success. | |Description=Enigma speaks Apsáalooke, the language spoken by the Cascade Crow tribe of Native Americans. Unfortunately, it only speaks a bizarre variation of it that has the Enigma cipher applied to it. As a result, communicating with Enigma requires not only the linguasoft or learned language of Apsáalooke, one must also have ready access to the Enigma cipher. CarnivoreGold or two knowledgesofts running parallel guarantee reasonable success. | ||
|HasThematicsApproval= | |HasThematicsApproval=Yes | ||
|}} | |}} | ||
{{PositiveAspect| | {{PositiveAspect| |
Revision as of 08:53, 6 June 2023
Owner's Discord Name | Asmodeus |
---|---|
Connection | 4 |
Public Contact? | Yes |
Archetype | Legwork |
Location | Sophocles, Redmond |
Metatype | Free Boggle Spirit |
Gender | Male |
Awakened/Emerged | Awakened |
Aspects | Enjoyer Of Entropy Enigmatic Exposition Native Polyglot Riddlemaster Analytical Mind Linguist Magician Ancient Knowledge Spirit Attunement |
Overview
Enigma is frustrating. It speaks in complete gibberish that almost nobody understands, meaningless riddles to those that understand its words, often misguided in the meanings of those riddles that solve them and enjoys puzzling people that talk to it since it brings it immense glee. Despite this, it appears to enjoy company and likes talking to others, even if its favorite pastime is stumping mortals with complicated riddles, often stemming from ancient folklore and nursery rhymes. With access to Matrix, however, it's very possible to cheat in such a game so long as the mortal has the composure to not show their fraud. If appeased by playing its game, it can provide useful services: one riddle solved, one service or answer provided. Note that this spirit almost always speaks in riddles, even its answers are riddles written on the spot. Sorry to the GMs that have to think of riddles on the spot; in a pinch if you're bad at wordplay just require a LOG+INT check to understand its riddles, threshold equal to the Favor rating requested.
Aspects Description
Aspect | Description |
---|---|
Enjoyer Of Entropy | As a boggle spirit, Enigma's very presence causes inanimate objects to degrade and fall apart. Entrusting it to stay in a location, hold onto gear or deal with physical items will result in them having all of their numerical statistics reduced by 50% until repaired. |
Enigmatic Exposition | Enigma speaks Apsáalooke, the language spoken by the Cascade Crow tribe of Native Americans. Unfortunately, it only speaks a bizarre variation of it that has the Enigma cipher applied to it. As a result, communicating with Enigma requires not only the linguasoft or learned language of Apsáalooke, one must also have ready access to the Enigma cipher. CarnivoreGold or two knowledgesofts running parallel guarantee reasonable success. |
Native Polyglot | Enigma technically understands every Native American language, but it must be run through the Enigma cipher in order to be understood. As a result, it can act as a translator for any NAN dialect, even obscure ones. |
Riddlemaster | +2 on Active or Knowledge checks to either recall riddles or solve ones actively. |
Analytical Mind | +2 on logically solving puzzles and other mental exercises. |
Linguist | +2 on Active or Knowledge checks that require interpreting specific meanings or wordplay. |
Magician | Enigma is a full magician as a free spirit but specializes in Illusion magic. It can act as a sensei and share spell formulae on illusion spells as well as participate in Illusion rituals and spells. |
Ancient Knowledge | +2 on history-related knowledge checks regarding Germany and Western US from 1941 until present day. |
Spirit Attunement | +2 on Networking checks to think of which local Sophocles spirits might be able to know the correct things or who see what. This has no effect outside of Sophocles. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 12 + Loyalty + Aspects - Notoriety |
Active Checks | 8 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 2 + Loyalty + Aspects - Notoriety |
Networking Checks | 4 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
---|---|---|
Orchid | 2 | Even |
NPC who know this contact
Narrative Significant Runs
No runs yet. This list will auto-populate when this character is tagged in a run AAR.