Too Hot to Hana-dle
Too Hot to Hana-dle | |||||||||
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Factions Involved | |||||||||
ShadowHaven | Major Corp | ||||||||
P23 Obsidian Quinn | Triad Guys |
Summary
Runners are tasked with an extraction. They cleanly ghost the job.
Background
Angélica Cabral needs help with a situation created during the events of Hopquest and expanded on during the course of Triad By Fire - Hana, the Triad mage who has been freed of her binds is still being pursued by the Yellow Lotus. They're tasked with getting her out of a bad situation to ease pressure on the clinic where she was being held and treated.
The Meet
Ms. Johnson, a red squirrel SURGE, welcomes the team to a backroom in the Daze - where she explains the situation. The triads are trying to reclaim a mage of theirs, and they're menacing a clinic which she has ties to. She makes clear that she's expecting trouble - potentially a threat at the clinic, potentially an attack from foes patrolling the area. The team is requested to collect the mage and bring her to the Tacoma docks.
The Plan
Initially, the team plans to perform a hot extraction. A driveby of the clinic, however, reveals a lot of concerning opposition lined up for them. Obsidian spots out a powerful mage and an adept watching from windows above. A group of 6 thugs are watching at street level - one of them, another adept. A call ahead to the clinic makes clear that there are people inside, and the plan shifts.
The Run
Thinking quickly, Quinn suggests that - rather than the team going hot, they try something a little different. P23,