1.5 Limb Johnny
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Demolitions | |
---|---|
Player | Pre-Gen |
Metatype | Dwarf |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
Titles and Awards | 0 |
D.O.B. | March 4th, 2060 |
Folder | [Link goes here] |
Priority | Metatype - C Attributes - C Magic/Resonance - E Skills - C Resources - A |
Character Information
Summary
1.5 Limb Johnny is not meant to be a long term character. Not because he isn't fun. He likely will be a blast (Ha! Get it?) to play, but despite being extremely intelligent, he has one fatal flaw: he loves the explosions too much!
Goals
- Blow more things up.
- Make bigger Kabooms
- Get money to buy better Kabooms.
Background
10-finger Johnny when he was but a lad
Stole some firecrackers and made his brother hopping mad
Way, hey, tooraloora ley!
And, so the elder chased the younger
In to their backyard
Cornered the boy tried to use the bounty as his guard
He struck a match and light them up
And everyone buggered
Except for Johnny!
Way, hey, boom and up she goes!
6-finger Johnny a little older but still spry
Still had not quelled his desire to watching pyrotechnics fly
Way, hey, tooraloora ley!
So he bought a set of Fireworks
The largest he could find
And set them off in quad neatly arranged in a straight line
With no one ramaining too nearby
They all turned out fine
Except for Johnny
Way, hey, boom and up she goes!
3-finger Johnny a now eighteen gets the draft
And found a way to turn his booms into a useful craft
Way, hey, tooraloora ley!
His expertise second to none
They put him in the field
He was to set the bomb safely behind the en'my's shield
He ran up to the man grenade held high
Luckily all their wounds were healed
Except for Johnny's
Way, hey, boom and up she goes!
1.5 Limb Johnny his story starts with you
Will he live or be a victim of his own kabooms?
Way, hey, tooraloora ley!
Narrative Significant Qualities
Poor Self Control
1.5 Limb Johnny still has not managed to get a control on his love for big booms. Every time he has line of sight on an explosive that is going to go off, he needs to make a composure test. He has 8 dice for composure and needs 3 hits. If he gets fewer than 3 hits, he takes a step closer on his next action, in order to get a better view (1 meter at a time should do it). Then, he has to check again if he's close enough. Repeat composure tests until you succeed, then you're close enough for Johnny to get a proper view of the explosion. Does this mean that sometimes he will be in the explosion radius? Yes. Yes it does. (Don't worry, he's armored up enough that he should be able to shrug it off 9 times out of 10).
SINner (National)
Johnny was born with a SIN and served in the army from 18 until age 19 when an explosive "accident" rendered him unfit for service.
Run History
Affiliations
Contacts
- Bill O'tuk - Connection 5, Loyalty 2 - Swag (Explosives)
- Louis Lewis - Connection 4, Loyalty 2 - Fixer
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
Shadow Community Table
SINs
Shirley Boone (UCAS)
-Firearms License
-Concealed Carry Permit
-Restricted Cyberware License
-Explosives License
-Demolitions License