Rose of Sharon Howlett
Occult Bounty Hunter | |
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Scarred Southern Belle | |
Contact Owner | Sarcarian |
Owner's Discord Name | |
Connection | 2 |
Public Contact? | Yes |
Archetype | Legwork |
Location | Puyallup, Seattle Metroplex |
Metatype | Human |
Gender | Female |
Awakened/Emerged | Awakened |
Age | Middle-Aged |
Preferred Payment Method | Cash (Nuyen) or Barter (Information) |
Hobbies/Vice | Slaying Monsters |
Personal Life | None of Your Damn Business |
Aspects | HMHVV Carrier CAS Native Law Enforcement Experience Monster Slayer Spark of Magic |
Overview
Rose of Sharon Howlett was born in Atlanta and grew up to work for Lone Star as a parole officer and bounty hunter - a field where her keen eye for assensing proved rather useful in helping her track Awakened criminals. In 2071 she transferred to Seattle for a change of scenery when the Star lost the policing contract in with the sprawl and started running the prisons instead. That proved to be a near-fatal mistake however when she was assigned to track down a bail jumper who turned out to be infected with HMHVV Strain II - the loup-garou managed to get the drop on her, clawing her viciously and infecting her in the process before fleeing. She survived without turning, but she now carries both the dormant virus and a hatred for the Infected, as well as a burning desire for vengeance.
Putting her considerable skills and experience to work, Rose of Sharon has spent nearly every waking moment of her free time since then hunting the Infected while attempting to track down the loup-garou who scarred her face and ruined her life in the process. She has a zealot's enthusiasm for the pursuit of this task, and is willing to use her connections in the shadows to work with criminals if they prove useful to her or have information that she wants, but she does not pretend to enjoy it and views it as a grim necessity in pursuit of her ultimate goal - however she also knows that she alone is not very well-equipped to fight the Infected menace, so she remains ever-vigilant for potential allies in her one-woman-crusade against the many creatures who stalk the night.
Aspects Description
Aspect | Description |
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HMHVV Carrier | Rose of Sharon carries HMHVV Strain II in her blood - while she takes abundant precaution against spreading the virus, this still tends to be off-putting to anyone who learns about it. If a runner (or NPC) is exposed (such as through direct blood-blood transfer, or much more likely by making physical contact with her while either of them has an open wound), they must roll against infection as normal. She takes a -2 penalty on all social active, gear acquisition, and networking rolls with those who know of her HMHVV positive status, as well as with all Infected due to her open disdain for them. |
CAS Native | Rose of Sharon is from the Confederation of American States (she still maintains a southern drawl to her voice), and knows a good deal about her home country. +2 on Knowledge rolls concerning CAS Area Knowledge, Government Procedures, History and Politics (with a further +2 on all checks relating specifically to the Atlanta sprawl, where she was born and raised). |
Law Enforcement Experience | Rose of Sharon is a 15-year veteran of Lone Star, and thus knows a lot about how the long arm of the law operates. +2 on Knowledge rolls concerning Corporation: Lone Star/OmniStar, Crook Hangouts, Forensics, and Law Enforcement/Police Procedures, and Security Companies. |
Monster Slayer | Rose of Sharon has killed more than a few of the Infected in her endless quest for vengeance, and has picked up a few tips and tricks for hunting monsters in the process. +2 on knowledge rolls concerning the Infected, Magical Threats and Paracritters in general, as well area knowledge rolls to locate known or suspected places where they lurk/hide and on Active rolls to locate them with astral tracking. |
Spark of Magic | Rose of Sharon is an Aware, and has worked very hard to cultivate her talent. +2 on all Active roll for Assensing, Arcana, and Astral Combat, as well as Knowledge rolls concerning Magical Law, Magical Security and Magical Theory. |
Dicepools
Dicepools | |
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Knowledge Checks | 10 + Loyalty + Aspects - Notoriety |
Active Checks | 6 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 0 + Loyalty + Aspects - Notoriety |
Networking Checks | 2 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
---|---|---|
Fidem | 4 | Even |
NPC who know this contact
Narrative Significant Runs
Name | GM | Metaplot | Date of Run |
---|---|---|---|
Disassembling the Foodchain | Villiers | 7 May 2085 | |
751's Loose Ends | Sarcarian | 6 May 2085 | |
Luck O' the Irish | OrionsRequium | 17 March 2085 | |
Cry Wolf! | Sarcarian | 3 October 2082 | |
The Harker Gambit | Sarcarian | 17 July 2082 | |
Take Back the Night | Sarcarian | Temple in the Shadows | 28 May 2082 |
Raising the Stakes | Sarcarian | 24 December 2081 | |
A Grown Up Fairy Tale | Sarcarian | 27 November 2081 |