Check the Lock

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Check the Lock
Date2085-02-08
GMDawnfire
LocationSeattle
Status Threat Level: Medium
Factions Involved
ShadowHaven
Halloweeners
First Nations
RC-45
Lumina
Charlotte Valdez
Jack da Rabbit
Curtis Sparrow
Character2


Summary

Runners are hired by an overworked sister to murder a paranoid drug kingpin for her shithead brother.

Background

After hearing that the Halloweeners secured a new drug lab following the events of Johnfidence, Jack da Rabbit comes up with a scheme to help the gang secure more marketshare in the Downtown drug trade by eliminating some of the competition. He pressures his sister Charlotte Valdez into finding some runners for him, to her dismay.

The Meet

Near midnight, the runners are told to meet their Johnson, Charlotte Valdez, at a noodle stand in Ravenna. She arrives late, exhausted from her actual job, and doesn't seem like she wants to be there. After some quick questions, the team accepts the job and gives half their pay upfront. The job is simple: find the paranoid First Nations drug dealer Curtis Sparrow and kill him. Problem is, Charlotte only has a vague description of the guy.

The Plan

RC-45 does some Matrix searching and finds an a photo of their target, a rogue host belonging to one of his distributors, and the location of a storage unit he rents.

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)