Difference between revisions of "Clever Pun About Docks"

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==The Plan==
==The Plan==
Deciding that the Johnson's plan of attempting the heist while the boat is being detained is too risky, the crew decides instead to hit the ship while it's still en route to Seattle.
Deciding that the Johnson's plan of attempting the heist while the ship is being detained is too risky, the crew decides instead to hit the ship while it's still en route to Seattle. Trades calls up her fixer to try to arrange for a boat so that they can set out to sea, who puts her in contact with KAPTAIN KILLDOZER, who's mostly recovered from being blown up a short while ago. She also attempts to hit the host of the Wuxing subsidiary that owes the ship, but is largely unsuccessful at her hacking attempts and flees from the host.


==The Run==
==The Run==

Revision as of 03:49, 18 April 2024

Clever Pun About Docks
Date2085-04-14
GMDawnfire
LocationSeattle
Status Threat Level: High
Factions Involved
ShadowHaven Major Corp
Trades
ThunderRaven
Priestess
KAPTAIN KILLDOZER
Character1
Character2


Summary

Norville Craddock wants some paydata (meant for the Yellow Lotus) on reagent supply chains and security plans for various paracritter sanctuaries across the world. He pays runners to steal the paydata out of courier's datalock, who is hiding in a cargo ship. The runners pay KAPTAIN KILLDOZER to give them a ride and engage in piracy. They deal with the ship's security, find their target, steal the data, and bounce.

Background

The Yellow Lotus Triad has purchased a great deal of paydata regarding illicit sources of reagents, and is expecting a data courier to be smuggled into Seattle via cargo ship in a container that a number of trafficked metahumans are also being transported in. Hearing about this from a mole, Norville Craddock seeks out runners to intercept the paydata so that he can take advantage of the information instead. In an effort to create an opening for the runners and inconvenience the triad, Craddock tips off UCAS customs agents to the fact that there may be metahumans being smuggled on the ship.

The Meet

The runners are told to meet a Mr. Johnson at Matchsticks. They all make it to the runner bar, are directed to a private room, and meet their employer. He explains what he wants, the data inside a courier's datalock, and lets them know that he isn't too picky about how he gets it but that they may be able to take advantage of the ship being delayed by customs if they feel up to tangling with federal agents. A bonus is offered if they can buy him enough time to act on the information before the triad knows they've been robbed, and the runners turn down the offer of drinks with their Johnson so that they can go ahead and get to work.

Additionally, Priestess gets the feeling that she vaguely recognizes their Johnson from her Vigilia Evangelica days, but can't quite place him.

The Plan

Deciding that the Johnson's plan of attempting the heist while the ship is being detained is too risky, the crew decides instead to hit the ship while it's still en route to Seattle. Trades calls up her fixer to try to arrange for a boat so that they can set out to sea, who puts her in contact with KAPTAIN KILLDOZER, who's mostly recovered from being blown up a short while ago. She also attempts to hit the host of the Wuxing subsidiary that owes the ship, but is largely unsuccessful at her hacking attempts and flees from the host.

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)

Trades

Chum, that was a great reintroduction into the shadowrunning scene. First time I got to blast a spirit with an assault cannon. Hopefully it won't be the last. Standing on the deck of that boat and controlling it like a puppet was novahot. I can't wait to get my hands on another vehicle to ride.