Foreman's Fired

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Foreman's Fired
Part of Festering Infestation
Date2082-09-25
GMAsmodeus
LocationPueblo Corporate Council
Status Threat Level: Semi-Prime
Factions Involved
ShadowHaven
Black Lodge
Babylon
Zenith
Carbon
Skimmer
Merc
Garry Foreman
Blood Spirits
Casualties and losses
None. Everything


Summary

Foreman dies.

Context

Garry Foreman's been a fiend to several runners, a target of a personal vendetta, but due to his unethical experiments he's been mostly untouchable and difficult to trace. Once evidence surfaced that he began going off the reservation, even for the Black Lodge's standards, a plan was hatched to systematically eliminate his connections and resources. Part of a much, much larger operation, runners were vetted down a pipeline to be the tools of execution at the end of a large logistics campaign.

Meet

The Seattle attack dog of the Lodge, Charon gets tasked with meeting the team in one of Loveland's abandoned properties since she has better rapport with most of the runners involved. She offers limited intelligence on Garry Foreman's last hideout that was confirmed in the North-American continent. They've traced him to be in there with a high likelihood, although divination is rarely foolproof. The team's not the most enthused about spotty intel, but Charon notes that they chose to have less intel to give the team the element of surprise. Further recon may have tipped Foreman off that he was about to have company, making their task infinitely harder.

The catch of the job will be that while they are absolutely fine with Foreman biting the dust, his research must be copied and the drives wiped to ensure that only the Lodge has access to it. The information within is too sensitive to be trusted to anyone else, and should anyone try to replicate it, the Lodge must remain a step ahead of such imitators with the original's work. While she's unhappy about delivering the bad news, Charon emphasizes that if the team returns without the data or if someone else gets their hands on it, they will be executed on sight. Their only chance to avoid such a fail condition is to leave now, which none of them do. They're in, for better or worse.

Infiltration

Downfall

Aftermath

Rewards

Player After Action Reports (pAARs)