Difference between revisions of "Hanz "Schnellman" Beck"

From ShadowHaven Reloaded
Jump to navigation Jump to search
(Created page with " {{Infobox |title = {{PAGENAME}} <!-- You don't need to change the title. This auto-generates for you. --> |image= 200px <!-- You can upload your ow...")
Tag: visualeditor-wikitext
 
Tag: visualeditor-wikitext
 
(12 intermediate revisions by 4 users not shown)
Line 4: Line 4:
|image= [[File:Placeholder2.jpg|200px]] <!-- You can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you'd like to use. After you create the page, click on the red link to upload the image. -->
|image= [[File:Placeholder2.jpg|200px]] <!-- You can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you'd like to use. After you create the page, click on the red link to upload the image. -->
|header1= [[Profession::Taxi driver]] <!-- This is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. -->
|header1= [[Profession::Taxi driver]] <!-- This is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. -->
|header2= (Ex-Saeder-Krupp Security, Hanz "Schnellman" Beck, or Herr Schnellman was born, and lived in Berlin (F-State) until the Surtr nano-weapon detonation, and the following corporate "cleanup" operation. During the fighting, he received info, that the hit squad he was driving to their destination is actually there to kill his wife, a Shadowrunner by the handle Zing for taking one too many jobs against Saeder-Krupp. Working with the runner who tipped him off, he helped in killing the hit squad, picked up his wife, and 3 kids, and drove the BMW Stürmwagon right onto a smuggling ship.
|header2= ("Taxi driver") <!-- You can write a short description here. Also on the next couple header lines if you want. -->
In seattle he still uses the now beat up car, to transport people in and out from the Barrens for a fee.
Despite is area of operation, he always wears a suit, and white leather gloves, and acts with the utmost politeness, as if every customer of his is the CEO of a corp. branch. When asked about this, his response is usually: "But of course Machen. Just because instead of luxury, we are surrounded with gunfire, that does not mean we cannot be civilized") <!-- You can write a short description here. Also on the next couple header lines if you want. -->
|header3=  
|header3=  
|header4=
|header4=
|label5 = Contact Owner <!-- Leave this alone -->
|label5 = Contact Owner <!-- Leave this alone -->
|data5 = [https://www.reddit.com/user/Yaorkhai Yirkhai] <!-- Here you can put your reddit name. Be sure to replace BOTH instances of Your_Handle_Here with your reddit name. -->
|data5 = [https://www.reddit.com/user/Yorkhai Yorkhai] <!-- Here you can put your reddit name. Be sure to replace BOTH instances of Your_Handle_Here with your reddit name. -->
|label6 = Connection <!-- Leave this alone -->
|label6 = Connection <!-- Leave this alone -->
|data6 = [[Connection::Undefined]] <!-- This is the connection for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. -->
|data6 = [[Connection::2]] <!-- This is the connection for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. -->
|label8 = Public Contact? <!-- Leave this alone -->
|label8 = Public Contact? <!-- Leave this alone -->
|data8= Yes <!-- If you want the contact to be public, where anyone can gain the contact, leave this alone. If you want the contact to be private where only your character has the contact, change this to "no" and remove Category:Public Contacts from the bottom of the page. -->
|data8= Yes <!-- If you want the contact to be public, where anyone can gain the contact, leave this alone. If you want the contact to be private where only your character has the contact, change this to "no" and remove Category:Public Contacts from the bottom of the page. -->
|label9 = [[Contact_Rules#Contact_Archetype|Archetype]] <!-- Leave this alone -->
|label9 = [[Contact_Rules#Contact_Archetype|Archetype]] <!-- Leave this alone -->
|data9 =  [[Archetype::Taxi Driver]] <!-- This is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. -->
|data9 =  [[Archetype::Service]] <!-- This is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. -->
|label10 = Location <!-- Leave this alone -->
|label10 = Location <!-- Leave this alone -->
|data10= [[Location::On the Road, Redmond, mostly]] <!-- Where is your contact normally found? -->
|data10= [[Location::Seattle, Redmond, mostly on the road]] <!-- Where is your contact normally found? -->
|label11 = Metatype <!-- Leave this alone -->
|label11 = Metatype <!-- Leave this alone -->
|data11 = [[Metatype::Troll]] <!-- Human, Elf, Ork, Naga, AI who inhabits an Animatronic Dancing Penguin Drone, ect. -->
|data11 = [[Metatype::Troll]] <!-- Human, Elf, Ork, Naga, AI who inhabits an Animatronic Dancing Penguin Drone, ect. -->
Line 28: Line 26:
|data14 = (Cash) <!-- How do they like to be compensated? -->
|data14 = (Cash) <!-- How do they like to be compensated? -->
|label15 =  Hobbies/Vice <!-- Leave this alone -->
|label15 =  Hobbies/Vice <!-- Leave this alone -->
|data15 = BNothing of intrest <!-- What interests them? -->
|data15 = Nothing of intrest <!-- What interests them? -->
|label16 = Personal Life <!-- Leave this alone -->  
|label16 = Personal Life <!-- Leave this alone -->  
|data16 = Married, three kids <!-- This kinda explains itself. -->
|data16 = Married, three kids <!-- This kinda explains itself. -->
Line 38: Line 36:


==Overview==
==Overview==
This is where you would write a blurb about the contact.
Ex-Saeder-Krupp Security, Hanz "Schnellman" Beck, or Herr Schnellman was born, and lived in Berlin (F-State) until the Surtr nano-weapon detonation, and the following corporate "cleanup" operation. During the fighting, he received info, that the hit squad he was driving to their destination is actually there to kill his wife, a Shadowrunner by the handle Zing for taking one too many jobs against Saeder-Krupp. Working with the runner who tipped him off, he helped in killing the hit squad, picked up his wife, and 3 kids, and drove the BMW Sturmwagon right onto a smuggling ship.
In seattle he still uses the now beat up car, to transport people in and out from the Barrens for a fee.
Despite is area of operation, he always wears a suit, and white leather gloves, and acts with the utmost politeness, as if every customer of his is the CEO of a corp. branch. When asked about this, his response is usually: "But of course Machen. Just because instead of luxury, we are surrounded with gunfire, that does not mean we cannot be civilized


==Aspects Description==
==Aspects Description==
Line 45: Line 45:
<!-- Do not remove the above code. It's super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  -->
<!-- Do not remove the above code. It's super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  -->


<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. -->
{{PositiveAspect|
|Aspect= ex Saeder Krupp
|Description= as an ex employee, Hanz knows a bit about the corps insider structure, dealings. Though he is out of the loop, he keeps an open ear on the subject, usually through proxy.
|}}


<!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->
{{PositiveAspect|
{{NegativeAspect|
|Aspect= Neutrality
|Aspect=Example Negative Aspect
|Description= He prides himself on staying neutral, never interfering with gang/corp wars. This means he has a wide clientele, but would never become a getaway driver in a heated battle (Of course if drek hits the fan after the client enters his car, that is another matter.
|Description=This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section.
|}}
|}}
<!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->


<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. -->
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Example Positive Aspect
|Aspect= Multilingual
|Description=This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact.
|Description= Hanz is fluent in German, English, Spanish, Japanese, Or'zet, and understands basic Sperethiel
|}}
|}}
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. -->
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. -->


<!-- Do not remove the below text. It's super important for the Aspect table. All aspects should be listed above this line. -->
<!-- Do not remove the below text. It's super important for the Aspect table. All aspects should be listed above this line. -->
Line 78: Line 77:


===NPC who know this contact===
===NPC who know this contact===
==Narrative Significant Runs==
{{ContactRuns}}
[[Category:Contacts]]
[[Category:Contacts]]
[[Category:Public Contacts]]
[[Category:Public Contacts]]


__SHOWFACTBOX__
__SHOWFACTBOX__

Latest revision as of 14:10, 7 May 2021

Hanz "Schnellman" Beck
Placeholder2.jpg
Taxi driver
("Taxi driver")
Contact OwnerYorkhai
Connection2
Public Contact?Yes
ArchetypeService
LocationSeattle, Redmond, mostly on the road
MetatypeTroll
SexMale
AgeMiddle-aged
Preferred Payment Method(Cash)
Hobbies/ViceNothing of intrest
Personal LifeMarried, three kids
Aspectsex Saeder Krupp
Neutrality
Multilingual


Overview

Ex-Saeder-Krupp Security, Hanz "Schnellman" Beck, or Herr Schnellman was born, and lived in Berlin (F-State) until the Surtr nano-weapon detonation, and the following corporate "cleanup" operation. During the fighting, he received info, that the hit squad he was driving to their destination is actually there to kill his wife, a Shadowrunner by the handle Zing for taking one too many jobs against Saeder-Krupp. Working with the runner who tipped him off, he helped in killing the hit squad, picked up his wife, and 3 kids, and drove the BMW Sturmwagon right onto a smuggling ship. In seattle he still uses the now beat up car, to transport people in and out from the Barrens for a fee. Despite is area of operation, he always wears a suit, and white leather gloves, and acts with the utmost politeness, as if every customer of his is the CEO of a corp. branch. When asked about this, his response is usually: "But of course Machen. Just because instead of luxury, we are surrounded with gunfire, that does not mean we cannot be civilized

Aspects Description

Aspect Description
ex Saeder Krupp as an ex employee, Hanz knows a bit about the corps insider structure, dealings. Though he is out of the loop, he keeps an open ear on the subject, usually through proxy.
Neutrality He prides himself on staying neutral, never interfering with gang/corp wars. This means he has a wide clientele, but would never become a getaway driver in a heated battle (Of course if drek hits the fan after the client enters his car, that is another matter.
Multilingual Hanz is fluent in German, English, Spanish, Japanese, Or'zet, and understands basic Sperethiel

Dicepools

Dicepools
Knowledge Checks 6 + Loyalty + Aspects - Notoriety
Active Checks 10 + Loyalty + Aspects - Notoriety
Gear Acquisition Checks 2 + Loyalty + Aspects - Notoriety
Networking Checks 0 + Loyalty + Aspects - Notoriety


Network

Player Characters with this Contact

NameLoyaltyChips
Ka$hious1Even
SystemShock3Even


NPC who know this contact

Narrative Significant Runs

No runs yet. This list will auto-populate when this character is tagged in a run AAR.