Difference between revisions of "Real Men Use Coupons"

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==The Run==
==The Run==


Crypt3ch successfully dominates the lab's host, effectively controlling all the security features without the spider noticing. The team breaks in through a window and hacks through a wall, reaching the warehouse section of the compound. With the van outside, the team fights off both matrix and physical security while running back and forth to the window to load crates into the van, eventually taking all of them thanks to Crypt3ch managing to lock many of the guards behind security doors and the bulletproof nature of the runners on the job. With that, they simply hop into the van and make their exit, Burn0ut pushing the mundane vehicle to its limits.
Crypt3ch successfully infiltrates and subverts the lab's host, effectively controlling all the security features without the spider noticing. The team breaks in through a window and hacks through a wall, reaching the warehouse section of the compound. With the van outside, the team fights off both matrix and physical security while running back and forth to the window to load crates into the van, eventually taking all of them thanks to Crypt3ch managing to lock many of the guards behind security doors and the bulletproof nature of the runners on the job. With that, they simply hop into the van and make their exit, Burn0ut pushing the mundane vehicle to its limits.
==Aftermath==
==Aftermath==



Revision as of 01:48, 5 June 2020

Real Men Use Coupons
Date2081-06-05
GMSedated Alice
LocationSouth Bellevue Cyberware Lab
Status Threat Level: High
Factions Involved
ShadowHaven Microcenter Technologies
Messenger 7
Burn0ut
Crypt3ch
Sinister
Casualties and losses
Haha, no None, surprisingly


Summary

Four fully 'wared freaks break into a cyberware lab and expropriate approximately 100% of their stock, dumping it all into a van and bouncing posthaste.

Background

Anything Andy has a line on a recently poorly-guarded cyberware lab that's in a state of flux. Sinister gets the tip and organizes a crew of the Haven's finest limbed-out legends to get their hands on the 'ware and maybe get paid (but mostly just get their hands on the 'ware).

The Meet

The team meets Andy at Boozeman's bar, and they get the skinny on Microcenter Technologies. Andy has his hands on the security schedule, and knows the team has around a four-day window to hit the lab before security tightens.

The Plan

With Crypt3ch finding the lab's plans on the 'trix and Burn0ut borrowing Alice Kane's van (along with giving it some quick crime-readiness upgrades,) the team plans to simply get in, grab the 'ware, and go.

The Run

Crypt3ch successfully infiltrates and subverts the lab's host, effectively controlling all the security features without the spider noticing. The team breaks in through a window and hacks through a wall, reaching the warehouse section of the compound. With the van outside, the team fights off both matrix and physical security while running back and forth to the window to load crates into the van, eventually taking all of them thanks to Crypt3ch managing to lock many of the guards behind security doors and the bulletproof nature of the runners on the job. With that, they simply hop into the van and make their exit, Burn0ut pushing the mundane vehicle to its limits.

Aftermath

Upon delivery to Anything Andy, the team happily avails themselves of the 'ware on offer, Andy fencing the rest and passing on a little more to the less cyber-hungry cohorts.

Rewards

64,000 ¥ in cyberware, convertible to half that amount in hard cash. 2 CDP

Game Quotes

Player After Action Reports (AARs)