Difference between revisions of "User:KurczdMadMan"

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=GM Style Sheet: '''Shadowrun is a Hell of A Drug.'''=
=GM Style Sheet: '''It's a Mad Mad World and We're Mad to Love It'''=


I'm new to running Shadowrun. I like having a good time and this is a game that I like to play with the players. Everything below will be structured as such.
I have loved the Shadowrun universe for some time now. It's such a fun setting with fun themes to explore. I aim to explore these themes in a fun and safe environment and in a way that allows us all to have a lot of fun.
 
I want things to feel like a story, so keeping things moving is very useful. Everyonr knows there is nothing shorter, IC than combat, and there is nothing longer OOC, than combat. I encourage you to spend time before your turn in combat thinking about what you will do and looking up any references needed. If you have your turn pre-planned and can simply make the rolls necessary, give yourself an additional +1 to one roll that turn of your choice. And thanks for reading my style guide.  


My general guidelines are:
My general guidelines are:


'''Player Agency is Paramount.'''
'''We are here to have fun'''


This covers a lot, but most important aspects are:
This can mean a few things. First, player safety os very important at my table. All Roleplay Safety systems are active on my table. I encourage their use if you are uncomfortable with any situation occurring. I also read your character wiki pages, so any lines or veils placed on those will be taken into account during run planning and/or character picks.
1) My tables, like all the tables on ShadowHaven use the X-Card system, which will be implemented and paramount in the games we play.
2) I generally will allow you to refuse meets/subvert jobs if it's within your character's reason to do so. (I will say I prefer if you mention on your post if you're going to submit the run as written on the job ad.)
3) When consequences such as burning Edge happen, I will assist you to make those consequences playable and real to the character's experience.
4) Nothing severe happens to characters without player's input. (That doesn't mean consequences won't happen, just the player will have decisions, choices and input.)


'''Respect For Everyone At The Table'''
'''We are here among friends'''


That includes me and your fellow players. Frankly, we all make mistakes; be patient and respectful of each other and me. I am less likely to take players who create conflict with other players at the table out of character. In character, player conflicts happen, and are expected for good drama. A break may be called if tempers flare, however.
Until you prove otherwise, I consider you a friend. Which means we are working together to make this a fun experience for everyone. Give everyone a chance to shine at the table. I try my best during picks to make sure everyone will have their moment, but sometimes I can miss it.


'''The Sixth World is Weird.'''
'''We are here among peers'''


My runs will probably be fairly silly in scope: the current plotline/metaplot I'm running involves recovering memorabilia for a set of Johnsons that are auctioning off/selling it to buyers. Right now it's Magic the Gathering cards, but we might get into other things if it's suitably absurd. My GM style is probably pop-culture nerd absurdism meets Shadowrun, and I think most of my runs will be odd. Let's celebrate exactly how weird the Sixth World is and have a few laughs while we're doing it.
Treat everyone at the table with respect. That includes me, as well as your fellow players. If someone is talking, do not cut them off. At the same time, also try not to dominate the conversation. Maybe you do have a good idea, but the best ideas O have seen in a game have been a combination of multiple plans that utilize everyone's strengths. You know your character best, and your coworkers know theirs.  


'''Don't Know What To Do? Go With It.'''  
'''We are here to tell a story'''  


This is both for me and you at the table. If you literally are stuck on what your character would do on something, my advice; go with it. If the players propose something oddball, I generally lean into it, unless it's completely absurd. The First Rule of Improv is to find a way to say yes; and if there's no compelling reason why your character wouldn't I generally would find the 'yes' to the thing proposed rather than the 'no.'
Shadowrun is not a combat simulator. If I wanted that, there are a thousand computer games I could play. Please bring your character's history, personality, quirks, moralities, etc. to the table with you every time. And, while I try to account for character history and qualities to enrich storytelling during my picks, you are the one that knows your character best. I encourage you to look for extra RP opportunities I may not have thought of and have fun interacting with your fellow runners.


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=Characters=
=Characters=
<center>
<center>
'''Tanuki:''' http://www.shadowhaven.info/Tanuki
'''Kost:''' https://www.shadowhaven.info/Kost


'''Fletchette:''' http://www.shadowhaven.info/Fletchette
'''Captain Boomerang:''' https://www.shadowhaven.info/Captain_Boomerang


'''Daemon:''' http://www.shadowhaven.info/Daemon
'''Twitch:''' https://www.shadowhaven.info/Twitch


'''Boom Poom:''' http://www.shadowhaven.info/Boom_Poom
'''Brute Force:''' https://www.shadowhaven.info/Brute_Force


'''Beakman:''' http://www.shadowhaven.info/Beakman
'''Sallah:''' https://www.shadowhaven.info/Sallah
 
'''Wild Bull:''' http://www.shadowhaven.info/Wild_Bull
</center>
</center>
==Inactive Characters==
==Inactive Characters==
<center></center>
<center></center>
 
'''MK:''' https://www.shadowhaven.info/MK
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==Runs by This GM==
 
{{#ask: [[Category:Runs]][[hasGM::MadMan]] |mainlabel=- |format=datatables |?=Name |?hasMetaplot=Metaplot |?hasDate=Date |limit=300 |sort=hasDate |order=descending }}
{{:User:Teksura/TekSupport}}
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Latest revision as of 22:30, 19 August 2020


Runs by This GM

NameMetaplotDate
Unlocking the Gene25 August 2081
The Salvage Job11 July 2081
The Battle of SolaceProject Insight14 May 2081
This Harbor is Yours9 April 2081