Difference between revisions of "Marrisa"
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|label12 = CDP | |label12 = CDP | ||
|data12 = {{CDP| | |data12 = {{CDP| | ||
|Expenses= | |Expenses=80 | ||
|Bonuses= | |Bonuses=58 | ||
|}} <!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --> | |}} <!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --> | ||
|label13 = D.O.B. | |label13 = D.O.B. | ||
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=Character Information= | =Character Information= | ||
Marrisa is retired after getting arrested. RIP, we hardly knew ye. | |||
===Summary=== | ===Summary=== | ||
Marrisa is a frontline combat adept and off face, capable of talking her way around fights but by no means being adverse to them. | Marrisa is a frontline combat adept and off face, capable of talking her way around fights but by no means being adverse to them. | ||
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|Loyalty=1 | |Loyalty=1 | ||
|Chips=Even | |Chips=Even | ||
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{{HasContact| | {{HasContact| | ||
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{{HasContact| | |||
|Name=Okkotsu Tohru | |||
|Loyalty=5 | |||
|Chips=Even | |||
|}} | |||
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Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. | Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. | ||
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!Information | |||
!Related Run(s) | |||
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|Ecoterrorist | |||
|Marrisa is a decently famous ecoterrorist, and has a fairly high bounty for her crimes. Getting regognized by most people is going to end up escalating a situation due to her reputation, and Marris will never pass up an opportunity to kill a toxic mage or spirit. | |||
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==Media Mentions== | ==Media Mentions== |
Latest revision as of 19:48, 17 September 2024
Combat adept and off Face. | |
---|---|
Shadowrunner and International ecoterrorist. | |
Discord | @theonlyreallotus |
[1] | |
Metatype | Dryad |
Street Cred | 0 |
Notoriety | 1 |
Public Awareness | 0 |
CDP | 4 |
D.O.B. | March 15, 2050 |
Age | 35 |
Folder | https://drive.google.com/drive/folders/1rbYE09aU7zDnFHpleMC4afxiYMWQTVlm?usp=sharing |
Priority | Metatype - B Attributes - B Magic/Resonance - D Skills - B Resources - E |
#Max IGs/Ascension | 10 |
Character Information
Marrisa is retired after getting arrested. RIP, we hardly knew ye.
Summary
Marrisa is a frontline combat adept and off face, capable of talking her way around fights but by no means being adverse to them.
Goals
-Kill toxic mages
-Destroy the Followers of the Light
-Punish the Corps that cover up environmental calamities (read:all of them)
Background
Marrisa Velin was born in Rouen, France, and lived a decent life there. When she turned 17, she started becoming incredibly ill, and none of the corporate doctors could find a reason for it. However, as her symptoms worsened, eventually others started falling ill as well, and the source was eventually discovered in a brutal manner. The discovery of a toxic cult and the subsequent attack from them devastated the city, killing thousands, causing a massive amount of corporate withdrawal from the area and killing both of Marrisa's parents. Marrisa was assumed to be killed in the attack as well. Then, several years later, an Aztechology building in Rouen was attacked, with the event said to be led by a "Purple haired woman with a sword." In the aftermath, it was discovered that the management of the building allegedly had a connection to a coverup of activities that led to the disastrous event years ago. Since then, Marrisa has been a highly active ecoterrorist and shadowrunner, going after both toxic shamans and any corporations she suspects to have a connection to them. Her activities have earned her a significant bounty from the corporate court, and so she recently move to Seattle to get a little further away from Interpol.
Narrative Significant Qualities
Positive
Spirit Whispers -(Glamour and Trustworthy) Marrisa is often described as having an aura of charm about her, easily dispelling worries and making people willing to help her, even when they know they really shouldn't.
Negative
International Terrorist -(Distinctive Style, Wanted, Records on file) Marrisa's violent aggression towards the corps has earned her a large amount of ire from them, and so she has significant difficulty interacting with anyone who works in the government or corporations without having security called on her.
Run History
Name | GM | Metaplot | Threat | Date of Run |
---|---|---|---|---|
Jackson Danger's Radical Adventure | Dawnfire | High | 22 March 2085 | |
3EM20; Those Born Evil | Fangblade_ | Deadly | 24 December 2084 | |
SWALLOW INTO INSANITY | Fangblade_ | Deadly | 19 December 2084 | |
Jumping Jimmy G | LHOG | High | 29 November 2084 | |
Revolutions | Fangblade_ | Amatsu Kaze | Deadly | 19 November 2084 |
Knock Knock | Asmodeus | Swarming Season | Deadly | 10 November 2084 |
Crashing the Cultists' Campaigning | LHOG | Low | 24 October 2084 | |
Killing Wave | Fangblade_ | 22 October 2084 | ||
They Left Her Buried in the Sand | lov.euphoria | High | 4 October 2084 | |
Eye of the Firestorm | LHOG | Deadly | 16 September 2084 | |
Fading by a Chance | Draknic | Deadly | 8 September 2084 | |
Winning through logistics | Zerre | Contre-Révolution | Medium | 16 August 2084 |
Daring Escape from Deutschland! | Aurora | Medium | 6 August 2084 |
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
Anna Van Der Pelt | 6 | 4 | Fixer | Talismonger | Awakened Fixer, Awakened Philanthropist, Big Stick Diplomancy, Drake Sympathizer, Hocus Focus, Talismonger | Even |
Dameon Morris | 4 | 3 | Networking | TerraFirst! recruiter | Conspiracy Theories, Direct Action Operatives, Drugs, Environmental Science, Walking Away is Winning the Day | Even |
Mr Hare | Contact Not Found. Please create contact using Template:Contact. | 2 | You may also see User:Free Sprite for bot instructions. | Even | ||
Celicy Vist | 4 | 1 | Fixer | Vampire Taskmage | Born in Blood, Stained in Red, Bound by Blood, Purpose Fed, HMHVV-1 Vampire, Necromancy, Cults, Foci, France, Magical Threats, Drakes, Saedar-Krupp, Forbidden Gear | Even |
YMF-021β | Contact Not Found. Please create contact using Template:Contact. | 1 | You may also see User:Free Sprite for bot instructions. | Even | ||
Okkotsu Tohru | Contact Not Found. Please create contact using Template:Contact. | 5 | You may also see User:Free Sprite for bot instructions. | Even |
Organizations
Allies
+3 reputation with Berlin Anarchists.
+5 reputation with N-51
+1 Reputation with West Coast Monolith
+5 Reputation with Followers of the Iron Thorn
Enemies
Anything that could be remotely connected to toxic magic.
-10 Reputation with Ordo Maximus.
-5 Reputation with DSGE.
-15 Reputation with the Finnagin Family.
-2 Reputation with the People of Redmond.
In Character Information
Symbols and Signatures
Matrix Search Table
Threshold | Result |
---|---|
1 | Marrisa Valen is a highly wanted criminal, mostly for crimes of terrorism. |
3 | Marrisa is an Ecoterrorist, who primarily targets people she believes are connected to toxic mages in some capacity. |
6 | Marrisa is believed to have gain her extremist views when her home city of Rouen was attacked by a toxic cult in 2067. |
Shadow Community Table
Threshold | Result |
---|---|
1 | Marrisa came to Seattle to escape Interpol attention. |
3 | Marrisa has a keen interest on destroying the Followers of the Light, a toxic cult in Glow City. |
5 |
Assensing Table
Threshold | Result |
---|---|
1 | Generally healthy, Awakened. |
2 | No cyberware, Adept. |
3 | No alphaware, no toxins or diseases. |
4 | No bioware or betaware, essence and magic of 6. |
5 | No deltaware, genetech, or nanotech |
SINs
Siera Mendlson
Appearance
Marrisa has pale skin, magenta eyes and long, magenta hair. She is 5'6"
Clothing
Wears a white dress shirt with a black jacket over them, as well as black dress pants.
Matrix Persona
Usually looks the same as she does, although she will turn it down if she has to.
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
Aspect | Information | Related Run(s) |
---|---|---|
Ecoterrorist | Marrisa is a decently famous ecoterrorist, and has a fairly high bounty for her crimes. Getting regognized by most people is going to end up escalating a situation due to her reputation, and Marris will never pass up an opportunity to kill a toxic mage or spirit. | |
Aspect 4 | ||
Aspect 5 |
Media Mentions
ShadowGrid Profile Comments
Additional Images
Marrisa without her makeup or contacts.
Note
I am completely fine with long term consequences for my characters, as long as it doesn't feel unannounced or forced. Long term changes to a character make more opportunities for interesting roleplay, and so don't be afraid to give them out if they are deserved.