Difference between revisions of "Zan Zan"

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===Summary===
===Summary===
A samurai in the genuine sense of the word - bound by the Bushido Code, sworn to serve those she sees as in need. Very serious on the job, fairly easygoing off of it - but her principles will always remain the same.
An explorer, with samurai as a strong secondary role.


===Goals===
===Goals===
Zan Zan has been told to set SMART goals. Specific, measurable, achievable, realistic, and timely.
===Immediate===
'''Find Yamabushi.'''
===Short Term===
* 'Ware the fuck up. She's been too slow and too weak to save others too many times, and she must not allow that to happen. Cross 500k worth of 'ware by September.
* Conquer the Dweller at the Threshold, and enter the Astral Planes for the first time. Enter the planes by July.
* Get smart. Literally smart - attend college and get a wider, deeper breadth of knowledge. Enter the fall semester at Seattle's university if at all possible.
* Figure out the whole socializing thing. People keep telling her she's charming, but too blunt. Step one is figuring out what the hell that's supposed to mean. Receive a compliment on her social skills by the end of the year. - We got one! Thanks Stacy!
===Long Term===
* Join the Knights Hospitaller as a SINner - a proper member of the Sovereign Military Order of Malta - within five years.
* Get a deck, learn to use it, and see the inside of a Foundation - supposedly, they are remarkable places. 2 years.
* Save the world, at least once. ???
* Live by her code of honor. Forever.
===The Seven Virtues of her Code===
* Gi (Righteousness) - Justice guides her hand. She will strike down those who would break society's laws. She shall remain clean in body, mind, soul, and conscience.
* Yuki (Courage) - She will not fear death. She will not flee unless all others have left, and will not shirk her duty for self-preservation.
* Jin (Kindness) - Live frugally, give away to others what you do not need. Be kind to others in word and deed.
* Rei (Respect) - Show courtesy, respect others, observe social mores.
* Makoto (Honesty) - Say only what you mean. Do not perform deeds one does not believe in. Be above treachery in battle or underhanded tactics.
* Meiyo (Honor) - Her word is her bond. A bargain struck will be kept at consequence of death.
* Chugi (Loyalty) - Live by her pledge to her sensei's will - to respect the code, and to serve the weak.


==Background==
==Background==
The daughter of rich parents, Yue isn't her given name - but the old one is burned. Perhaps even literally - the damage of breaking her oaths was extensive.
Zan Zan doesn't know where she was born, nor to whom. Her first memories are in the remnants of el Infierno in Los Angeles - she was probably born there shortly before the quake of '61. Orphan life in a run down, overflowing shelter wasn't easy - and it only got harder. It was at the young age of 8 when the Twins destroyed half the L.A. metroplex, and ZZ was left homeless, alone and weak. And it's then that the latent spark in her is born - an awakening as the Great Lacuna opens up below, the emptiness below inspiring her to walk from her body. Projecting for the first time, she meets and speaks to spirits - none of whom would help her. Only one offers - a free spirit of Man that simply calls itself Yamabushi, one that embodies the Bushido code. It offers her aid if she solemnly swears to follow a code of honor herself: and the only one the young girl can think of to apply to her life is the Samurai Code, as understood from movies she's seen as a kid.
 
A bargain is struck. Yamabushi saves her from immediate death in exchange, guiding her to a sword in the rubble of her home and beginning her training.
 
It was a couple weeks in that she started starving - spirits so easily forget mortal concerns. And with her mortal needs established in the spirit's mind, Yamabushi appeals to those who would have the ability to feed a starving kid. The Hospitaller Knights are in the city to provide aid in the midst of one of the greatest humanitarian crises in the 21st century. They were the ones responsible for feeding ZZ in the short term. Slowly, her skills grew - and while the New Rhodes might have left, the Maltese consulate was willing to hire a young oni and her spirit mentor to do odd jobs.
 
Training was intense - life was kept ascetic, partly by raw poverty, partly by Yamabushi's teachings. Harsh life sharpened her mind like a blade, shifting her astral form until she looked more like a weapon than a woman. Spears for horns, swords for arms, a living embodiment of the blade. It was at 11 when she earned the nickname she'd work under while sticking close to the Knights - a dozen devil rats beheaded before her astral blade as she developed her skills further. Zan, zan, zan. But it's not enough, and she's sick of being so slow on the meat. At 13, she saved enough to get her first cyberware, developing her power further. And while she was satisfied, Yamabushi was frustrated. The choice was viewed by the spirit as short sighted: throwing away the ability to develop the pure body for a short term gain. But ZZ has grown impatient, and she'd realized - it was not against her code. The next limb was easier, and made her stronger. Better able to help others. Better able to strike down the unjust. Steadily, she grew in strength until, finally, she was strong enough to work under [[Makhmud Kadyrov]] as a contractor, rounding out teams with anti-spirit support whenever necessary, and waiting on call to come screaming out of the astral and defeat anything from spirits to vampires to paracritters. All in defense of the innocent, the weak, or whoever the Knights ordered her to, of course.
 
Two tours of duty came to an abrupt end when Yamabushi disappeared one day - presumably into the planes. She's not seen him in months. Alarmed, ZZ has asked to be left in Seattle for now - her personal goals require her to sacrifice the ability to aid others in the short term, that she might gain greater power to help them in the long term. That's the excuse she uses to satisfy her code.
 
... She'll admit behind closed doors that she's worried for her spirit sensei, too.


Initiated into the Ten Thousand Lions Triad at an early age, Lingchi was a faithful servant and a faithful mage until a breach of her trust and an insult that went too far. Her attempts at retaliation were ineffective, and quickly her family paid the price for her insolence. The Triad uses magical tattoos to keep their people loyal - and Yue was forced to take more bindings than most. Her magic, her sight, her physical strength, all bound up in the tattoos covering her. For some time, she lived in bondage. But when it became too much, she hatched a plan - cut the chains tying her, and pay whatever cost is required to escape.


She set a date with a doctor - one belonging to the Yakuza. A stack of nuyen - only her own - paid for the cost of the used 'ware she would need. And then? To cut her way out of the ties that bind? To break the magical power flowing through the tattoos? Lingchi had the doctor cut her arm off, knowing full well what came next. The backlash was ferocious, the damage massive, and her magic would never be the same. She was freed - but it cost her an arm and her eyes. Where she could, the old tattoos have been replaced. Her old hair has been replaced. Days of recovery later - she fled across the sea.


On the boat over, the person next to her asked her name, but the dazed mage could only mutter about what she saw in the sky hanging above. Yue Liang. 'Bright moon.' They called her that the rest of the voyage. In Seattle though? She got nicknamed by disdainful members of the Triad. They wouldn't go after her - but they ensured that she'd be reminded every day of what she'd done. Lingchi. Death by a thousand cuts. An execution by dismemberment, reserved for traitors. For now, Yue owns the name, for that is the name that gets her work.


Her old name? It should never come up, and she will be outraged if it does. But when someone calls her 静怡 (Jingyi) - she is outraged. Not that it shows, of course.
Unbeknowst to her, she is a latent drake - her backer is most likely Ryumyo, but she doesn't even know what lies within the depths of her soul. Not yet.


== Narrative Significant Qualities ==
== Narrative Significant Qualities ==


===Positive===
===Positive===
* Lucky - Even with all that's happened, Yue was born under a lucky star - must have, just to survive.
* Explorer - ZZ is a professional spirit killer. Zashi!
* Daredevil - Yue makes terrifically bad moves.
* Bilingual - Yamabushi refused to teach her in anything other than Japanese. She speaks the language like a native.
* Spirit Whisperer - There is a desire to understand the world around her and a desire to be understood in turn. Perhaps spirits have taken notice.
* Candle in the Darkness - An honorable samurai devoted to protecting others, ZZ has a reputation for saving anyone and everyone she can, often at a cost to herself. This has the benefit of leaving a strong impression on others.
* Analytical Mind - She's caught an asteroid in a decaying orbit around a black hole - on the astral. Dead reckoning of physics and mathematics is one of the cosmic mage's strong suits, and it shows.
* Cyber-Singularity Seeker - Her body is a blade, for protecting the weak. She '''must''' save all of them.
* Latent Dracomorphosis - She doesn't know it, but Zan Zan has a small gift from a Great Dragon, lying dormant in the recesses of her soul. She's an oni, so surely it's Ryumyo. ... Right?


===Negative===
===Negative===
* Dependent (Inconvenience) - Drinking & Smoking
* Astral Beacon - ZZ is a gleaming blade on the astral, ready to cut through her opponents. Just looking at her feels like running a finger across a bared edge.
* Distinctive Style - Fiber Optic Hair, LED tattoos of the sun and milky way, stars in her cybereyes, and an obvious cyberarm. There's nothing subtle about Yue.
* By the Rules (Code of Honor, No Man Left Behind) - ZZ '''must''' not break her code. Ever. She will not.
* Impassive - Not the most emotional of characters, and her flattened affect is offputting.
* Signature (Blood Spatter like a Pair of Horns) - A bad habit picked up from her sensei, whenever Zan Zan has had to draw blood, she will whip away the blood into a pair of a pattern of horns on the ground - a warning to those who would harm the weak. On the astral, she leaves gouges behind - carving through the aura to ensure she leaves her signature behind.
* Phobia (Uncommon, Moderate) - Being trapped
* Striking Pigmentation + Albinism - Hey, she's an oni and an albino. This means she is bright pink. Enjoy never blending in ever.
* Big Regret (Triad Mage) - The traces of her old Triad tattoos are visible around the edges of her LED panels laid atop them. Nobody who puts the pieces together about a mage who used to work with the Triads is likely to view her favorably, even active Triad members.


==Run History==
==Run History==
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{{HasContact|
{{HasContact|
|Name=Joe Smith
|Name=Angélica Cabral
|Loyalty=3
|Loyalty=3
|Chips=-1
|Chips=0
|}}
 
{{HasContact|
|Name=Killa Quispe
|Loyalty=2
|Chips=Even
|}}
 
{{HasContact|
|Name=Makhmud Kadyrov
|Loyalty=2
|Chips=Even
|}}
|}}


{{HasContact|
{{HasContact|
|Name=Quanxi
|Name=Asahiro Kunitoshi
|Loyalty=2
|Loyalty=2
|Chips=1
|}}
{{HasContact|
|Name=Ed Wells
|Loyalty=1
|Chips=Even
|Chips=Even
|}}
|}}


{{HasContact|
{{HasContact|
|Name=Exeunt
|Name=Anne-Marie Leveux
|Loyalty=1
|Loyalty=1
|Chips=Even
|Chips=Even
|}}
{{HasContact|
|Name=Bubblegum
|Loyalty=1
|Chips=Even
|}}
{{HasContact|
|Name=The Farseer
|Loyalty=1
|Chips=-1
|}}
|}}


{{HasContact|
{{HasContact|
|Name=Star Man
|Name=Star Man
|Loyalty=2
|Loyalty=1
|Chips=Even
|}}
 
{{HasContact|
|Name=Nerlithothep the Succubus
|Loyalty=1
|Chips=-1
|}}
 
{{HasContact|
|Name=Haruki Uchida
|Loyalty=1
|Chips=Even
|}}
 
{{HasContact|
|Name=Wusan
|Loyalty=1
|Chips=Even
|Chips=Even
|}}
|}}


{{HasContact|
{{HasContact|
|Name=Stella
|Name=Lord Emberrage
|Loyalty=2
|Loyalty=2
|Chips=Even
|Chips=Even
Line 130: Line 213:
{{GroupContactTable|
{{GroupContactTable|


 
{{GroupContact|
|Group=Knights Hospitaller
|Position=Trusted Contractor
|RepBonus=0
|RepExpense=0
|DateJoined=2082-05-14
|}}


}}
}}


===Allies===
===Allies===
+2 Risen Phoenix Society Reputation


[[Farraday's Clinic]] +5 Rep
+2 Ordo Maximus Rep (this is not a good thing)
 
[[Gates of Ishtar]] +3 Rep
 
[[Followers of the Iron Thorns]] +5 Rep


===Enemies===
===Enemies===
* -5 N-51
* -2 Night Throne Rep
* -2 Tamanous Rep
* -2 DeMeKo rep


[[Compulsory Execution Unit]] -10 Rep
===NPCs She's Met and Remembers===


[[People of Redmond]] -2 Rep
===PC's She's Met and Remembers===


=In Character Information=
=In Character Information=


==Symbols and Signatures==
==Symbols and Signatures==
If there's any symbol most associated with her, it's the shimmering stars in her eyes and the constellation running up her arm and onto her back.  
A pair of blood-spattered horns are left behind when she kills someone - they're the closest thing to a symbol or signature she has.


==Matrix Search Table==
==Matrix Search Table==
{{SearchTable|
{{SearchTable|
|LowResult= A form of torture by severing limbs. Favored by the Triads for those whom they view as traitors.
|LowResult= The Japanese word for beheading, repeated once. Sounds cutesy in English though.
|MidResult= A relative nobody mage, with weak magical force due to the indignity of hosting used cyberware. Her eyes are stars, and her skin a constellation.
|MidResult= A well-traveled samurai, seen with the Hospitaller Knights on multiple operations.
|HighResult= Thorough traces of her image place her back in the Triads just a month before she arrived in Seattle, with all limbs and ordinary eyes intact. Instead, she sported the sorts of tattoos one might expect of a member of the Triads - the type that enforce obedience.
|HighResult= A samurai, both on the meat and on the astral. Known for honorable behavior and nigh-suicidal devotion to saving as many lives as possible.
}}
}}


Line 163: Line 253:
{{SearchTable|
{{SearchTable|
|LowThreshold=1
|LowThreshold=1
|LowResult= A relatively weak mage. The only noteworthy thing about her is that she can at least hold a gun to make up for her mediocre casting.
|LowResult= A red oni samurai of the traditional sense - blades only. Known for being utterly fearless.
|MidThreshold=3
|MidThreshold=3
|MidResult= A mage of the Cosmic tradition, with striking looks that make her memorable to almost anyone on the streets. She refuses to hide the LED tattoos and refuses to change the lenses of her cybereyes to something reasonable. Triad members have a distaste for her.
|MidResult= A samurai who's worked for the Order of Hospitaller Knights (OHK). Gives generously to charity, looks out for the little guy. Called ZZ by her friends. Specializes in fighting spirits.
|HighThreshold=5
|HighThreshold=5
|HighResult= Burned by the tattoos the Triad once had binding her, this mage apparently had her arm cut off to escape the trap of bondage.
|HighResult= Rules tie her hands - Zan Zan has a strict code. She's held her ground against forces far greater than she, and it's come at a physical cost. That physical cost has never stopped her from paying it.
}}
}}


==Assensing Table==
==Assensing Table==
{{AssensingTable|
{{AssensingTable|
|Result1=
|Result1=Generally serious, calm, and focused. Awakened.
|Result2=
|Result2=Four cyberarms, surprise of surprises. Explorer.
|Result3=
|Result3=1.4 Essence, 1 Magic.
|Result4=
|Result4=N/A
|Result5=
|Result5=N/A
}}
}}


==SINs==
==SINs==
Mei Li (Fake, Rating 4, UCAS)
Burner SIN - Sato Tsukasa, Renraku, R4.
* Mage License (Fake, Rating 4)
* Firearms License (Fake, Rating 4)


==Appearance==
==Appearance==
Short of stature, but that's not the first thing people notice. Her cybereyes have stars in them - artificial ones. Her hair is ordinarily black, but at night, it lights up: mirroring the milky way, a comet occasionally streaking along one of the strands. On her (non-cyber) hand, one small LED panel has a sun and moon, circling with the time of day. Up along her arm trail constellations, and across her full back is the entirety of the draco constellation - not that it gets shown often. It is there to replace the swirling dragons whose traces remain in the skin separating the edges of the panels.
A pink oni - short of stature (for an oni), with four cyberlimbs and a piercing gaze.


=== Clothing ===
=== Clothing ===
Long pants, heavy coats, short sleeves - something to let her arms remain free, to show the changes she's made to herself. Yue will not allow others to view her in the old light, not that many in Seattle would have even known who she was back then.
Typically, she wears casual, well fitting clothing. Her sword is always at her side - or if not that, a knife at the minimum.
 
On jobs, it's one of two things - a sharply tailored suit, with space at the belt for her blade to hang, or a set of full body armor designed to emulate samurai style.


===Matrix Persona===
===Matrix Persona===
On the Matrix, she appears as a humanoid constellation - a hollow space of darkness, interspersed with stars and swirling planets.
The default samurai persona that comes preloaded on a Renraku Sensei.
 
==Character Plot Hooks==
 
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when she's in use. If you want to use them in a run unrelated to Fennec, please ask first.
 
{| class="wikitable sortable"
|+
!Aspect
!Information
!Related Run(s)
|-
|Placeholder
|Finish this later, LHOG.
|Placeholder.
|-
|}


==Media Mentions==
==Media Mentions==

Latest revision as of 06:43, 11 October 2024

Zan Zan
ZanZan.jpg
Discord@lhog
Redditelleelleellehawg
MetatypeOni (Ork)
Street Cred0
Notoriety0
Public Awareness0
CDP16
D.O.B.October 13, 2060
Age25
Folder[1]
PriorityMetatype - C
Attributes - A
Magic/Resonance - C
Skills - E
Resources - C
#Max IGs/Ascension1


Character Information

Summary

A samurai in the genuine sense of the word - bound by the Bushido Code, sworn to serve those she sees as in need. Very serious on the job, fairly easygoing off of it - but her principles will always remain the same.

An explorer, with samurai as a strong secondary role.

Goals

Zan Zan has been told to set SMART goals. Specific, measurable, achievable, realistic, and timely.

Immediate

Find Yamabushi.

Short Term

  • 'Ware the fuck up. She's been too slow and too weak to save others too many times, and she must not allow that to happen. Cross 500k worth of 'ware by September.
  • Conquer the Dweller at the Threshold, and enter the Astral Planes for the first time. Enter the planes by July.
  • Get smart. Literally smart - attend college and get a wider, deeper breadth of knowledge. Enter the fall semester at Seattle's university if at all possible.
  • Figure out the whole socializing thing. People keep telling her she's charming, but too blunt. Step one is figuring out what the hell that's supposed to mean. Receive a compliment on her social skills by the end of the year. - We got one! Thanks Stacy!

Long Term

  • Join the Knights Hospitaller as a SINner - a proper member of the Sovereign Military Order of Malta - within five years.
  • Get a deck, learn to use it, and see the inside of a Foundation - supposedly, they are remarkable places. 2 years.
  • Save the world, at least once. ???
  • Live by her code of honor. Forever.

The Seven Virtues of her Code

  • Gi (Righteousness) - Justice guides her hand. She will strike down those who would break society's laws. She shall remain clean in body, mind, soul, and conscience.
  • Yuki (Courage) - She will not fear death. She will not flee unless all others have left, and will not shirk her duty for self-preservation.
  • Jin (Kindness) - Live frugally, give away to others what you do not need. Be kind to others in word and deed.
  • Rei (Respect) - Show courtesy, respect others, observe social mores.
  • Makoto (Honesty) - Say only what you mean. Do not perform deeds one does not believe in. Be above treachery in battle or underhanded tactics.
  • Meiyo (Honor) - Her word is her bond. A bargain struck will be kept at consequence of death.
  • Chugi (Loyalty) - Live by her pledge to her sensei's will - to respect the code, and to serve the weak.

Background

Zan Zan doesn't know where she was born, nor to whom. Her first memories are in the remnants of el Infierno in Los Angeles - she was probably born there shortly before the quake of '61. Orphan life in a run down, overflowing shelter wasn't easy - and it only got harder. It was at the young age of 8 when the Twins destroyed half the L.A. metroplex, and ZZ was left homeless, alone and weak. And it's then that the latent spark in her is born - an awakening as the Great Lacuna opens up below, the emptiness below inspiring her to walk from her body. Projecting for the first time, she meets and speaks to spirits - none of whom would help her. Only one offers - a free spirit of Man that simply calls itself Yamabushi, one that embodies the Bushido code. It offers her aid if she solemnly swears to follow a code of honor herself: and the only one the young girl can think of to apply to her life is the Samurai Code, as understood from movies she's seen as a kid.

A bargain is struck. Yamabushi saves her from immediate death in exchange, guiding her to a sword in the rubble of her home and beginning her training.

It was a couple weeks in that she started starving - spirits so easily forget mortal concerns. And with her mortal needs established in the spirit's mind, Yamabushi appeals to those who would have the ability to feed a starving kid. The Hospitaller Knights are in the city to provide aid in the midst of one of the greatest humanitarian crises in the 21st century. They were the ones responsible for feeding ZZ in the short term. Slowly, her skills grew - and while the New Rhodes might have left, the Maltese consulate was willing to hire a young oni and her spirit mentor to do odd jobs.

Training was intense - life was kept ascetic, partly by raw poverty, partly by Yamabushi's teachings. Harsh life sharpened her mind like a blade, shifting her astral form until she looked more like a weapon than a woman. Spears for horns, swords for arms, a living embodiment of the blade. It was at 11 when she earned the nickname she'd work under while sticking close to the Knights - a dozen devil rats beheaded before her astral blade as she developed her skills further. Zan, zan, zan. But it's not enough, and she's sick of being so slow on the meat. At 13, she saved enough to get her first cyberware, developing her power further. And while she was satisfied, Yamabushi was frustrated. The choice was viewed by the spirit as short sighted: throwing away the ability to develop the pure body for a short term gain. But ZZ has grown impatient, and she'd realized - it was not against her code. The next limb was easier, and made her stronger. Better able to help others. Better able to strike down the unjust. Steadily, she grew in strength until, finally, she was strong enough to work under Makhmud Kadyrov as a contractor, rounding out teams with anti-spirit support whenever necessary, and waiting on call to come screaming out of the astral and defeat anything from spirits to vampires to paracritters. All in defense of the innocent, the weak, or whoever the Knights ordered her to, of course.

Two tours of duty came to an abrupt end when Yamabushi disappeared one day - presumably into the planes. She's not seen him in months. Alarmed, ZZ has asked to be left in Seattle for now - her personal goals require her to sacrifice the ability to aid others in the short term, that she might gain greater power to help them in the long term. That's the excuse she uses to satisfy her code.

... She'll admit behind closed doors that she's worried for her spirit sensei, too.



Unbeknowst to her, she is a latent drake - her backer is most likely Ryumyo, but she doesn't even know what lies within the depths of her soul. Not yet.

Narrative Significant Qualities

Positive

  • Explorer - ZZ is a professional spirit killer. Zashi!
  • Bilingual - Yamabushi refused to teach her in anything other than Japanese. She speaks the language like a native.
  • Candle in the Darkness - An honorable samurai devoted to protecting others, ZZ has a reputation for saving anyone and everyone she can, often at a cost to herself. This has the benefit of leaving a strong impression on others.
  • Cyber-Singularity Seeker - Her body is a blade, for protecting the weak. She must save all of them.
  • Latent Dracomorphosis - She doesn't know it, but Zan Zan has a small gift from a Great Dragon, lying dormant in the recesses of her soul. She's an oni, so surely it's Ryumyo. ... Right?

Negative

  • Astral Beacon - ZZ is a gleaming blade on the astral, ready to cut through her opponents. Just looking at her feels like running a finger across a bared edge.
  • By the Rules (Code of Honor, No Man Left Behind) - ZZ must not break her code. Ever. She will not.
  • Signature (Blood Spatter like a Pair of Horns) - A bad habit picked up from her sensei, whenever Zan Zan has had to draw blood, she will whip away the blood into a pair of a pattern of horns on the ground - a warning to those who would harm the weak. On the astral, she leaves gouges behind - carving through the aura to ensure she leaves her signature behind.
  • Striking Pigmentation + Albinism - Hey, she's an oni and an albino. This means she is bright pink. Enjoy never blending in ever.

Run History

NameGMMetaplotThreatDate of Run
Harvest SeasonSarcarianHigh10 October 2085
Or'zet Underground Talent Aquisition 1: Hairy HappyJ.R.Or'zet UndergroundHigh11 July 2085
From the AshesSarcarianMedium30 June 2085
751's Loose EndsSarcarianMedium6 May 2085
Wrong place, fight timeTidanShockHigh4 May 2085
Resource ExtractionSarcarianDeadly23 April 2085
The Fire UndyingSarcarianHigh17 April 2085
Choke them allZerre11 March 2085

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Angélica Cabral 4 3 Fixer For The Cause: OHK, Unbending Morals, Trying Times, Hang on, I've Heard of Them, Oh, I've heard of Them!, A SURGE of Empathy, Breaking Cycles of Violence, Viewed from the Ground, Wide Awake, Striking Cycles of Violence, Still a Hospitaller, Blocking Cycles of Violence 0
Killa Quispe 5 2 Custom(K,G,A,N) Medical Researcher For The Cause: OHK, Unbending Morals, Trying Times, Hospitaller Errant, Dreams Laid Bare, Sight Within Sight, We All Lift Together, Syncretism, Claim the Cougar's Claws, Tame the Cougar's Claws, Wear the Cougar's Claws, Definitely Not a Killer, Indigenous Ascendant Even
Makhmud Kadyrov 5 2 Custom(G,A,N,K) Auxiliary Forces Liaison For The Cause: OHK, Unbending Morals, Trying Times, Hospitaller Errant, Shield for the Innocent, Strange Lands, Strange Weaponry, Arms for the Cause, Machine Shop Scraps, Machine Shop Scraps - Part 2!, Experienced Airlifter, In the Field, Anywhere, For the Betterment of Mankind Even
Asahiro Kunitoshi 6 2 Fixer Vice-President of Imperial Kami Services For The Corporation, Blademaster, Scholar, Vashionable, Authorization, Spywork, Corpo Gear, Shintoist 1
Ed Wells 2 1 Service Aerospace Engineer Federated-Boeing, Design Enthusiast, Mechanic Even
Anne-Marie Leveux 2 1 Service Smuggler Smuggler, Gun Bunny, Drugs are for Winners Even
Bubblegum 1 1 Gear Fake SINner Corporate Forger, SINner, Nothing Lasts Forever, Knows How She Got Here Even
The Farseer 2 0 Legwork Cartographer Druid, Cartographer, Magician -1
Star Man 2 1 Service Free Spirit Spirit of Guardian, Astrology Man, Just Likes a Good Time Even
Nerlithothep the Succubus 1 0 Custom (A,N,K,G) Succubus Sweetheart...You know what i want., Outrageous Jealosy, Voyeurism, Pillow Talk, Succubus Lair, Her Properties -1
Haruki Uchida 5 1 Fixer Fixer Cyberware, Bioware, Fake SINs, Infobroker Contacts, Armor Accessories, Shiawase Brand Equipment Even
Wusan 5 1 Service Overlord of the Seas Ocean Bound, Master of the Sea, Purifier, Trick or Treat, Caller of Tides, Ocean Awareness, Sense of Humor, Spirit Bound, Sense of Duty, Sense of Honor Even
Lord Emberrage 5 2 Service Force 12 Fire Spirit BY FIRE BE PURGED !, THE INFIDELS !, DIE INSECTS !, Old Spirit, FEAR MY WRATH !, FACE MY MINIONS !, The Smith Even


Organizations

Contact Position Connection Faction Rep Archetype Health Location
Knights Hospitaller Trusted Contractor 3 9 Humanitarian Organization Maintaining Worldwide

Allies

+2 Risen Phoenix Society Reputation

+2 Ordo Maximus Rep (this is not a good thing)

Enemies

  • -5 N-51
  • -2 Night Throne Rep
  • -2 Tamanous Rep
  • -2 DeMeKo rep

NPCs She's Met and Remembers

PC's She's Met and Remembers

In Character Information

Symbols and Signatures

A pair of blood-spattered horns are left behind when she kills someone - they're the closest thing to a symbol or signature she has.

Matrix Search Table

Threshold Result
1 The Japanese word for beheading, repeated once. Sounds cutesy in English though.
3 A well-traveled samurai, seen with the Hospitaller Knights on multiple operations.
6 A samurai, both on the meat and on the astral. Known for honorable behavior and nigh-suicidal devotion to saving as many lives as possible.

Shadow Community Table

Threshold Result
1 A red oni samurai of the traditional sense - blades only. Known for being utterly fearless.
3 A samurai who's worked for the Order of Hospitaller Knights (OHK). Gives generously to charity, looks out for the little guy. Called ZZ by her friends. Specializes in fighting spirits.
5 Rules tie her hands - Zan Zan has a strict code. She's held her ground against forces far greater than she, and it's come at a physical cost. That physical cost has never stopped her from paying it.

Assensing Table

Threshold Result
1 Generally serious, calm, and focused. Awakened.
2 Four cyberarms, surprise of surprises. Explorer.
3 1.4 Essence, 1 Magic.
4 N/A
5 N/A

SINs

Burner SIN - Sato Tsukasa, Renraku, R4.

Appearance

A pink oni - short of stature (for an oni), with four cyberlimbs and a piercing gaze.

Clothing

Typically, she wears casual, well fitting clothing. Her sword is always at her side - or if not that, a knife at the minimum.

On jobs, it's one of two things - a sharply tailored suit, with space at the belt for her blade to hang, or a set of full body armor designed to emulate samurai style.

Matrix Persona

The default samurai persona that comes preloaded on a Renraku Sensei.

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when she's in use. If you want to use them in a run unrelated to Fennec, please ask first.

Aspect Information Related Run(s)
Placeholder Finish this later, LHOG. Placeholder.

Media Mentions

ShadowGrid Profile Comments