Difference between revisions of "A Debt To Remember"

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(Created page with "{{AARInfobox| <!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --> <!-- Required: The date of the run in YYYY-MM-DD format. --> |Date=2083-MM-DD <!-- Required: Name of the GM. --> |GM= <!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --> |Location= <!-- Optional: Any factions who were allied to the runners --...")
 
 
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<!-- Required: The date of the run in YYYY-MM-DD format. -->
<!-- Required: The date of the run in YYYY-MM-DD format. -->
|Date=2083-MM-DD
|Date=2083-07-09


<!-- Required: Name of the GM. -->
<!-- Required: Name of the GM. -->
|GM=
|GM=Shadowhand


<!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. -->
<!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. -->
|Location=
|Location=Renton


<!-- Optional: Any factions who were allied to the runners -->
<!-- Optional: Any factions who were allied to the runners -->
|Ally=
|Ally=Gianelli Family
|Ally2=
|Ally2=


<!-- Required: List of the Runners involved. Please follow the example below, separating each runner's name with a vertical bar as seen below. NPC allies may also be included. -->
<!-- Required: List of the Runners involved. Please follow the example below, separating each runner's name with a vertical bar as seen below. NPC allies may also be included. -->
|RunnerList={{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}
|RunnerList={{AARCharacterList|The Incredible Behemoth|Grist|Rurosha}}
|RunnerCasualties=  
|RunnerCasualties= None


<!-- Optional: The threat level of the run. But please try and add this whenever possible. -->
<!-- Optional: The threat level of the run. But please try and add this whenever possible. -->
|Threat=
|Threat=Medium


<!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots -->
<!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots -->
|Metaplot=
|Metaplot=Taking Back Tacoma
|Metaplot2=
|Metaplot2=
|Metaplot3=
|Metaplot3=
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<!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. -->
|OppositionFaction=Major Corp
|OppositionFaction=Major Corp
|OppositionUnits={{AARCharacterList|Character1|Character2}}
|OppositionUnits={{AARCharacterList|Security Troll1|Security Troll 2}}
|OppositionCasualties=
|OppositionCasualties=


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==Summary==
==Summary==
 
[[Antonio "Vice" Vecce]] is looking to send a message to a long lost runner who made off with Family money without delivering on a contract.  He wants it to be particularly brutal, so he hires three of the heaviest hitters he can find; [[The Incredible Behemoth]], [[Grist]], and [[Rurosha]].


==Background==
==Background==
 
The Gianelli Family is back, and they are looking forward to [[Taking Back Tacoma]].  Part of this new initiative is to send out reminders of who the Gianelli Family is, and more importantly, never to cross them.  This being said, 20 years ago the Family paid for a hit on a slimy corporate stooge who happened to know just a little too much.  The Assassin Johnny Goodtimes, -aka- Ace, not only failed to kill the mark, but ran off with the mob's money as well.  Now times are a changing, and the Family wants its revenge.


==The Meet==
==The Meet==
Antonio meets the crew at Il Formaggio Grande, the Italian Restaurant front for the Gianelli Family.  After seeing to his guest's culinary needs, (except for Grist, who's ghoulish appetite requires a different form of sustenance) Antonio lays it all out.  Find Ace, recover the money, and leave a message no one will mistake for anything else.  The crew agrees, moving out with only the tidbit of information that Ace is holed up in a place called Hathoway Hills, in Renton.


==The Plan==
The three combat monsters decide to fall back on their various contacts, trying to come up with more information on Ace and his whereabouts.  After many calls and conversations, the crew learns that Ace used to run with a Native American mage by the name of Three Rivers Weep Gently, who also happens to live within the private sanctum that is Hathoway Hills.  Rurosha's adopted Father arranges a meeting with his old friend, and the team decides to play it by ear, heading to the mage's personal domicile.


==The Plan==
==The Run==
With Grist hiding in his RPC cloak in the trunk of Rurosha's car, the team easily breeze past the bored gate guards with their open invitation to Three Rivers House.  Sneaking Grist out of the car, they press the doorbell only to be greeted by an elderly man, in a purple robe and fuzzy slippers.  Once identities are confirmed, and with a little assensing on the part of Three Rivers, they all retire to the living room to discuss current events.  Behemoth presses Three Rivers on Ace's whereabouts, but the mage is reluctant to spill the beans, but is eventually won over by Grist's impassioned plea for help.  He reveals that Ace is the kindly ice cream attendant just outside on the street corner, suffering from dementia and completely unaware of his past life and past mistakes.  The team decides that Ace has been punished enough, and that the money is long gone, but they can still pull off the letter of the contract, if not the intent.  Grists arranges through his ghoulish contacts to receive a dead, elderly male body to use for the setup, while Behemoth does what Behemoth does best and begins to ever so gently cause major property damage in minimal time.  She then takes a punch at the body, causing a splatterfest of gore and limbs, and then exits through the security wall just behind the building where Rurosha is patiently waiting with the car.  They peel off, to quickly for any reasonable response, and ride off into the night victorious.


==Aftermath==
The team reports back to Antonio, citing a well accomplished message, but no money.  After seeing the image link photos provided by Behemoth, Vice is quick to acknowledge a job well done.


==The Run==
==Rewards==
20k Nuyen


3 Karma


==Aftermath==
2 CDP


Optional Contact:  Antonio "Vice" Vecce Connection 3 Loyalty 2


==Rewards==
+! PA for Behemoth and Rurosha


==Game Quotes==
==Game Quotes==


{{Gamequote|Amusing quote from game.}}
{{Gamequote|"Behemoth punches the wall for 71P (Acid)."}}


==Player After Action Reports (AARs)==
==Player After Action Reports (AARs)==
===[[Rurosha]]===
That was certainly ''interesting'', listening to old runners. Poor sod, to have what makes a person a person stripped away over time. Hopefully we didn't traumatize some kids.

Latest revision as of 03:33, 11 July 2022

A Debt To Remember
Part of Taking Back Tacoma
Date2083-07-09
GMShadowhand
LocationRenton
Status Threat Level: Medium
Factions Involved
ShadowHaven
Gianelli Family
Major Corp
The Incredible Behemoth
Grist
Rurosha
Security Troll1
Security Troll 2
Casualties and losses
None


Summary

Antonio "Vice" Vecce is looking to send a message to a long lost runner who made off with Family money without delivering on a contract. He wants it to be particularly brutal, so he hires three of the heaviest hitters he can find; The Incredible Behemoth, Grist, and Rurosha.

Background

The Gianelli Family is back, and they are looking forward to Taking Back Tacoma. Part of this new initiative is to send out reminders of who the Gianelli Family is, and more importantly, never to cross them. This being said, 20 years ago the Family paid for a hit on a slimy corporate stooge who happened to know just a little too much. The Assassin Johnny Goodtimes, -aka- Ace, not only failed to kill the mark, but ran off with the mob's money as well. Now times are a changing, and the Family wants its revenge.

The Meet

Antonio meets the crew at Il Formaggio Grande, the Italian Restaurant front for the Gianelli Family. After seeing to his guest's culinary needs, (except for Grist, who's ghoulish appetite requires a different form of sustenance) Antonio lays it all out. Find Ace, recover the money, and leave a message no one will mistake for anything else. The crew agrees, moving out with only the tidbit of information that Ace is holed up in a place called Hathoway Hills, in Renton.

The Plan

The three combat monsters decide to fall back on their various contacts, trying to come up with more information on Ace and his whereabouts. After many calls and conversations, the crew learns that Ace used to run with a Native American mage by the name of Three Rivers Weep Gently, who also happens to live within the private sanctum that is Hathoway Hills. Rurosha's adopted Father arranges a meeting with his old friend, and the team decides to play it by ear, heading to the mage's personal domicile.

The Run

With Grist hiding in his RPC cloak in the trunk of Rurosha's car, the team easily breeze past the bored gate guards with their open invitation to Three Rivers House. Sneaking Grist out of the car, they press the doorbell only to be greeted by an elderly man, in a purple robe and fuzzy slippers. Once identities are confirmed, and with a little assensing on the part of Three Rivers, they all retire to the living room to discuss current events. Behemoth presses Three Rivers on Ace's whereabouts, but the mage is reluctant to spill the beans, but is eventually won over by Grist's impassioned plea for help. He reveals that Ace is the kindly ice cream attendant just outside on the street corner, suffering from dementia and completely unaware of his past life and past mistakes. The team decides that Ace has been punished enough, and that the money is long gone, but they can still pull off the letter of the contract, if not the intent. Grists arranges through his ghoulish contacts to receive a dead, elderly male body to use for the setup, while Behemoth does what Behemoth does best and begins to ever so gently cause major property damage in minimal time. She then takes a punch at the body, causing a splatterfest of gore and limbs, and then exits through the security wall just behind the building where Rurosha is patiently waiting with the car. They peel off, to quickly for any reasonable response, and ride off into the night victorious.

Aftermath

The team reports back to Antonio, citing a well accomplished message, but no money. After seeing the image link photos provided by Behemoth, Vice is quick to acknowledge a job well done.

Rewards

20k Nuyen

3 Karma

2 CDP

Optional Contact: Antonio "Vice" Vecce Connection 3 Loyalty 2

+! PA for Behemoth and Rurosha

Game Quotes

Player After Action Reports (AARs)

Rurosha

That was certainly interesting, listening to old runners. Poor sod, to have what makes a person a person stripped away over time. Hopefully we didn't traumatize some kids.