Difference between revisions of "Shock Doctrine"
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==Summary== | ==Summary== | ||
N-51 is training and needs a hostile Opfor team to practice against. Runners fill that role. | |||
==Background== | |||
N-51 is on the rebound and needs to improve its tactics. A runner team has been hired to take part in battle maneuvers, playing the role of the defenders in a building assault scenario. | |||
== | ==The Meet== | ||
The team gathered at a base facility operated by N-51 and met with the "Commander". The Commander described to the team that they were being brought in to take place in a non-lethal combat exercise. Less lethal rounds will be provided to the team and their assault squad would be using the same. The team is to be given 1 hour to secure their position within the building and repel the assaulting squad. N-51's team wins if they secure the building with minimal "casualties". The pay for this exercise will be provided in access to training mentors and gained experience in field situations. As costs were low the team readily agreed. | |||
==The Plan== | |||
The team discussed options and reviewed their skillset. Traps would be placed at various entry points, thermal smoke grenades, cameras, and flashbangs scattered around the first floor. [[La Rapide]] would hide in the lower floor while the rest of the team barricaded upstairs, dividing their team. | |||
==The | ==The Run== | ||
The general plan went off without a hitch. Throwback and La Rapide set flashbangs rigged to wireless detonation and tripwires and placed a number of thermal smoke bombs around the first floor to completely conceal movement. The entry team tripped 5 flashbangs and was caught within one wireless detonation. 0-K coated the entire stairwell in an ice sheet hoping to slow progress up the staircase to the 2nd floor while La Rapide became mist and hid amongst the smoke. Once the first 4 of their squad reached the 2nd floor Throwback and Chameleon engaged. Throwback loosed bursts of electric flechette while Chameleon set to paralyze them using nerve strikes and 0-K blasted with freezing magic. Simultaneously La Rapide reformed and began to attack the crew on the lower floor. Less than a minute later the N-51 team lay paralyzed or unconscious and the runners sustained barely a scratch. | |||
==Aftermath== | |||
The commander met with the team and congratulated them on their success, paying out with the offered training as promised. The team provided some basic tips and tricks as well as exposing some of their tactical flaws. | |||
== | ==Rewards== | ||
Reward from Shock Doctrine (9 RVP) | |||
Sensei (Any Firearms, Close Combat or any skills related to military training) (5 RVP) or 5 Karma | |||
For Throwback : Perfect Time (5 RVP) or 5 Karma | |||
For la Rapide : 8000 Nuyens from a bet from Shy (Could be shared with team) (4 RVP) | |||
Commander (2/3) Special Operation Branch leader. (4 RVP) | |||
If Commander is not picked up can take either 4 Karma or 8 CDP | |||
2 CDP on top of that | |||
==Game Quotes== | ==Game Quotes== | ||
Line 94: | Line 107: | ||
==Player After Action Reports (AARs)== | ==Player After Action Reports (AARs)== | ||
[[Throwback]]: "Poor N-51, they really need to get their tactics in order if they are going to recover their strength." | [[Throwback]]: "Poor N-51, they really need to get their tactics in order if they are going to recover their strength." | ||
[[Chameleon]]Dear Diary: Well my first foray into the seattle shadows was quite an experience. | [[Chameleon]]Dear Diary: Well my first foray into the seattle shadows was quite an experience. | ||
To start, I learned several important lessons. First, the shadows here have very dangerous | To start, I learned several important lessons. First, the shadows here have very dangerous |
Latest revision as of 14:38, 3 May 2023
Shock Doctrine | |||||||||
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Part of Contre-Révolution | |||||||||
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Factions Involved | |||||||||
ShadowHaven N-51 | N-51 | ||||||||
Throwback 0-K La Rapide Chameleon |
Summary
N-51 is training and needs a hostile Opfor team to practice against. Runners fill that role.
Background
N-51 is on the rebound and needs to improve its tactics. A runner team has been hired to take part in battle maneuvers, playing the role of the defenders in a building assault scenario.
The Meet
The team gathered at a base facility operated by N-51 and met with the "Commander". The Commander described to the team that they were being brought in to take place in a non-lethal combat exercise. Less lethal rounds will be provided to the team and their assault squad would be using the same. The team is to be given 1 hour to secure their position within the building and repel the assaulting squad. N-51's team wins if they secure the building with minimal "casualties". The pay for this exercise will be provided in access to training mentors and gained experience in field situations. As costs were low the team readily agreed.
The Plan
The team discussed options and reviewed their skillset. Traps would be placed at various entry points, thermal smoke grenades, cameras, and flashbangs scattered around the first floor. La Rapide would hide in the lower floor while the rest of the team barricaded upstairs, dividing their team.
The Run
The general plan went off without a hitch. Throwback and La Rapide set flashbangs rigged to wireless detonation and tripwires and placed a number of thermal smoke bombs around the first floor to completely conceal movement. The entry team tripped 5 flashbangs and was caught within one wireless detonation. 0-K coated the entire stairwell in an ice sheet hoping to slow progress up the staircase to the 2nd floor while La Rapide became mist and hid amongst the smoke. Once the first 4 of their squad reached the 2nd floor Throwback and Chameleon engaged. Throwback loosed bursts of electric flechette while Chameleon set to paralyze them using nerve strikes and 0-K blasted with freezing magic. Simultaneously La Rapide reformed and began to attack the crew on the lower floor. Less than a minute later the N-51 team lay paralyzed or unconscious and the runners sustained barely a scratch.
Aftermath
The commander met with the team and congratulated them on their success, paying out with the offered training as promised. The team provided some basic tips and tricks as well as exposing some of their tactical flaws.
Rewards
Reward from Shock Doctrine (9 RVP)
Sensei (Any Firearms, Close Combat or any skills related to military training) (5 RVP) or 5 Karma
For Throwback : Perfect Time (5 RVP) or 5 Karma
For la Rapide : 8000 Nuyens from a bet from Shy (Could be shared with team) (4 RVP)
Commander (2/3) Special Operation Branch leader. (4 RVP)
If Commander is not picked up can take either 4 Karma or 8 CDP
2 CDP on top of that
Game Quotes
Player After Action Reports (AARs)
Throwback: "Poor N-51, they really need to get their tactics in order if they are going to recover their strength."
ChameleonDear Diary: Well my first foray into the seattle shadows was quite an experience. To start, I learned several important lessons. First, the shadows here have very dangerous people. Never bet against La Rapide, it just doesn't pay. I would like to know why she was putting on underwear in the middle of a firefight though...Always bring an extra sweater when working with Kelvin. He's a cool dude who gives a whole new meaning to the phrase 'stay frosty'. As for Throwback? Three words, full auto flechettes. I should thank him again for taking out that trooper coming up on my 6. Secondly, the shadows can be very lucrative. That N51 unarmed combat instructor is worth his weight in credsticks. Note to self, get more flash-bangs and a bigger gun