Difference between revisions of "Quinn Connoway"
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(Created page with "{{CategoryTemplate}} <!-- This entire line is safe to delete. In fact, please do. --> {{ContactInfobox| <!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you'd like to use. After you create the page, click on the red link to upload the image. --> |Image=200px <!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from...") |
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<!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --> | <!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --> | ||
|Profession= | |Profession=Finnigan Lieutenant | ||
<!-- You can write a short description on the below lines if you want. --> | <!-- You can write a short description on the below lines if you want. --> | ||
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<!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --> | <!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --> | ||
|Location= | |Location=Seattle/Dallas | ||
|Metatype= | |Metatype= | ||
|AwakenedEmergedOrMundane= | |AwakenedEmergedOrMundane= | ||
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|HobbiesOrVice= | |HobbiesOrVice= | ||
|PersonalLife= | |PersonalLife= | ||
|Faction= | |Faction=Finnigan Family | ||
<!-- Use of the age template is optional. It can be replaced with vague terms such as "middle aged" if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --> | <!-- Use of the age template is optional. It can be replaced with vague terms such as "middle aged" if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --> | ||
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==Overview== | ==Overview== | ||
Quinn Connoway is a member of the Finnigan mafia from Texas - | Quinn Connoway is a member of the Finnigan mafia from Texas - but he gets around all over North America, serving as something of a "problem solver" when locals are disappointing the wider mafia organization. Alas, he causes problems just as often. | ||
Usually, he's doing one of two things when he shows up in mob business in a city: negotiating a peace while holding a club behind his back or picking a fight that nobody's expecting. | |||
==Aspects Description== | ==Aspects Description== | ||
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<!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --> | <!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --> | ||
{{NegativeAspect| | {{NegativeAspect| | ||
|Aspect= | |Aspect=Made Man | ||
|Description= | |Description=Quinn's a made man in the Finnigan mob. Whatever the situation, his loyalty lies there first. If a runner takes actions that harm the Finnigan Family, make an immediate loyalty test. Failing the test results in the contact being burned. On a success, the runner instead owes Quinn a chip. | ||
|HasThematicsApproval=Yes | |HasThematicsApproval=Yes | ||
|}} | |}} | ||
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<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--> | <!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--> | ||
{{PositiveAspect| | {{PositiveAspect| | ||
|Aspect= | |Aspect=Oooh, that's a good one! | ||
|Description= | |Description=Quinn's nothing if not easy to please with a good joke. If your character is able to make Quinn laugh at a joke, take a +2 to whatever he's doing at the time. | ||
|}} | |}} | ||
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --> | <!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --> | ||
{{PositiveAspect| | |||
|Aspect=Relax, it's just a border. | |||
|Description=Quinn spends a lot of time hopping borders all over the Americas during his family business. As such, he knows a lot of smugglers and smuggling routes. +2 to all smuggling related tests (including networking to find a local smuggler). | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Hotheaded | |||
|Description=Quinn's a big fan of sending loud messages, and there's no louder message than a good explosion - no brighter beacon than an arsonist's bonfire. +2 to any checks related to combustion related weaponry. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=The Quintessential Big Mouth Lieutenant | |||
|Description=Mr. Connoway knows lots of people in the mob - and in syndicate life in general. He often butts heads with other lieutenants from other syndicates - but while maintaining enough of a relationship that he can negotiate, at least. +2 to networking with other syndicate types, excluding Yakuza. | |||
|}} | |||
<!-- Do not remove the below text. It's super important for the Aspect table. All aspects should be listed above this line. --> | <!-- Do not remove the below text. It's super important for the Aspect table. All aspects should be listed above this line. --> |
Latest revision as of 06:52, 30 May 2024
File:Sorrybudnopicture.png | |
Finnigan Lieutenant | |
---|---|
Contact Owner | elleelleellehog |
Owner's Discord Name | LHOG |
Connection | 3 |
Public Contact? | Yes |
Archetype | Fixer |
Location | Seattle/Dallas |
Gender | Male |
Faction | Finnigan Family |
Aspects | Oooh that's a good one! Made Man Relax it's just a border. Hotheaded The Quintessential Big Mouth Lieutenant |
Overview
Quinn Connoway is a member of the Finnigan mafia from Texas - but he gets around all over North America, serving as something of a "problem solver" when locals are disappointing the wider mafia organization. Alas, he causes problems just as often.
Usually, he's doing one of two things when he shows up in mob business in a city: negotiating a peace while holding a club behind his back or picking a fight that nobody's expecting.
Aspects Description
Aspect | Description |
---|---|
Made Man | Quinn's a made man in the Finnigan mob. Whatever the situation, his loyalty lies there first. If a runner takes actions that harm the Finnigan Family, make an immediate loyalty test. Failing the test results in the contact being burned. On a success, the runner instead owes Quinn a chip. |
Oooh, that's a good one! | Quinn's nothing if not easy to please with a good joke. If your character is able to make Quinn laugh at a joke, take a +2 to whatever he's doing at the time. |
Relax, it's just a border. | Quinn spends a lot of time hopping borders all over the Americas during his family business. As such, he knows a lot of smugglers and smuggling routes. +2 to all smuggling related tests (including networking to find a local smuggler). |
Hotheaded | Quinn's a big fan of sending loud messages, and there's no louder message than a good explosion - no brighter beacon than an arsonist's bonfire. +2 to any checks related to combustion related weaponry. |
The Quintessential Big Mouth Lieutenant | Mr. Connoway knows lots of people in the mob - and in syndicate life in general. He often butts heads with other lieutenants from other syndicates - but while maintaining enough of a relationship that he can negotiate, at least. +2 to networking with other syndicate types, excluding Yakuza. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 3 + Loyalty + Aspects - Notoriety |
Active Checks | 1 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 7 + Loyalty + Aspects - Notoriety |
Networking Checks | 11 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
---|---|---|
Gremlin | 2 | Even |
NPC who know this contact
Narrative Significant Runs
Name | GM | Metaplot | Date of Run |
---|---|---|---|
27 Story Pyre | LHog | 22 May 2085 | |
Building on Biometrics | LHOG | 1 October 2084 | |
Sniffing out the powder | LHOG | Quinn Connoway's Family Matters | 30 July 2084 |
Quinn Connoway's Surprise Party | LHOG | 21 July 2084 | |
Quinn Connoway Loses the Pooch | LHOG | 18 July 2084 |