Difference between revisions of "Grackle"
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|Owned= | |Owned= | ||
|}} <!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren't infected --> | |}} <!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren't infected --> | ||
|EssenceLost=0 | |EssenceLost=0 | ||
|EssenceDrained=0 | |EssenceDrained=0 | ||
| Line 59: | Line 57: | ||
|EssenceExpansion=0 | |EssenceExpansion=0 | ||
|}} <!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--> | |}} <!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--> | ||
|Month= | |Month= | ||
|Day= | |Day= | ||
Revision as of 17:53, 10 October 2024
| Archetype | |
|---|---|
| (Short Blurb) | |
| Discord | @TheSplendidSerpent |
| [1] | |
| Metatype | Gnome |
| Street Cred | 0 |
| Notoriety | 0 |
| Public Awareness | 0 |
| CDP | 14 |
| D.O.B. | 2/18/2065 |
| Age | 21 |
| Folder | [Drive URL Link] |
| Priority | Metatype - C Attributes - B Magic/Resonance - A Skills - D Resources - E |
| #Max IGs/Ascension | 1 |
| # Optional Infected powers allowed | 0 |
|Month= |Day= |Year= |Major=0 |Minor=0 |}} }}
Character Information
Summary
Goals
Background
Narrative Significant Qualities
Positive
Negative
Run History
| Name | GM | Metaplot | Threat | Date of Run |
|---|---|---|---|---|
| Eat the Witch | AngryHedgie | All Hallows in The Haven | Milk | 29 October 2086 |
| PLUSHY BURNY! | Tidanshock | High | 12 August 2086 | |
| Or'ze Underground TA:5 Yerz the Killer (AKA: A tiger walks into a bar..) | J.R. | Or'zet Underground | High | 23 June 2086 |
| In which several people set out on an unusual adventure for sketchy reasons | mudge | Medium | 5 June 2086 | |
| Circus Wars | Villiers | Circus of Crime All The World's a Stage | Medium | 17 April 2086 |
| No Cocaine in the Bedroom, Please | Robinton | Milk | 23 February 2086 | |
| Divorce Rates | Robinton | Paradise Lost | Medium | 25 November 2085 |
Affiliations
Contacts
| Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
|---|
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
| Threshold | Result |
|---|---|
| 1 | |
| 3 | |
| 6 |
Shadow Community Table
| Threshold | Result |
|---|---|
| 1 | |
| 3 | |
| 5 |
Assensing Table
| Threshold | Result |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 |
SINs
Appearance
Clothing
Matrix Persona
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
| Aspect | Information | Related Run(s) |
|---|---|---|
| Aspect 1 | ||
| Aspect 2 | ||
| Aspect 3 | ||
| Aspect 4 | ||
| Aspect 5 |