The Forgotten Ones
The Forgotten Ones | |||||||||
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Part of Festering Infestation | |||||||||
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Factions Involved | |||||||||
ShadowHaven Skraacha | Infected | ||||||||
Samsara Skimmer Seven Kera Ghaz | Feral Horde | ||||||||
Casualties and losses | |||||||||
One Skraacha Recon Grunt | Six feral ghouls. |
Summary
Runners track down and extract near-dead Skraacha gangsters from knee deep in gore while running from an ocean of ghouls.
Background
In early November Ghaz had organized a small reconnaissance team to delve deeper than usual into the Ork Underground's labyrinthine tunnels and find out what the source behind the increased feral ghoul attacks was. After they had gone dark, Ghaz ran dangerously short on manpower and organized an emergency hiring of Shadowrunners to buy the Skraacha forces time to scramble replacements. While this was successful, Ghaz remained troubled by not finding out what happened to his men.
The Meet
The run happens at an unorthodox time of 04:00 AM due to some Ork Underground settlement slipping in their day-night cycles due to not seeing much sunlight. While three of the four runners get on site without much issues, especially Samsara and Skimmer due to their last visit, Kera is still at work and can't just skip to the meet. Making a snap decision, she claims to take a bathroom break and projects her way to the meet, quickly manifesting to get the head notes of the meet while notifying Ghaz about her two hour delay before arriving in person. This doesn't stop the party from proceeding normally otherwise and with some of them having a free cup of soykaf, they listen to Ghaz's briefing. A reconnaissance team of five orks had gone to investigate the source of the ghoul concentration, but five days ago they'd stopped responding to communications. As he feels too much guilt to admit his mistakes to Warboss, he hopes to get his team back before it comes to that. At least he could deliver the bodies and give them a burial if nothing else. The runners are relatively sympathetic and do not negotiate for higher pay given the amicable relations they have with Ghaz and his well-meaning disposition. He offers as much information as he can, including a rough sketch of the local tunnels and a red circle over the approximate area of where he last had any contact with his scouts.
The Plan
The team is about to begin sketching a route to the location when a young elven boy that Samsara and Skimmer recognize from their last visit arrives and hands Samsara a datachip. Before any questions can be asked, he scurries away to be a favela gremlin. Checking its contents, it has a local map identical to the one that Relay had manufactured on the last run, pinging the previous ghoul nest in a local ventilation maintenance station. Samsara deciphers this to be Nameless contacting them.
The Run
Aftermath
Rewards
- 12,000 Nuyen
- 5 Karma
- 2 CDP
- 2 Skraacha Faction Rep
- Contact: Ghaz -- Cost: 4 RVP
- Contact: Warboss; +1 Loyalty (exclusively for Samsara) -- Cost: 2 RVP