Unfortunate Sons
Unfortunate Sons | |||||||||
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Part of Hail to the Pumpking | |||||||||
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Factions Involved | |||||||||
ShadowHaven Pump King Jack | Shedim | ||||||||
Crone Babylon Skimmer Pell | Possessed Corpses | ||||||||
Casualties and losses | |||||||||
None | An entire Huey helicopter of shedim bodies. |
Summary
Jack protects Sophocles, Redmond from murderous shedim via runners.
Background
Ever since Pump King Jack got back to the surface, he's redoubled his efforts to recruit as many Halloweeners as possible to his overthrowing campaign. He's made Sophocles his little kingdom, for better or worse.
The Meet
Jack's in the heart of Sophocles' background count, in brickwork of terror and serial killer tropes. He offers to pay in his own juice to the team as long as they get rid of whoever's been terrorizing Sophocles' residents -- and by terrorizing, he means murdering. He only wants to scare them, not kill them. Babylon asks him really nicely and he pays the team up front, flooding them with enough stolen karma to knock Pell and Skimmer unconscious. As soon as the team recovers, they drive the hell out of Sophocles.
The Plan
The plan is to track down the helicopter, find some information and gank those sons of bitches. Really, with how limited the information is, that's as much of a plan as they can make. Although, considering they know how evil the shedims' aura looks like thanks to Jack having a material link, they can at least track them.
The Run
Aftermath
Rewards
- 2 CDP
- Optional Contact: Halloweener Usurper Pump King Jack 4/1 Shadow Spirit (Must be bought with CDP or Karma)