Property:NegativeAspectDescription
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Patience is a virtue, and you'll need quite a bit of it if you plan to shop at Silksoft. Gransistor isn't satisfied just selling poorly-tuned, inelegant garbage you can use off the shelf - each program she creates is a work of art, and while she works fast, she's still only one woman. When buying gear from this contact, delivery takes one day, minimum, for each item in the order. Especially complex or high-availability items may take even longer. +, For whatever reason, Gransistor refuses to have anything to do with meatspace. Deliveries of physical electronics are conducted by unmarked drones, and there is no return policy. She's happy to meet up over the Matrix if you need something, but anything outside - including repairs, physical modifications, and so on - is a no-go. +
If you have positive rep with law enforcement or were ever part of it, for example KE, checks Gravel does for you - begrudgingly and with distrust - are at -2. +
Greasy Eddie isn't an expert in magical stuff, nor cutting edge brain bioware, nor much else really, and he doesn't lie about it. He suffers a -5 to all gear checks that are not covered by his aspects. +
Greg is community minded first and foremost. If you want to become closer to the man you’ll need to prove your character. Loyalty can only be raised 1 at a time, and each raising requires the character to first complete a run on his behalf. +
He lives in the SSC woods east of Seattle. always make an Availability Test for this Contact with their Connection +3 than normal. +
Will never work against Aztechnology and will refuse to work with any runners who have a bounty with Aztechnology. If you contact him during a run and use the information provided to work against aztechnology roll a loyalty check. if it fails he immediately burns you. if it succeeds you owe him a chip to reearn favor with him +
Will try to date anyone who calls him. ANYONE. +
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Wanted in the Scandinavian Union. +
If Aki thinks talking to you will make her look uncool, she'll laugh at you like she doesn't know you and hang up or walk away. Roll Etiquette (with no bonuses from the table, this is about her friends, not her) with a threshold of 2 + connection and a bonus equal to your loyalty to get her to engage in the conversation. Failing this check ends the conversation. If you have loyalty of 3 or more, she will call you back within 24 hours when she is alone. +
Hanako is haunted by visions of many possible futures due to the strength of her gift. When contacting her, the GM secretly rolls 1d6. On a 1 Hanako may have information for you, but it is cloaked in prophecies about destruction and terrors soon to come. +
+1 noterity for taking Handrian as a contact. Even though he is kinder and nicer than most draconic folk, he still is a dragon. +, Handrian's primary office and home is in New York but he makes consistent trips to Seattle. When contacting Handrian roll 1d6, on an even he is New York for that many days. +
There's no sugar-coating it - this man has terrible vibes. Treat as having The Goat negative quality in interpersonal interactions (including attempted networking checks). +
always make an Availability Test for this Contact with their Connection +3 than normal. +, Hank has learned that working together is for the best, as such he is not reluctant to work in tandem with runners anymore. However he is know busy with a really important personal endeavor. In addition of the Hard to Reach effet, roll an edge test (Threshold 2) if failed Hank will require some kind of help from the runners or he'll double the price of his service. +
Several external groups has tried to take advantage of her homeland and the people there in. Causing her to be jaded as a result. Thankfully she is open to trusting others but it will take time and effort for her to welcome them with open arms. Hantu's loyalty cannot be raised above 3 outside run rewards. +, Due to her upbringing, the thing that has kept her around is her loyalty and faith in those that follow and support her. And anyone that would go against them goes against her. Hantu will not fulfill any request that would harm or endanger the Dayak Council, Ksatria, or Renraku. In addition anyone that has negative rep with Renraku applies that penalty when Hantu is performing tasks for them. If they have negative rep with the Dayak council, she burns them immediately. +
Hanzō won't interfere with work that goes against the Ordo Maximus - that would be too obvious. However, anything he learns should be considered also learned by the Ordo Maximus, which may influence reputation with them. Additionally, characters with Hanzō as a contact are considered marked for burning while their reputation with Ordo Maximus is below -5 and they are not currently actively working to raise that reputation. While so marked, if Hanzō has the opportunity to sell the character out in a way that will potentially neutralize them, he does so: his Loyalty is reduced to 0, he is removed as a contact from them, and his previous Loyalty is added to the approximated Professional Rating of the danger/opposition the character will face as a result. +
Many dwarves stick to the general set of stereotypes that is the overarching tightly-knit, tradition-bound mainstream community most maintain. Harold went against the mold of the stubborn, insular, technically-minded dwarf. He's the life of the party, doesn't discriminate based on the metatype and hasn't held a tinkering tool once in his life. After being taken into the Horizon fold, he was essentially disowned by his highly traditional father he's got Daddy Issues with, something marriage to his wife Lois, a human, only exacerbated. As a result, he's disconnected from his extensive family and the old community he grew up in. Most dwarves take offense at this kind of betrayal, resulting in him being hated in those communities. +, A healthy balance between work and private life is paramount if you don't want to burn out. Harold doesn't, so he tunes out of business matters outside of normal PST office hours (9-5, Monday through Friday). Add +5 to the threshold of his contact availability test if trying to contact him at other times (very early in the morning, late in the evening, on the weekends). +
Requires a negotiation check to gain information, depending on how it affects criminal organizations and/or law enforcement. Thresholds start at 2 and are modified by how they affect gangs/syndicates (major damage, -2, mild/moderate damage -1) and law enforcement (mild threat to LE +1, moderate +2, major +4). He will refuse to give information that directly target law enforcement. See examples below. +
Hassan has his principles, and they're straight forward. Loyalty may never be increased above a character's Notoriety score. If a Notoriety score jumps above the Loyalty rating, Hassan will stop taking their calls until something is done about their wicked reputation. +
Is either a member of a secret conspiracy or could not even be real, either way, has Machiavellian plans far beyond your run. When Hathor is used, roll a 1d6, on the roll of a 1, they will mock you and hang up, or give subtly adjusted information that, while true to what the players wish to do with it, may have unforeseen side effects. They will not return your calls for the rest of the run if this happens. +
Now that Heavy Metal is bodyguarding Mother Komodo, his time is more limited. Any request for an active service support requires a contact availability test. GM may apply penalties to test based on time of day, or duration of time needed. +