Property:NegativeAspectDescription
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Always roll an availability test on this contact with their connection 3 higher than normal. +
This contact doesn't know about your shadowrunner status. If they find out that you are a shadowrunner, run a Negotiation check with a threshold of 6-Loyalty with your social limit. If failed, this contact will proceed to call the authorities and you will lose this contact. If passed they will allow you to explain and possibly accept you, this aspect can only activate once. +
The GM rolls a 1D6 in secret. If the roll a one, Jack da Rabbit will say, with complete confidence, that he will do the request or that he has the right information. He will then flake out or their information will be wrong. They will say they got the gear, then accidentally sell it to another person. +
While in his years he has grown more lenient in his morals and values. He can't help but look down upon and slightly scold those that work for or aid megacorporate entities. -2 to any check made for anyone with the corporate SINner quality or are known to work closely with a corporation. +
the GM rolls a 1D6 in secret. If the roll is a one, the contact will say, with complete confidence, that they will do the request or that they have the right information. They will then flake out or their information will be wrong. They will say they got the gear, then accidentally sell it to another person. +
Jackson retired from the CAS Navy. He doesn't have blind loyalty to them, but would prefer not to work against his home. Jackson Lee will not work against the CAS unless your loyalty is 4 or more. +
As the main actor in a Trid Series that is working pretty well, Jade is often unavailable. When you try to contact her roll the contact avaibility like she had a connection rating of +2 +
As Jake is the captain of a vessel on the Atlantic, getting goods to or from Seattle directly can take some time. Add 1 day to the base delivery time for any goods, on or off table. (Notably this means if he fails to acquire something for you, add one day and then double the time before you can have him try again if it's off table.) +
Jandelaine is a world class stylist, offering exceptional disguises for those who seek them, but at exceptionally expensive prices, with exceptional time sinks. Jandelaine's projects take a minimum of 3 hours, at a rate of 2,000 Nuyen/Hour, regardless of contact rating. +
-2 to Networking tests +
Refuses to go outdoors personally during sunny weather and will only go outside during daytime whatsoever if your loyalty is 4 or above. +
When attempting to contact Andrews, roll 1d6. On a 1 he can only talk for 5 minutes to help with Knowledge skills as he is actively caring for his children. +
Always roll an availability test on this contact with their connection 3 higher than normal. +
If jenny meets you in person, she will challenge you to an arm wrestling contest. Roll BOD+STR, if you fail to meet a threshold of 3, she charges a favor for her services and embarrasses you for having noodle arms. +
Because she is relatively unknown she has a hard time connecting to hob-nobbers and prissy corporate types. -2 for Networking checks involving high-society. +
Jerry's a huge fan of fire, surprise of surprises. Roll a 1d6 when this contact is called during a run. On a 1, he'll require the runner to set a fire for him someplace on the way through the run. Refusing to do so will cost that runner 2 chips. +
Jet Set is normally not one to stay idle, especially considering the upkeep costs for his ancient C-5 Galaxy. Most of the time he's running long distance routes in the Pacific. He is easy to contact at all times via satellite uplink but active and gear checks require a minimum 24 hour lead. +
Jewels is a nice guy, but often misunderstands their goals. When called, roll 1d6, on a roll of a 1, Jewels will do his best to do what you ask, but will do so with violence and intimidation at best, and deadly force at worst. +
Jimmy is a free spirit, bound by no one but his own desires. Being an Anarch from Zeco-corporatum he desires chaos and explosions and the downfall of the megacorps. +
Chops is pretty much always at work on something, so he tends to get a little frazzled. Being stuck in a smelter all day probably isn't good for your brain cells. +