Who Can Say No To This Face, Part 5

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Who Can Say No To This Face, Part 5
Part of When the hunters came to town
Date2084-07-25
GMTidanShock
LocationSeattle
Status Threat Level: Extreme
Factions Involved
ShadowHaven
Ares Macrotechnology
Ghoul Liberation League
Ancients
MSH
Gigabite
Six of Hearts
Eidolon
MSH Hunters
Ares Security
Ancients-associated Ninjas
Casualties and losses
Six almost got badly wrecked. Almost! Several guards
Mundane Ascension


Summary

Ancients, Ares... the team of allies grows as Gigs deletes supply caches from the MSH and manages to get some Ancients to guard the logistics center too!

Background

See Who Can Say No To This Face, Part 1 for the overall goal. Ares has supplied the MSH with heavier hardware. Gigs wants to get to the bottom of it, possibly also help loosen the pressure from KE.

The Meet

Miles, the logistics head of the Crab Cake Operation is down for the count because of KE almost catching Gigs last run. Some connections are made and there's ways to get in contact with a man, Arma Remington. First, however, there's some details that need solving.

The Run

The initial issue is that Arma arranges a meeting, but he doesn't know enough about the MSH's deal with Ares. Not part of his exact jurisdiction, he points the team to an informant at a cocktail party in Downtown. Six and Gigs head off to investigate, but a woman working as an assassin of sorts from the Ancients in a smaller organization going by Black Flowers is also after the man. She's faster than the team is and an ambulance hauls off the drugged VIP. Six and Gigs chase after her, but after a tense stand-off with Six and Tessen, an uncomfortably complex past causing friction between them, they manage to get two minutes with the target, waking him up from his drugged coma. Some information is gained and Gigabite promises to Tessen that the Ancients members in the Ares depot will be allowed to extract without retribution from Ares.

Speaking of, once this information is taken back to Arma, he agrees to let the Ancients infiltrators go. The depot's location is zeroed and the moles are identified for the most part. Now, all that's left is to evict the moles, forcefully if need be. Six and Gigs hire Eidolon for added back-up on that, although they're warned not to brick any gear or it'll go out of their compensation for unfucking the entire situation in the first place.

Approaching the damn compound is hard, with nearly zero cover. Gigabite, in her coked-up, drunk mind, comes up with an idea to avoid detection from the watchers by using the aura of another. Six and Eidolon are grumbling in furious disbelief as they carry a cactus in front of themselves, stopping whenever the watcher turns to look at them as if this was some kind of red-light green-light children's game. Through some god-forsaken luck, the plan works and they get to sneak all the way in. The job doesn't go all the way stealthy, however, and although the gunfight erupts, two hired hackers Freya and Fangwidth manage to do enough supporting via Matrix to get a Dodge General Command under their control. Six and Eidolon hop in as it speeds out, having dealt with most of the MSH occupation, with naught but a specific threat, a man named King, piggybacking generously on the ride. Gigabite manages to access the Command's loudspeakers and utilizes her terror tactics, scaring even a hardened hunter that his family's at risk if he keeps this up. He jumps off, screaming how this fight isn't over yet, and the team manages to hide in a garage supplied by Fiendest.

Aftermath

Arma takes some convincing to let Gigabite keep the command center. She's nothing if not convincing, however, even towards high level corporate faces. Miles wakes up back at the logistics center and when he's informed that: Ancients are coming to back them up, Ares backed off, the MSH have lost one of their lieutenants and they have a mobile command center, he's too dumbstruck to even start questioning it at this point. The team also discovers that the MSH is, technically, a minor company owned by Ares for dealing with paracritter problems and other miscellaneous mercenary-tier work. Arma can remove his influence from their operations, but Ares as a whole is likely to continue their operations.

Rewards

  • 340,000 Nuyen for Gear involving the following: (85 RVP)
    1. Dodge General Command (for Gigabite)
    2. Ares Brand Weaponry
    3. Delta-clinic access ware up to 24R availability.
  • Remainder as karma; incomplete RVP can be taken as change nuyen
  • 12 CDP (5 RVP)
  • Mundane Ascension for any character involved.
  • Optional Rewards
    1. Arma Remington contact at loyalty 1: C9/L1 (9 RVP)
    2. Tessen Contact at loyalty 1: C5/L1 (5 RVP)
  • Optional Qualities
    1. Practice, Practice, Practice (Sneaking) at chargen rates for Eidolon (2 RVP)
    2. Subtle Pilot (Groundcraft) at chargen rates for Six of Hearts (4 RVP)
    3. Tough as Nails at Chargen rates for Six of hearts (5 RVP per rank)
    4. Battle Hardened at chargen rates for Six of Hearts (2 RVP per rank)

Gigabite's AAR

I think I'm getting the hand of this. A little scaring here, a little suave persuasion there. I still don't particularly fancy our odds against this damn army coming our way, but we're better off than we were before. The damn merc up and left, but I reckon we've got a decent amount of stuff to cover his absence. Now, what else could I possibly manage here? Spinrad's gotten our logistics covered, Ares took the edge off the attack, Ancients and GLL are providing manpower, but... hrm.