Zan Zan

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Zan Zan
Placeholder.png
Discord@lhog
Redditelleelleellehawg
MetatypeOni (Ork)
Street Cred0
Notoriety0
Public Awareness0
CDP16
D.O.B.October 13, 2060
Age25
FolderDrive
PriorityMetatype - C
Attributes - A
Magic/Resonance - C
Skills - E
Resources - C
#Max IGs/Ascension1


Character Information

Summary

A samurai in the genuine sense of the word - bound by the Bushido Code, sworn to serve those she sees as in need. Very serious on the job, fairly easygoing off of it - but her principles will always remain the same.

An explorer, with samurai as a strong secondary role.

Goals

ZZ has been told to set SMART goals. Specific, measurable, achievable, realistic, and timely.

Short Term

  • 'Ware the fuck up. She's been too slow and too weak to save others too many times, and she must not allow that to happen. Cross 500k worth of 'ware by September.
  • Conquer the Dweller at the Threshold, and enter the Astral Planes for the first time. Enter the planes by July.
  • Get smart. Literally smart - attend college and get a wider, deeper breadth of knowledge. Enter the fall semester at Seattle's university if at all possible.
  • Figure out the whole socializing thing. People keep telling her she's charming, but too blunt. Step one is figuring out what the hell that's supposed to mean. Receive a compliment on her social skills by the end of the year.

Long Term

  • Join the Knights Hospitaller as a SINner - a proper member of the Sovereign Military Order of Malta - within five years.
  • Get a deck, learn to use it, and see the inside of a Foundation - supposedly, they are remarkable places. 2 years.
  • Save the world, at least once. ???
  • Live by her code of honor. Forever.

Background

Zan Zan doesn't know where she was born, nor to whom. Her first memories are in the remnants of el Infierno in Los Angeles - she was probably born there shortly before the quake of '61. Orphan life in a run down, overflowing shelter wasn't easy - and it only got harder. It was at the young age of 8 when the Twins destroyed half the L.A. metroplex, and ZZ was left homeless, alone and weak. And it's then that the latent spark in her is born - an awakening as the Great Lacuna opens up below, the emptiness below inspiring her to walk from her body. Projecting for the first time, she meets and speaks to spirits - none of whom would help her. Only one offers - a free spirit of Man that simply calls itself Yamabushi, one that embodies the Bushido code. It offers her aid if she solemnly swears to follow that code of honor herself.

ZZ has little choice - she agrees. Yamabushi saves her from immediate death in exchange, guiding her to a sword in the rubble of her home and beginning her training.

It was a couple weeks in that she started starving - spirits so easily forget mortal concerns. And with her mortal needs established in the spirit's mind, Yamabushi appeals to those who would have the ability to feed a starving kid. The Hospitaller Knights are in the city to provide aid in the midst of one of the greatest humanitarian crises in the 21st century. They were the ones responsible for feeding ZZ in the short term. Slowly, her skills grew - and while the New Rhodes might have left, the Maltese consulate was willing to hire a young oni and her spirit mentor to do odd jobs.

Training was intense - she sharpened her mind like a blade, shifting her astral form until she looked more like a weapon than a woman. Spears for horns, swords for arms, a living embodiment of the blade. It was at 11 when she earned the nickname she'd work under while sticking close to the Knights - a dozen devil rats beheaded before her astral blade as she developed her skills further. Zan, zan, zan. But it's not enough, and she's sick of being so slow on the meat. At 13, she saved enough to get her first cyberware, developing her power further. Steadily, she grew in strength until, finally, she was strong enough to work under Makhmud Kadyrov as a contractor, rounding out teams with anti-spirit support whenever necessary, and waiting on call to come screaming out of the astral and defeat anything from spirits to vampires to paracritters. All in defense of the innocent, the weak, or whoever the Knights ordered her to, of course.

Two tours of duty came to an abrupt end when Yamabushi disappeared one day - presumably into the planes. She's not seen him in months. Alarmed, ZZ has asked to be left in Seattle for now - her personal goals require her to sacrifice the ability to aid others in the short term, that she might gain greater power to help them in the long term. That's the excuse she uses to satisfy her code.

... She'll admit behind closed doors that she's worried for her spirit sensei, too.

Narrative Significant Qualities

Positive

  • Explorer - ZZ is a professional spirit killer. Zashi!
  • Bilingual - Yamabushi refused to teach her in anything other than Japanese. She speaks the language like a native.
  • Candle in the Darkness - An honorable samurai devoted to protecting others, ZZ has a reputation for saving anyone and everyone she can, often at a cost to herself. This has the benefit of leaving a strong impression on others.
  • Cyber-Singularity Seeker - Her body is a blade, for protecting the weak. She must save all of them.
  • Latent Dracomorphosis - She doesn't know it, but Zan Zan has a small gift from a Great Dragon, lying dormant in the recesses of her soul. She's an oni, so surely it's Ryumyo. ... Right?

Negative

  • Astral Beacon - ZZ is a gleaming blade on the astral, ready to cut through her opponents. Just looking at her feels like running a finger across a bared edge.
  • By the Rules (Code of Honor, No Man Left Behind) - ZZ must not break her code. Ever. She will not.
  • Signature (Blood Spatter like a Pair of Horns) - A bad habit picked up from her sensei, whenever Zan Zan has had to draw blood, she will whip away the blood into a pair of a pattern of horns on the ground - a warning to those who would harm the weak.
  • Striking Pigmentation - Hey, she's an oni. Bright red.

Run History

NameGMMetaplotThreatDate of Run
Harvest SeasonSarcarianHigh10 October 2085
Or'zet Underground Talent Aquisition 1: Hairy HappyJ.R.Or'zet UndergroundHigh11 July 2085
From the AshesSarcarianMedium30 June 2085
751's Loose EndsSarcarianMedium6 May 2085
Wrong place, fight timeTidanShockHigh4 May 2085
Resource ExtractionSarcarianDeadly23 April 2085
The Fire UndyingSarcarianHigh17 April 2085
Choke them allZerre11 March 2085

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Angélica Cabral 4 3 Fixer For The Cause: OHK, Unbending Morals, Trying Times, Hang on, I've Heard of Them, Oh, I've heard of Them!, A SURGE of Empathy, Breaking Cycles of Violence, Viewed from the Ground, Wide Awake, Striking Cycles of Violence, Still a Hospitaller, Blocking Cycles of Violence 0
Killa Quispe 5 2 Custom(K,G,A,N) Medical Researcher For The Cause: OHK, Unbending Morals, Trying Times, Hospitaller Errant, Dreams Laid Bare, Sight Within Sight, We All Lift Together, Syncretism, Claim the Cougar's Claws, Tame the Cougar's Claws, Wear the Cougar's Claws, Definitely Not a Killer, Indigenous Ascendant Even
Makhmud Kadyrov 5 2 Custom(G,A,N,K) Auxiliary Forces Liaison For The Cause: OHK, Unbending Morals, Trying Times, Hospitaller Errant, Shield for the Innocent, Strange Lands, Strange Weaponry, Arms for the Cause, Machine Shop Scraps, Machine Shop Scraps - Part 2!, Experienced Airlifter, In the Field, Anywhere, For the Betterment of Mankind Even
Asahiro Kunitoshi 6 1 Fixer Vice-President of Imperial Kami Services For The Corporation, Blademaster, Scholar, Vashionable, Authorization, Spywork, Corpo Gear, Shintoist Even
Ed Wells 2 1 Service Aerospace Engineer Federated-Boeing, Design Enthusiast, Mechanic Even
Anne-Marie Leveux 2 1 Service Smuggler Smuggler, Gun Bunny, Drugs are for Winners Even
Bubblegum 1 1 Gear Fake SINner Corporate Forger, SINner, Nothing Lasts Forever, Knows How She Got Here Even
The Farseer 2 1 Legwork Cartographer Druid, Cartographer, Magician Even
Star Man 2 1 Service Free Spirit Spirit of Guardian, Astrology Man, Just Likes a Good Time Even


Organizations

Contact Position Connection Faction Rep Archetype Health Location
Knights Hospitaller Trusted Contractor 3 9 Humanitarian Organization Maintaining Worldwide

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1 A form of torture by severing limbs. Favored by the Triads for those whom they view as traitors.
3 A relative nobody mage, with weak magical force due to the indignity of hosting used cyberware. Her eyes are stars, and her skin a constellation.
6 Thorough traces of her image place her back in the Triads just a month before she arrived in Seattle, with all limbs and ordinary eyes intact. Instead, she sported the sorts of tattoos one might expect of a member of the Triads - the type that enforce obedience.

Shadow Community Table

Threshold Result
1 A relatively weak mage. The only noteworthy thing about her is that she can at least hold a gun to make up for her mediocre casting.
3 A mage of the Cosmic tradition, with striking looks that make her memorable to almost anyone on the streets. She refuses to hide the LED tattoos and refuses to change the lenses of her cybereyes to something reasonable. Triad members have a distaste for her.
5 Burned by the tattoos the Triad once had binding her, this mage apparently had her arm cut off to escape the trap of bondage.

Assensing Table

Threshold Result
1
2
3
4
5


SINs

Appearance

Clothing

Matrix Persona

Media Mentions

ShadowGrid Profile Comments