Debts of Dishonor
Debts of Dishonor | |||||||||
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Part of Search for the Sevenfold Staff | |||||||||
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Factions Involved | |||||||||
ShadowHaven | Major Corp | ||||||||
Blackhawk Chameleon Heracles Angra Mainyu |
Character1 Character2 |
Summary
- 3/16 - 6 Hrs
- Meet complete. Heracles in route via Smuggling to outskirts of Madrid. The rest of the team en route via private jet and needs to go through Customs.
- 3/18 - 8 Hrs
- The team completes a chunk of the legwork, though Hercales does get a Convergence landed on him. The team gets approached by the Black Lodge offering to buy them out for a higher cash payment while Blackhawk contacts a friend to get more information on the Tetragrammaton Artifact.
- 3/20 -
- Pending
- Current Total: 14/18
Background
During the events of Disasterpiece Theater, Blackhawk was forced to rely on Lamashtu in order to escape from the CAS without incident and with his truck in tow. In doing so, he ended up owing the drake three chips and it has come time for those debts to get called in.
Lamashtu wants Blackhawk to take the job from the Draco foundation to travel to Cordoba and find a missing shard of the Sevenfold Staff. While there, however, she has a little ‘side job’ for him, looking for another artifact from the tombs of the Hermetic Order of Catalonia, a sect of Qabballistic mages and traditionalist orthodox Jews hidden under the eyes of a Christian Inquisition within Spain.
The Meet
The team meets with Adowa "Moria" Webster after the various calls from their fixers, or in Blackhawk's case, his fixer and Lamashtu. She hires the team to recover the "Shever Hiyim" from Cordoba, an ancient Jewish artifact that they have divined to be there. The team gets ten percent in advance and begins to go over the specifics of getting into Spain when most European Countries are heavily gun contolled and secure. The team accepts the job with the rather large promised payment and begins to sort out how they're getting to Spain.
The Plan
Legwork
Matrix
- Parliamentary Monarchy
- King Juan Carlos II, an ogre
- President Antonion Perez
- General dislike of metahumanity, with pockets of Humanis style hatred
- Lots of Anti-Semitism remains in Cordoba, resulting in a number of attacks on the Jewish Community.
- Key Shadowrun Communities / Organizations
- Ares has a strong presence in Euskal Herria
- Aztechnology has its European HQ in Barcelona
- Renraku Computer Systems in Madrid
- Saeder-Krupp is the AAA with the strongest presence. Not only does it control the heaviest industries, but it owns Viento Systems, which is the traditional Matrix provider in the Country
- Very little actual organized crime in Cordoba due to tourism, small town, etc.
- About 20 Years ago the city was under attack by Shedim. It seems to have "resolved" without any obvious resolution, the news simply just stop talking about it.
- The Man
- The Man is as big as a Troll and as fast as an elf
- The photo matches the memory from Chameleon, but much worse. Heracles realizes that really strong magic can cause an effect similar to noise
- Hosts:
- Cordoba Town Hall Host: R5 - A6 S5 D7 F8
- Synagogue Host: R3 - A4 S3 D6 F5
- Cathedral Host: R5 - A6 S5 D7 F8
- Alcazar Host: R7 - A7 S10 D8 F9
- Alcazar Nested: R7 - A7 S8 D9 F10
Magical
Physical
Networking
- Chameleon contacts Der Opa who gets him in touch with Cascade to smuggle both gear and people into Spain.
- Chameleon contacts Elle Palms for a divination which reveals the image of a "beautiful, perfect, human" with thoughtful, intelligent, eyes, that seems to almost be looking back at him.
- Chameleon and the team contacts Orianna Cazador in order to get the memory of the person of interest out of Chameleon's mind. They head to the Funhouse in Redmond Barrens, managing a good enough introduction to get her help. She requires their assistance getting a small faction of gangers "back into the fold" before she's willing to help, however. The team manages to intimidate, by way of shooting someone with stick and shock with a CS: Genitals. It's very effective. They get a 4 Hit Image of the figure, with a focus on the eyes being expressive
Planning
- Chameleon plans to practice and rehearse for a local persona
- Rent a van to get from Madrid to Cordoba and pick up Heracles
Once in Cordoba
- Scout the city physically and astrally
- Get a sense of the map of the place
- Blackhawk sticks to the sewers to avoid the sun and people
- Looking for the Tetragrammaton Amulet during his off time
- Researching the Tetragrammaton Amulet
- Matrix dive the various locations
- Finding the Hermetic Order de Catalonia
The Run
Disguise Notes:
- Ahriman: Normal Face
- Blackhawk: R6 Synthskin mask
- Chameleon: 8 Hit Disguise
- Heracles: R4 Synthskin mask
Travel to Spain
- Heracles gets smuggled in via Cascade without incident and begins scouting the national grid.
- The other three get flown in via the Draco foundation, which covers for Blackhawk's infection.
- while at the private airport, Chameleon's machine pistol gets spotted by the MAD Scanners and he is required to put it back in the plane.
- The team rents a Caravaner, grabs some equipment to learn Spanish, and then heads out to pick up Heracles.
- Cascade notes that getting smuggled back OUT of Spain will be something they need to negotiate later, depending on how much heat the team generates in Spain.
Madrid to Cordoba
- While en route to Cordoba, the team stops for a pit stop at an out of the way gas station in the middle of the desert.
- While there, the team is set upon by a pack of four F12 lynx spirits that seem to be out hunting.
- The team manages to fight off the spirits and talk down the kid behind the counter, mainly due to Chameleon's ability to speak fluent Spanish.
Cordoba: The City of Light
Day 1, Sunday, All Day
- The team arrives in Cordoba in the evening and establishes their accomodations.
Day 2, Monday, Day:
- Ahriman - Learning Spanish 1
- Heracles - commlink running Alcazar host, finds hidden icon spider
- Heracles - commlink running Cathedral host, finds No hidden icons
- Blackhawk - Confirms that the sewers are more or less clear, but also being used by The Man. Cameras in B and C zones. Motion sensors in A. Ultrasound + all in AA+
- Chameleon - Finds the statue of Maimonides in the Tiberias square with unusual markings that look vaguely hermetic. There is an obfuscating ward around the statue.
- Heracles - running Alcazar host for real and finds the Nested Host within it, where the entirety of the Host is written in formal latin.
- Finds files related to "The Monster" and "Safehouse intelligence" as well as scouting reports for "Los Juden" - their notes on trying to find the Hermetic Order of Catalonia
- Uses Editor to copy "The Monster" and gets a scan on one of the deckers Cyber 5's, giving the sleeze rating and program loadout.
- Trace Icon - deck is at the Cathedral el Carmen - across the street from where the Runners have their safehouse.
- Trace Icon - one of the Cyber 5's at the Alcazar.
- Probe Encryption - goes to break encryption on "Los Juden" and pops a R8 Data bomb, deleting the file and setting the host on Alert.
- Before he can escape, the inquisition deckers follow him out into the Grid and trigger a convergence. Heracles gets Converged by "El Dios", which is thankfully not an immediate information feed to the Inquisition themselves.
- CNP investigates but is unable to get anything more than a vague sense of very general descriptions of Hercales snythskin mask and someone big enough to be Blackhawk
- Heracles contacts Dash and orders a R3 Burner SIN, which Dash can get to them by Wednesday afternoon (Day 4)
- Reviewing the file of The Monster:
- Inquisition agents and informants have been beaten to death with car accident level force.
- Injuries caused by Blunt Force trauma, either as clubs or punches, but not blades or bullets.
- Direct correlation - first the attacks against the Jews, then the attacks against the Inquisitorial forces which resulted in deaths
Day 2, Monday, Night:
- The team gets together to put their minds together on what is going on. Heracles does some researching, learning the legends of the Golem of Prague.
- Ahriman realizes that she knows some of the rumors relevant to the Sevenfold Staff, of which the Shever Hiyim is a part.
- She explains that the Shever Hiyim is a powerful focus on the level of artefacts. Her magical theory and traditions knowledge corroborate that such a thing could, potentially, create something like the Monster / The Man
- She confirms that the statue is, in fact, a magical source. She also runs across someone in front of the Mosque who she sees through the masking of; Magic 7 Black Mage
- Blackhawk contacts Artemesia to ask about the Tetragrammaton Amulet. She recalls coming across some records from about 40 - 50 years ago about someone in Cordoba researching how to create a magical artifact to create an Astral Beacon with a huge amount of power. It's not explicitly blood magic, per se, but seems to cover some level of sacrifice and massive amount of power being pumped into it. Blackhawk recalls the information about the Shedim attack from 20 years ago.
Day 3, Tuesday, Day:
- Chameleon is met for breakfast by Thalia Sandoval, the Magic 7 person who Ahriman spotted and who, in turned, made a point of "finding" Chameleon. She explains that she represents a "consortium of interested parties" who know why they are in town and would prefer the 'item' of extensive magical importance to NOT fall into the hands of the Draco Foundation. She proposes hiring the team out from under the Foundation, offering an increased Cash payout and support from the CNP, the local police, who they have influence over. He brings this idea to the team and, perhaps, wisely, the team declines Thalia's offer.
- Thalia attempts to use her spirit to influence Chameleon, but it fails and so she uses Alter Memory to cover her tracks.
- Hawk arrives a short time later and is able to see through the masking to notice the presence of the spell.
- Ahriman is able to see through the flexible signature to see the spell and ID it, causing Chameleon to break the spell.
- Hawk spends the day scouting the city for anything related to the Shedim attack and finds the fountain in the Plaza de Colon with an inscription: "The Brightest Light Draws the Darkest Shadows"
- Spots a hidden button on the fountain
- Ahriman spends the day learning a rank of Hebrew
- Heracles does some repairs and rests.
- Heracles does some research for Blackhawk. Fountain built in 1889, renovated in 1950, again in 2056, and the plaque added in 2066
- Chameleon does his tourist routine:
- Examines the statue in the Jewish quarter but is unable to see if there anything unusual
- Checks Synogogue, checks Alcazar, Checks Cathedral
- HTR at Cathedral
Day 3, Tuesday, Night:
- Chameleon goes shopping for clothes for a new ID.
- Ahriman rests to recover edge
- Hawk shifts himself to a nighttime schedule (Hawk gets full night actions but limited day actions)
- Heracles rests to recover edge
Day 4, Wednesday, Day:
- Ahriman rests to recover edge and works on the second rank of Spanish (1/2)
- Heracles host dives the Cathedral-Mosque Host.
- Chameleon goes to scout the Plaza de Colon and the fountain, determining that his bird form can probably hit the button.
- He drives around disguised as "large" Thalia and attracts her attention in order to get a meeting.