Mary Claire
Fixer/Club Girl That Never Grew Up | |
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Contact Owner | Ghostlin |
Connection | 3 |
Public Contact? | Yes |
Archetype | Fixer |
Location | Seattle, Bellevue/Touristville |
Metatype | Human |
Sex | Female |
Age | Middle-Aged |
Preferred Payment Method | Information, jewelry, club gear. |
Hobbies/Vice | Clubbing, Bad Drinks. |
Personal Life | None of Your Business |
Aspects | Gossip Infobroker Drugs Nightlife Denizen Corporations Hard to Reach |
Overview
Mary Claire is a woman who seems to know everyone in the club scene in Seattle. She seems to favor runners that might be newer to the life; latching onto them as either a cool older sister or mother figure, She is an African American woman who is either in her thirties and forties, hair in braids and stands roughly 5'5"; and seems to get on with many different aspects of the the running life: corporate folks, syndicates, although she's been on record as saying. "That's not hard, they all go clubbing or work with someone who does, they don't want to mess with someone who remembers Friday night. Not that I do."
She is perhaps unique in that she will meet her clients face to face, at whatever spot she wants to be in that night.
There's various whispers as to why a middle aged human still goes out to the clubs that are generally the bailiwick of the young; poor family life, looking for a partner much younger than her, is secretly working for the Yakuza, the Leasa or someone else. Guesses as to what she is actually up to generally met with a smile.
"That would be telling."
It is also known pretty well in the Seattle Shadows that one of the folks she represents is Tanuki, a thing that delights her and frustrates her to no end, and they have had a working relationship since before he came to the Haven.
Aspects Description
Aspect | Description |
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Hard to Reach | Mary Claire often chooses different locations each and every night, and might have her comm disabled, or unable to hear it. Always do an availability test for this contact with their connection +3 than normal. |
Gossip | Mary Claire knows something about everyone who visits the clubs, and is proficient in getting lips super loose after a night of drinking or dancing. This makes her more able to make introductions with people who know things. |
Infobroker | Mary Claire might know it, actually. Those Yakuza who've somehow drunkly been discussing hits in English in the corner, the corp salaryman trying to impress her, Marry Claire has a lot of ways of getting information by hanging out in the places she does and is willing to sell it, at a price. |
Drugs | Years of clubbing have made Mary Claire proficient in, and have used in at one time or another many drugs and she is able to procure them. |
Nightlife Denizen | Mary Claire knows which spots are happening, which spots are not, and which spots you should avoid because they're Bunraku or BTL parlors. If it's a place people frequent in the nightlife, she might have a better chance of knowing it. |
Corporations | Those salarymen particularly can't keep their mouths shut. At the very least, Mary Claire prides her self in finding things from jobs from Johnsons who try to drink their woes away, from commcodes from salarymen sick of their bosses. |
Dicepools
Dicepools | |
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Knowledge Checks | 3 + Loyalty + Aspects - Notoriety |
Active Checks | 1 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 7 + Loyalty + Aspects - Notoriety |
Networking Checks | 11 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
No active characters with this contact have been found.
NPC who know this contact
Narrative Significant Runs
Name | GM | Metaplot | Date of Run |
---|---|---|---|
Forget the Cage, We Know How to Make the Key | Ghostlin | Adversaries | 31 July 2081 |
Leave the Cage and Take the Key | Ghostlin | Adversaries | 12 July 2081 |