Difference between revisions of "Cause and Effect"

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The team is called to a nondescript building in Bellevue, rather unadorned and unimpressive, but considerably well maintained on the interior. Lead to a conference room, the team is faced with an elven [[SignificantNPC::Treasa ke'Vedryn|woman]] calming watching them, a polite offer of food extended. Assensing as nothing more than an aware, the team sat down and listened to her offer.
The team is called to a nondescript building in Bellevue, rather unadorned and unimpressive, but considerably well maintained on the interior. Lead to a conference room, the team is faced with an elven [[SignificantNPC::Treasa ke'Vedryn|woman]] calming watching them, a polite offer of food extended. Assensing as nothing more than an aware, the team sat down and listened to her offer.
It turned out to be a simple and easy ask. Just a bit of terrorism in the Tir.
The J requested that the team infiltrate Tir Tarngire in time to crash a corporate event between Ares's local subsidary and Tir officals. A tech demo showing off new Ares military technology, the team was tasked to stage a false flag attack, framing the terrorist organization Brat'mael


==International Travel==
==International Travel==

Revision as of 06:23, 25 October 2021



Cause and Effect
Date2082-08-28
GMArchtmag
LocationCara'Sir, Tír Tairngire
Status Threat Level: Semi-Prime
Factions Involved
ShadowHaven
Seelie Court
Treasa ke'Vedryn
Tír Tairngire Ares Macrotechnology
Pell
Triple Trouble
Cricket
Black Samurai
Vichnozeleny
Attack Helicopter
Ghosts
Casualties and losses
Sword Adept Ghost, Helicopter Rotor :(


Summary

The runners travel to Tír Tairngire to perform a false flag terrorist attack to pit Ares and the Tir against each other.

Background

In an effort isolate the Tir Government, elements of the Seelie Court and of the Danaan Families of Tir Na Nog

The Meet

The team is called to a nondescript building in Bellevue, rather unadorned and unimpressive, but considerably well maintained on the interior. Lead to a conference room, the team is faced with an elven woman calming watching them, a polite offer of food extended. Assensing as nothing more than an aware, the team sat down and listened to her offer.

It turned out to be a simple and easy ask. Just a bit of terrorism in the Tir.

The J requested that the team infiltrate Tir Tarngire in time to crash a corporate event between Ares's local subsidary and Tir officals. A tech demo showing off new Ares military technology, the team was tasked to stage a false flag attack, framing the terrorist organization Brat'mael

International Travel

Preparation

The Attack

Escape

Aftermath

Rewards

Overtime ~ 1.46x -> 45 RVP total 10 Karma 50,000 Nuyen (100,000 in gear rewards) 22 CDP

Gear Reward Options - (Foci, Reagents, Ware, Missile Launchers + Missiles, Fake Sins) up to A22, Ware Betaware or lower, Note Foci as made by "Sarah"

Optional Contact: Treasa ke'Vedryn as 6/2

For Cricket, Trog Networker, -12 RVP taken from other rewards. For Vic, Perceptive, -5 RVP taken from other rewards. For TT, Witness my Hate, -7 RVP taken from other rewards.


-1 Chip on Amrei for Vic +1 Notoriety for Vic

The Tir saw a figure wearing WCM gear levitating across the border, plus recordings from a downed helicopter implicate the West Coast Monolith.

Cricket left her resonance signature to be found by Ares and the Tir.

+5 rep for The Seelie Court

Game Quotes

Player After Action Reports (AARs)

Pell

Welp, there's a first time for everything, including a Haven job back home. The escape at the end there was real messy, but I think it ended up mostly fine?

Was off my game at the execution. :pensive: