Difference between revisions of "Idiot you negotiated with a dragon"

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==The Plan==
==The Plan==
The Runners do their homework and contact some contacts to obtain plans from the prison and matching Burner Fake SINs from S-K. The plan is to appear as an S-K delegation at the prison to interrogate Miranda Knight under the pretext that there is evidence of further targets in her cell. Since Miranda doesn't know anything, the runners want to negotiate with the prison warden to take Miranda with them. In order to place the necessary data in the host of the prison they hire Spider who manages to change the necessary files after a faundation dive. To put the plan into action they need to do some dirty laundry about the warden to make sure that she will play along. So, with the help of [[Mr. Cromwell]], the Runners fly into the AGS and register their burner fake SIN with the military's surveillance software.
The Runners do their homework and contact some contacts to obtain plans from the prison and matching Burner Fake SINs from S-K. The plan is to appear as an S-K delegation at the prison to interrogate Miranda Knight under the pretext that there is evidence of further targets in her cell. Since Miranda doesn't know anything, the runners want to negotiate with the prison warden to take Miranda with them. In order to place the necessary data in the host of the prison they hire [[Spider]] who manages to change the necessary files after a faundation dive. To put the plan into action they need to do some dirty laundry about the warden to make sure that she will play along. So, with the help of [[Mr. Cromwell]], the Runners fly into the AGS and register their burner fake SIN with the military's surveillance software.


==The Run==
==The Run==

Revision as of 11:36, 12 June 2022

Idiot you negotiated with a dragon
Part of The Crow of Seattle
Date2083-06-10
GMKaterSalem
LocationSeattle, AGS
Status Threat Level: Semi-Prime
Factions Involved
ShadowHaven
Sphinx
catholic church
Swerve
Charon
La Rapide
Spider
2xGuards
1xMage
1xSniper
F10 Airspirit
Casualties and losses
F10 Airspirit
Charons retirement run


Summary

Swerve looks for a way to help Charon whose body begins to die and contacts the black lodge. She is sent on a mission to steal orchialcum, which ends with her and La Rapide having an interview with Sphinx, a subordinate of the Sea Dragoness, in the presence of the Leviathan Messoria. They are questioned by the two and Messoria reads Swerve's mind. The two offer the runners a chance to save Charon, but of course they have ulterior motives. Swerve can convince Charon after some time to try the way of the dragons. To get the help of the Sea Dragoness the Runners have to free an Eco terrorist from a prison in the AGS in the special rights zone Karlsruhe in a smaller town called Bruchsal. The Runners manage to do this and escape together with the terrorist. They then fight for control of an ancient ritual site used to transfer Charon's body to a Master Shedim through the Book of the Underworld and at the same time transfer her mind into an elven body provided by Harlequin.

Background

The Sea Dragoness is looking for a way to use her recently acquired artifact "The Book of the Underworld" (The old man and the sea). When Messoria reads Swerve's thoughts, they see Charon as a good way to use the Master Shedim in the Book of the Underworld to harm the Black Lodge. So they offer to help but have the ulterior motive of just letting Charon die. Since Charon is looking for her own solution after Swerve tells her about the plan, she contacts, among others, Treasa ke'Vedryn who then calls Harlequin and asks for a favor. Harlequin still has some favors open with dragons and soon figures out that the Sea Dragoness has her fingers in the pie and just wants to kill Charon. He calls in a favor, informs Sea dragoness about the spirit pack (which makes the work of the artefact way harder) and offers to help transfer Charon along with the spirit pack into another body (that of a good friend who died of brain death).

The Meet

Swerve has consulted her network of contacts for a way to save Charon. She is referred by Silas Vespasiano to Mr. Herenight. He hints at a solution where possible (though he doesn't have one) and takes the opportunity to use Swerve as a free runner to steal orchialcum from a warehouse he learned existed shortly before. Swerve falls for it and uses some contacts to scout out the warehouse and pulls La Rapide into the run with her. The two go to the warehouse with the intention of stealing the orchialcum but are spotted by a Watcher hovering outside. Swerve sends out an air spirit to kill the Watcher, but it flies away and a few seconds later when the Watcher reaches his mistress the Leviathan Messoria, she destroys the air spirit without further ado. Messoria and Sphinx are just discussing some things and Sphinx sends one of his spirits to look after the situation. The ghost reaches the warehouse and Sphinx can see through the link that it is Swerve and La Rapide. The two try to run away when they see the powerful ghost. Sphinx lets them escape and whistles the ghost back. Together with Missoria, he sets out to pay Swerve a visit in her apartment. When the two runners arrive there they are surprised by Sphinx and Missoria and after some questions the dragoness decides to simply read Swerve's mind. After a short discussion with Sphinx, they offer a solution for Charon in the name of the Sea Dragoness, but Swerve and Raps have to convince Charon and they have to free a prisoner from a prison in the AGS. Also, it would be necessary to clear a ritual place of the Catholic Church. The Runners agree, but they don't really have a choice.

After Charon is let in on all this by Swerve, she decides to confront Mr. Herenight. He agrees to a meeting and reveals that he doesn't really know a solution to Charon's problem and has only used Swerve. Charon then goes through her Black Lodge network to check it out. It seems that no one knows a solution to her problem. So she also contacts Treasa who only hints that she knows some old entities that might help but nothing more. Treasa secretly contacts Harlequin to protect her investment in Charon. Charon finally receives a call from Knife who confirms that the Black Lodge knows of no solution, but that there are rumors that dragon magic can help get rid of the infection and that this might be a solution to their problem. Knife suggests that he would rather try to find a solution with the dragons to be able to fight them later than to go voluntarily to death, but leaves the decision to Charon. Finally, Charon agrees to meet with Sphinx and Missoria and receives the same information as the other runners about their destination in the AGS. They are to free an Eco terrorist named Miranda Knight from the maximum security prison in Bruchsal. Bruchsal is in a zone in the AGS that is administered by the military. After the liberation, they are to contact Sphinx again for further instructions. An expense account will also be set up.

The Plan

The Runners do their homework and contact some contacts to obtain plans from the prison and matching Burner Fake SINs from S-K. The plan is to appear as an S-K delegation at the prison to interrogate Miranda Knight under the pretext that there is evidence of further targets in her cell. Since Miranda doesn't know anything, the runners want to negotiate with the prison warden to take Miranda with them. In order to place the necessary data in the host of the prison they hire Spider who manages to change the necessary files after a faundation dive. To put the plan into action they need to do some dirty laundry about the warden to make sure that she will play along. So, with the help of Mr. Cromwell, the Runners fly into the AGS and register their burner fake SIN with the military's surveillance software.

The Run

Aftermath

Rewards

Swerve and La Rapide gets:

  • 40.000 Nuyen (20 RVP)
  • 40 Karma (40 RVP)
  • 22 CDP (10 RVP)
  • +2 Sea Dragon Rep (-8+10=+2)
  • -10 catholic church rep


Spider:

  • 40.000 Nuyen (20 RVP)
  • 15 Karma (15 RVP)
  • 2 CDP
  • +10 Sea Dragon Rep
  • Spider can pick Sphinx (8/2) for 9 RVP from above.

Charon retired (and is not longer on her body)


Optional out of RVP above:
Swerve:

  • Though as Nails up to 3 Ratings (5 RVP x Rating)
  • Will to Live up to 3 Ratings (3 RVP x Rating)
  • Memory Palace (6 RVP)
  • Mnemonic Vault (8 RVP)

La Rapide:

  • Memory Palace (6 RVP)
  • Mnemonic Vault (8 RVP)
  • Battle Hardened up to 3 Ratings (2 RVP x Rating)

Game Quotes

Player After Action Reports (AARs)