Prometheus 4

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Prometheus 4
Date2083-11-06
GMKaterSalem
Locationunder the sea
Status Threat Level: Extreme
Factions Involved
ShadowHaven
Sphinx
Virus
The Incredible Behemoth
La Rapide
Shy
Bulldozer
4 Virus Monster
4 Virus Soldier
9 Virus Bombs
Virus Big Boy
Casualties and losses
2 Virus Monster, 1 Virus Soldier, 9 Virus Bombs - all of them after a torpedo hit.


Summary

The team is hired to investigate an old underwater station of Proteus AG. Prometheus 4 is the only dome structure that has remained unscathed in the facility. Domes 1 through 3 are flooded. The runners are confronted with a strange virus that has coated the station with a gray slimy secretion and created bizarre hybrids of metahumans and machines that fight the runners as they enter. Unfortunately, for the Merrow they want to save, any help comes too late. The runners manage to escape and the forces of the Sea Dragon destroy Prometheus 4 with a torpedo.

Background

Proteus AG has bred a virus in one of its undersea facilities that allows the connection between humans and machines - skin grows over devices and is integrated. Unfortunately, the virus had an unpleasant side effect - it developed a swarm intelligence. The virus managed to take over the facility with the captured "I mean of course voluntary test subjects". However only male prisoners since no female ones were available. When Proteus AG finds out that the probands are networked and the virus also starts to spread to the station with biomass, they try to contain the experiment, which they do not succeed. So they blow up the plant - but the virus can prevent parts of the blast. Since it still depends on biomass and without female "volunteers" no reproduction can take place, the virus threatens to die out. It develops a method to harvest the surrounding corolla from the seafloor to obtain biomass. Agents (Merrow) of the Sea Dragon become aware of the dying of the corollas. They investigate the plant and are taken over by the virus. Unfortunately, it has two things now: The biological ability to overcome water and female "volunteers". The plant is put by the agents under quarantine, since they still have hope to find their chambermates alive but do not know what lurks in the plant they want to hire Runner to investigate the plant. That is where Sphinx come into scene.

The Meet

The Runners meet up with Sphinx at a fancy fish restaurant downtown. After Sphinx explains the situation and the Runners negotiate, they agree to go out to sea and dive to the station in a submarine to check on the Merrow.

The Plan

The team more or less follows Sphinx's plan. Rap's attempt to find out more about Prometheus 4 fails.

The Run

Aftermath

Rewards

  • 30.000 Nuyen (15 RVP)
  • 12 Karma (12 RVP)
  • 6 CDP (2 RVP)
  • +2 Sea Dragon Rep

Optional all:

  • Sphinx (C8/L1) (8 RVP)

Optional: Raps:

  • Mana Compas at Gear Reward from the Nuyen above.

Shy:

  • Parts of her Ship (GMC Riverine Military) as Gear Reward from the Nuyen above.

Behemoth:

  • IG Reward

Game Quotes

Player After Action Reports (AARs)