Red Sonya
Assassin | |
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THIS IS NOT A PUBLIC CONTACT | |
Contact Owner | KaterSalem |
Owner's Discord Name | KaterSalem#4675 |
Connection | 5 |
Archetype | Custom(A,K,N,G) |
Location | Seattle |
Metatype | Human |
Gender | Female |
Awakened/Emerged | Awakened |
Age | 34 |
Preferred Payment Method | Nuyen |
Hobbies/Vice | Killing people for Nuyen |
Personal Life | Chummer better stick your nose in other things! |
Faction | Red Vory |
Aspects | Cat pendant Cats have claws In-depth training Know your business Tactical position Hire a professional |
Overview
This is not a public contact.
Red Sonya is a former agent of the Russian secret service UGB. She was one of their top killers. As an adept, she excels in the use of sniper rifles and close combat. She follows the mentor spirit cat and is an outstanding sneak and lurk hunter. A few years ago she unilaterally terminated her service with the UGB, which the UGB grudgingly accepts because she continues to fulfill her missions as a freelancer. To create this separation from the UGB she has turned to the Red Vory and she is currently working on their behalf without being a Vory or belonging to their idiology. However, Alina Petrow ak Red Sonya secretly wishes for a complete separation from her past with the UGB and the Red Vory. She is a maximum professional assassin, but accepts orders only through previously known contacts. Red Sonya follows the Code of Honor Assasins Creed, which also makes it incredibly difficult for her to break away from the Red Vory and the UGB. Don't feel too safe though, Chummer Red Sonya has a very good memory for bounties - better for you if there is none out for you then you probably won't end up in a body bag.
GM recommendation
- Sonya will never kill anyone unless they are paid to do so.
- Runners can recruit them as support see aspects.
- She is a cool professional killer without emotions. She strictly follows her Code of Honor - it's probably the only thing that makes her somewhat human.
- Secretly, Red Sonya longs for emotions after life, but her training has petrified her heart so that she is no longer able to feel them on her own.
- If she is required to have values in a run, assume that she has a DP of 30 in her main disciplines of sniping, sneaking, and melee, and a DP of at least 22 in all relevant aspects of assassination. Her weapon a Barret Model 122 is attuned to her. Assume an ACC of 16. She will use non-lethal ammunition if not paid to kill.
Aspects Description
Aspect | Description |
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Cat pendant | Red Sonya, like her mentor Spirit, is extremely agile and great at sneaking around. +2 dice for Active Checks if Gymnastic or Sneaking is a part of it. |
Cats have claws | Red Sonya can attack like a cat quietly from ambush or loud and scary. +2 dice for Active Checks when the use of sniper rifles or close combat is required. |
In-depth training | Their training and mental training were outstanding. +2 dice for active checks related to contract killings or similar activities. |
Know your business | She has an extensive knowledge of the contract killing scene and intelligence agencies in general and the UGB in particular. +2 dice related to intelligence services and contract killers. |
Tactical position | Have you no idea where a good hiding place is or what the right tactics would be to successfully lead an attack? Red Sonya can help you. +2 dice for checks related to tactical decisions. |
Hire a professional | You can hire Red Sonya to help you with a operation. She charges fees depending on the services provided. Reduce the cost of each point of current loyalty above 1 by 2.000 Nuyen (max 10.000 Nuyen with loyalty 6).
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Dicepools
Dicepools | |
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Knowledge Checks | 9 + Loyalty + Aspects - Notoriety |
Active Checks | 13 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 3 + Loyalty + Aspects - Notoriety |
Networking Checks | 5 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
---|---|---|
Marionette | 2 | -2 |
Shy | 4 | Even |
NPC who know this contact
Narrative Significant Runs
Name | GM | Metaplot | Date of Run |
---|---|---|---|
No Time to Die | Sarcarian | Two Steps Ahead | 6 December 2084 |
This is the Hour of Jack | Asmodeus | Hail to the Pumpking | 31 October 2083 |
Reconnaissance Step 1: Seattle | KaterSalem | Enemy within | 29 September 2083 |